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GuruFocus Financial Strength Rank measures how strong a company’s financial situation is. It is based on these factors

1. The debt burden that the company has as measured by its Interest coverage (current year).
2. Debt to revenue ratio. The lower, the better
3. Altman Z-score.

A company ranks high with financial strength is likely to withstand any business slowdowns and recessions.

Financial Strength : 5/10

vs
industry
vs
history
Cash to Debt No Debt
COOL's Cash to Debt is ranked higher than
99% of the 1714 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 17.11 vs. COOL: No Debt )
Ranked among companies with meaningful Cash to Debt only.
COOL' s 10-Year Cash to Debt Range
Min: 0.1  Med: 10000.00 Max: No Debt
Current: No Debt
Equity to Asset 0.56
COOL's Equity to Asset is ranked lower than
59% of the 1511 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 0.61 vs. COOL: 0.56 )
Ranked among companies with meaningful Equity to Asset only.
COOL' s 10-Year Equity to Asset Range
Min: -2.25  Med: 0.42 Max: 0.8
Current: 0.56
-2.25
0.8
F-Score: 4
Z-Score: -16.96
M-Score: -7.10
GuruFocus Profitability Rank ranks how profitable a company is and how likely the company’s business will stay that way. It is based on these factors:

1. Operating Margin
2. Trend of the Operating Margin (5-year average). The company with an uptrend profit margin has a higher rank.
••3. Consistency of the profitability
4. Piotroski F-Score
5. Predictability Rank•

The maximum rank is 10. A rank of 7 or higher means a higher profitability and may stay that way. A rank of 3 or lower indicates that the company has had trouble to make a profit.

Profitability Rank is not directly related to the Financial Strength Rank. But if a company is consistently profitable, its financial strength will be stronger.

Profitability & Growth : 2/10

vs
industry
vs
history
Operating margin (%) -56.92
COOL's Operating margin (%) is ranked lower than
90% of the 1686 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 5.08 vs. COOL: -56.92 )
Ranked among companies with meaningful Operating margin (%) only.
COOL' s 10-Year Operating margin (%) Range
Min: -21975  Med: -7.24 Max: 10.01
Current: -56.92
-21975
10.01
Net-margin (%) -75.53
COOL's Net-margin (%) is ranked lower than
91% of the 1686 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 3.22 vs. COOL: -75.53 )
Ranked among companies with meaningful Net-margin (%) only.
COOL' s 10-Year Net-margin (%) Range
Min: -21825  Med: -9.31 Max: 5.45
Current: -75.53
-21825
5.45
ROE (%) -139.03
COOL's ROE (%) is ranked lower than
95% of the 1646 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 6.12 vs. COOL: -139.03 )
Ranked among companies with meaningful ROE (%) only.
COOL' s 10-Year ROE (%) Range
Min: -764.59  Med: -93.52 Max: 68.91
Current: -139.03
-764.59
68.91
ROA (%) -75.08
COOL's ROA (%) is ranked lower than
94% of the 1724 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 3.09 vs. COOL: -75.08 )
Ranked among companies with meaningful ROA (%) only.
COOL' s 10-Year ROA (%) Range
Min: -1616.67  Med: -30.46 Max: 16.81
Current: -75.08
-1616.67
16.81
ROC (Joel Greenblatt) (%) -2752.85
COOL's ROC (Joel Greenblatt) (%) is ranked lower than
95% of the 1699 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 22.78 vs. COOL: -2752.85 )
Ranked among companies with meaningful ROC (Joel Greenblatt) (%) only.
COOL' s 10-Year ROC (Joel Greenblatt) (%) Range
Min: -128844.44  Med: -362.31 Max: 345.96
Current: -2752.85
-128844.44
345.96
Revenue Growth (3Y)(%) -37.40
COOL's Revenue Growth (3Y)(%) is ranked lower than
94% of the 1285 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 5.00 vs. COOL: -37.40 )
Ranked among companies with meaningful Revenue Growth (3Y)(%) only.
COOL' s 10-Year Revenue Growth (3Y)(%) Range
Min: 0  Med: -7.00 Max: 903.5
Current: -37.4
0
903.5
» COOL's 10-Y Financials

Financials


Revenue & Net Income
Cash & Debt
Oprt. Cash Flow & Free Cash Flow

» Details

Guru Trades

Q2 2014

COOL Guru Trades in Q2 2014

Jim Simons 46,999 sh (+11.22%)
» More
Q3 2014

COOL Guru Trades in Q3 2014

Jim Simons 67,399 sh (+43.41%)
» More
Q4 2014

COOL Guru Trades in Q4 2014

Jim Simons 122,399 sh (+81.60%)
» More
Q1 2015

COOL Guru Trades in Q1 2015

Jim Simons 150,899 sh (+23.28%)
» More
» Details

Insider Trades

Latest Guru Trades with COOL

(List those with share number changes of more than 20%, or impact to portfolio more than 0.1%)

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» Interactive Charts

Peter Lynch Chart ( What is Peter Lynch Charts )

