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Also traded in: Germany

GuruFocus Financial Strength Rank measures how strong a company’s financial situation is. It is based on these factors

1. The debt burden that the company has as measured by its Interest coverage (current year).
2. Debt to revenue ratio. The lower, the better
3. Altman Z-score.

A company ranks high with financial strength is likely to withstand any business slowdowns and recessions.

Financial Strength : 7/10

vs
industry
vs
history
Cash to Debt 2.93
GAME's Cash to Debt is ranked lower than
61% of the 1872 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 10.51 vs. GAME: 2.93 )
Ranked among companies with meaningful Cash to Debt only.
GAME' s Cash to Debt Range Over the Past 10 Years
Min: 1.26  Med: 87.90 Max: No Debt
Current: 2.93
Equity to Asset 0.44
GAME's Equity to Asset is ranked lower than
72% of the 1773 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 0.60 vs. GAME: 0.44 )
Ranked among companies with meaningful Equity to Asset only.
GAME' s Equity to Asset Range Over the Past 10 Years
Min: 0.12  Med: 0.48 Max: 0.65
Current: 0.44
0.12
0.65
Interest Coverage 27.66
GAME's Interest Coverage is ranked lower than
59% of the 1194 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 61.34 vs. GAME: 27.66 )
Ranked among companies with meaningful Interest Coverage only.
GAME' s Interest Coverage Range Over the Past 10 Years
Min: 14.87  Med: 78.88 Max: 9999.99
Current: 27.66
14.87
9999.99
F-Score: 6
Z-Score: 6.63
M-Score: -2.20
GuruFocus Profitability Rank ranks how profitable a company is and how likely the company’s business will stay that way. It is based on these factors:

1. Operating Margin
2. Trend of the Operating Margin (5-year average). The company with an uptrend profit margin has a higher rank.
••3. Consistency of the profitability
4. Piotroski F-Score
5. Predictability Rank•

The maximum rank is 10. A rank of 7 or higher means a higher profitability and may stay that way. A rank of 3 or lower indicates that the company has had trouble to make a profit.

Profitability Rank is not directly related to the Financial Strength Rank. But if a company is consistently profitable, its financial strength will be stronger.

Profitability & Growth : 6/10

vs
industry
vs
history
Operating margin (%) 31.85
GAME's Operating margin (%) is ranked higher than
95% of the 1817 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 4.85 vs. GAME: 31.85 )
Ranked among companies with meaningful Operating margin (%) only.
GAME' s Operating margin (%) Range Over the Past 10 Years
Min: 26.89  Med: 33.06 Max: 44.93
Current: 31.85
26.89
44.93
Net-margin (%) 27.99
GAME's Net-margin (%) is ranked higher than
95% of the 1817 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 3.19 vs. GAME: 27.99 )
Ranked among companies with meaningful Net-margin (%) only.
GAME' s Net-margin (%) Range Over the Past 10 Years
Min: 23.95  Med: 28.30 Max: 37.41
Current: 27.99
23.95
37.41
ROE (%) 93.73
GAME's ROE (%) is ranked higher than
99% of the 1765 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 5.52 vs. GAME: 93.73 )
Ranked among companies with meaningful ROE (%) only.
GAME' s ROE (%) Range Over the Past 10 Years
Min: 35.2  Med: 61.95 Max: 93.73
Current: 93.73
35.2
93.73
ROA (%) 23.46
GAME's ROA (%) is ranked higher than
95% of the 1870 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.73 vs. GAME: 23.46 )
Ranked among companies with meaningful ROA (%) only.
GAME' s ROA (%) Range Over the Past 10 Years
Min: 17.53  Med: 23.46 Max: 44.85
Current: 23.46
17.53
44.85
ROC (Joel Greenblatt) (%) 786.69
GAME's ROC (Joel Greenblatt) (%) is ranked higher than
97% of the 1838 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 21.01 vs. GAME: 786.69 )
Ranked among companies with meaningful ROC (Joel Greenblatt) (%) only.
GAME' s ROC (Joel Greenblatt) (%) Range Over the Past 10 Years
Min: 304.35  Med: 814.73 Max: 1660.7
Current: 786.69
304.35
1660.7
Revenue Growth (3Y)(%) -9.00
GAME's Revenue Growth (3Y)(%) is ranked lower than
79% of the 1448 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 4.70 vs. GAME: -9.00 )
Ranked among companies with meaningful Revenue Growth (3Y)(%) only.
GAME' s Revenue Growth (3Y)(%) Range Over the Past 10 Years
Min: -9  Med: 3.90 Max: 27.5
Current: -9
-9
27.5
EBITDA Growth (3Y)(%) -8.10
GAME's EBITDA Growth (3Y)(%) is ranked lower than
74% of the 1176 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 7.40 vs. GAME: -8.10 )
Ranked among companies with meaningful EBITDA Growth (3Y)(%) only.
GAME' s EBITDA Growth (3Y)(%) Range Over the Past 10 Years
Min: -8.1  Med: 13.30 Max: 39.4
Current: -8.1
-8.1
39.4
EPS Growth (3Y)(%) -4.10
GAME's EPS Growth (3Y)(%) is ranked lower than
65% of the 1078 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 7.50 vs. GAME: -4.10 )
Ranked among companies with meaningful EPS Growth (3Y)(%) only.
GAME' s EPS Growth (3Y)(%) Range Over the Past 10 Years
Min: -4.1  Med: 12.30 Max: 32.5
Current: -4.1
-4.1
32.5
» GAME's 10-Y Financials

Financials (Next Earnings Date: Est. 2016-10-19)


Revenue & Net Income
Cash & Debt
Oprt. Cash Flow & Free Cash Flow
Oprt. Cash Flow & Net Income

» Details

Guru Trades

Q4 2014

GAME Guru Trades in Q4 2014

Mario Gabelli 21,200 sh (-18.15%)
Jim Simons 348,156 sh (-74.20%)
» More
Q1 2015

GAME Guru Trades in Q1 2015

Jim Simons Sold Out
Mario Gabelli Sold Out
» More
Q2 2015

GAME Guru Trades in Q2 2015

Jim Simons 427,829 sh (New)
» More
Q3 2015

GAME Guru Trades in Q3 2015

Jim Simons Sold Out
» More
» Details

Insider Trades

Latest Guru Trades with GAME

(List those with share number changes of more than 20%, or impact to portfolio more than 0.1%)

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Business Description

Industry: Application Software » Electronic Gaming & Multimedia
Compare:NAS:ZNGA, OTCPK:CCOEY, OTCPK:CPLLF, OTCPK:GUNGF, OTCPK:SGAMY, OTCPK:TGRVF, NAS:CYOU, OTCPK:GLOFF, NAS:TTWO, NAS:DSKY, OTCPK:WZENY, NAS:GLUU, OTCPK:BOYAF, NAS:KZ, NAS:AVID, OTCPK:PDSSF, NAS:RNWK, OTCPK:NXXYF, AMEX:MGT, NYSE:LF » details
Traded in other countries:S84A.Germany,


Shanda Games Ltd was incorporated in the Cayman Islands on June 12, 2008. The Company is an online game company in China in terms of the size, diversity of its game portfolio, game revenues and game player base. It completed its initial public offering on September 30, 2009. It develop and source a broad array of game content through multiple channels, including in-house development, licensing, investment, acquisition, joint development and joint operation. As of March 31, 2015, it operated 35 MMO games and 29 mobile games in China and certain overseas markets. The games operated by the Company are: Mir II, BNB, Woool, Legend of Immortals, Age of Wushu, among others. It competes with other online game developers and operators in China, including Tencent Holdings Limited, NetEase, Inc., Changyou.com Limited, Perfect World Co., Ltd., Giant Interactive, Kingsoft, KongZhong Corporation, NetDragon Websoft, Inc. and The9 Limited.