Ratios

vs
industry
vs
history
P/S 0.67
COOL's P/S is ranked higher than
86% of the 1858 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.46 vs. COOL: 0.67 )
Ranked among companies with meaningful P/S only.
COOL' s 10-Year P/S Range
Min: 0.12  Med: 0.51 Max: 3.59
Current: 0.67
0.12
3.59
Current Ratio 2.27
COOL's Current Ratio is ranked higher than
55% of the 1553 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.07 vs. COOL: 2.27 )
Ranked among companies with meaningful Current Ratio only.
COOL' s 10-Year Current Ratio Range
Min: 0.03  Med: 1.79 Max: 18.88
Current: 2.27
0.03
18.88
Quick Ratio 2.26
COOL's Quick Ratio is ranked higher than
58% of the 1553 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.93 vs. COOL: 2.26 )
Ranked among companies with meaningful Quick Ratio only.
COOL' s 10-Year Quick Ratio Range
Min: 0.03  Med: 1.58 Max: 18.88
Current: 2.26
0.03
18.88
Days Inventory 40.41
COOL's Days Inventory is ranked lower than
69% of the 988 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 18.55 vs. COOL: 40.41 )
Ranked among companies with meaningful Days Inventory only.
COOL' s 10-Year Days Inventory Range
Min: 30.12  Med: 44.07 Max: 65.62
Current: 40.41
30.12
65.62
Days Sales Outstanding 11.53
COOL's Days Sales Outstanding is ranked higher than
95% of the 1453 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 68.81 vs. COOL: 11.53 )
Ranked among companies with meaningful Days Sales Outstanding only.
COOL' s 10-Year Days Sales Outstanding Range
Min: 1.84  Med: 8.95 Max: 28.63
Current: 11.53
1.84
28.63

Valuation & Return

vs
industry
vs
history
Price/Net Cash 2.53
COOL's Price/Net Cash is ranked higher than
96% of the 562 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 12.99 vs. COOL: 2.53 )
Ranked among companies with meaningful Price/Net Cash only.
COOL' s 10-Year Price/Net Cash Range
Min: 1.82  Med: 7.90 Max: 100.96
Current: 2.53
1.82
100.96
Price/Median PS Value 1.29
COOL's Price/Median PS Value is ranked higher than
64% of the 1577 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.22 vs. COOL: 1.29 )
Ranked among companies with meaningful Price/Median PS Value only.
COOL' s 10-Year Price/Median PS Value Range
Min: 0.48  Med: 1.10 Max: 489.87
Current: 1.29
0.48
489.87
Earnings Yield (Greenblatt) (%) -89.92
COOL's Earnings Yield (Greenblatt) (%) is ranked lower than
98% of the 1741 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.50 vs. COOL: -89.92 )
Ranked among companies with meaningful Earnings Yield (Greenblatt) (%) only.
COOL' s 10-Year Earnings Yield (Greenblatt) (%) Range
Min: -113  Med: 12.40 Max: 112373.8
Current: -89.92
-113
112373.8
Forward Rate of Return (Yacktman) (%) -2.37
COOL's Forward Rate of Return (Yacktman) (%) is ranked lower than
77% of the 664 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 10.82 vs. COOL: -2.37 )
Ranked among companies with meaningful Forward Rate of Return (Yacktman) (%) only.
COOL' s 10-Year Forward Rate of Return (Yacktman) (%) Range
Min: -280.3  Med: -20.60 Max: 65.4
Current: -2.37
-280.3
65.4

Business Description

Industry: Application Software » Electronic Gaming & Multimedia
Compare:NTDOY, ATVI, TABCF, EA, KNM » details
Traded in other countries:NJTB.Germany,
Majesco Entertainment Company is a Delaware Corporation. It is a provider of interactive entertainment software mainly for the casual game playing, mass-market consumer. It sells its products mainly to large retail chains, specialty retail stores, video game rental outlets and distributors. It publishes video games for almost all major current generation interactive entertainment hardware platforms, including Nintendo's DS, DSi, 3DS and Wii, Sony's PlayStation 3, or PS3, and PlayStation Portable, or PSP, Microsoft's Xbox 360 and the personal computer, or PC. It also publishes games for numerous digital platforms, such as Xbox Live Arcade and PlayStation Network, mobile platforms such as the iPhone and iPad and devices using the Android operating system, and online platforms such as Facebook and Zynga.com. Its operations involve similar products and customers worldwide. Its products are developed and sold domestically and internationally. The Company competes with first party publishers such as Nintendo, Microsoft and Sony, each of which develop software for their respective platforms, as well as third party publishers such as Activision Blizzard, Electronic Arts, Sega, Take-Two Interactive, THQ and Ubisoft.
» More Articles for COOL

Headlines

Articles On GuruFocus.com
Majesco Entertainment Completes Fund Raising and Appoints Two New Directors Dec 18 2014 
Loaded With Attitude and Guns Galore, Shadow Warrior Is Now Available on Playstation 4 and Xbox One Oct 21 2014 
comment on COOL Jul 13 2012 
Good for growth stoc Dec 21 2011 
Majesco Entertainment Company Reports Operating Results (10-Q) Mar 14 2011 
Majesco Entertainment Company (COOL) CEO Jesse Sutton sells 50,000 Shares Feb 24 2011 
Majesco Entertainment Company (COOL) CEO Jesse Sutton sells 50,000 Shares Dec 02 2010 
Majesco Entertainment Company (COOL) CEO Jesse Sutton sells 50,000 Shares Oct 19 2010 
Majesco Entertainment Company (COOL) CEO Jesse Sutton sells 50,000 Shares Sep 17 2010 
Majesco Entertainment Company Reports Operating Results (10-Q) Sep 14 2010 

More From Other Websites
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