Ratios

vs
industry
vs
history
P/E(ttm) 11.26
GAME's P/E(ttm) is ranked higher than
81% of the 1201 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 22.50 vs. GAME: 11.26 )
Ranked among companies with meaningful P/E(ttm) only.
GAME' s P/E(ttm) Range Over the Past 10 Years
Min: 2.69  Med: 6.96 Max: 13.91
Current: 11.26
2.69
13.91
PE(NRI) 11.26
GAME's PE(NRI) is ranked higher than
81% of the 1202 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 22.95 vs. GAME: 11.26 )
Ranked among companies with meaningful PE(NRI) only.
GAME' s PE(NRI) Range Over the Past 10 Years
Min: 2.68  Med: 6.96 Max: 13.92
Current: 11.26
2.68
13.92
Price/Owner Earnings (ttm) 13.96
GAME's Price/Owner Earnings (ttm) is ranked higher than
71% of the 697 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 22.41 vs. GAME: 13.96 )
Ranked among companies with meaningful Price/Owner Earnings (ttm) only.
GAME' s Price/Owner Earnings (ttm) Range Over the Past 10 Years
Min: 2.29  Med: 6.95 Max: 13.96
Current: 13.96
2.29
13.96
P/B 7.20
GAME's P/B is ranked lower than
83% of the 1719 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.49 vs. GAME: 7.20 )
Ranked among companies with meaningful P/B only.
GAME' s P/B Range Over the Past 10 Years
Min: 1.05  Med: 3.50 Max: 18.55
Current: 7.2
1.05
18.55
P/S 3.16
GAME's P/S is ranked lower than
63% of the 1767 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.98 vs. GAME: 3.16 )
Ranked among companies with meaningful P/S only.
GAME' s P/S Range Over the Past 10 Years
Min: 1  Med: 2.42 Max: 4.21
Current: 3.16
1
4.21
PFCF 13.19
GAME's PFCF is ranked higher than
74% of the 642 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 22.61 vs. GAME: 13.19 )
Ranked among companies with meaningful PFCF only.
GAME' s PFCF Range Over the Past 10 Years
Min: 2.13  Med: 6.42 Max: 13.19
Current: 13.19
2.13
13.19
POCF 12.49
GAME's POCF is ranked higher than
63% of the 817 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 15.68 vs. GAME: 12.49 )
Ranked among companies with meaningful POCF only.
GAME' s POCF Range Over the Past 10 Years
Min: 2.07  Med: 6.21 Max: 12.49
Current: 12.49
2.07
12.49
EV-to-EBIT 8.21
GAME's EV-to-EBIT is ranked higher than
75% of the 1179 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 15.39 vs. GAME: 8.21 )
Ranked among companies with meaningful EV-to-EBIT only.
GAME' s EV-to-EBIT Range Over the Past 10 Years
Min: 1.1  Med: 5.20 Max: 9.3
Current: 8.21
1.1
9.3
EV-to-EBITDA 6.89
GAME's EV-to-EBITDA is ranked higher than
73% of the 1278 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 11.60 vs. GAME: 6.89 )
Ranked among companies with meaningful EV-to-EBITDA only.
GAME' s EV-to-EBITDA Range Over the Past 10 Years
Min: 1  Med: 4.50 Max: 8.4
Current: 6.89
1
8.4
PEG 9.42
GAME's PEG is ranked lower than
86% of the 548 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.84 vs. GAME: 9.42 )
Ranked among companies with meaningful PEG only.
GAME' s PEG Range Over the Past 10 Years
Min: 0.09  Med: 0.27 Max: 9.17
Current: 9.42
0.09
9.17
Current Ratio 2.21
GAME's Current Ratio is ranked higher than
56% of the 1700 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.94 vs. GAME: 2.21 )
Ranked among companies with meaningful Current Ratio only.
GAME' s Current Ratio Range Over the Past 10 Years
Min: 0.82  Med: 1.54 Max: 2.61
Current: 2.21
0.82
2.61
Quick Ratio 2.21
GAME's Quick Ratio is ranked higher than
59% of the 1700 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.82 vs. GAME: 2.21 )
Ranked among companies with meaningful Quick Ratio only.
GAME' s Quick Ratio Range Over the Past 10 Years
Min: 0.82  Med: 1.54 Max: 2.61
Current: 2.21
0.82
2.61
Days Sales Outstanding 22.74
GAME's Days Sales Outstanding is ranked higher than
91% of the 1498 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 68.50 vs. GAME: 22.74 )
Ranked among companies with meaningful Days Sales Outstanding only.
GAME' s Days Sales Outstanding Range Over the Past 10 Years
Min: 1.41  Med: 12.28 Max: 47.62
Current: 22.74
1.41
47.62
Days Payable 41.35
GAME's Days Payable is ranked lower than
52% of the 1363 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 43.52 vs. GAME: 41.35 )
Ranked among companies with meaningful Days Payable only.
GAME' s Days Payable Range Over the Past 10 Years
Min: 18.52  Med: 24.26 Max: 41.35
Current: 41.35
18.52
41.35

Valuation & Return

vs
industry
vs
history
Price/Net Current Asset Value 38.78
GAME's Price/Net Current Asset Value is ranked lower than
94% of the 1060 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 6.04 vs. GAME: 38.78 )
Ranked among companies with meaningful Price/Net Current Asset Value only.
GAME' s Price/Net Current Asset Value Range Over the Past 10 Years
Min: 1.84  Med: 11.20 Max: 31.56
Current: 38.78
1.84
31.56
Price/Tangible Book 13.02
GAME's Price/Tangible Book is ranked lower than
83% of the 1438 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 3.75 vs. GAME: 13.02 )
Ranked among companies with meaningful Price/Tangible Book only.
GAME' s Price/Tangible Book Range Over the Past 10 Years
Min: 1.46  Med: 5.36 Max: 10.6
Current: 13.02
1.46
10.6
Price/Projected FCF 0.74
GAME's Price/Projected FCF is ranked higher than
88% of the 813 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.60 vs. GAME: 0.74 )
Ranked among companies with meaningful Price/Projected FCF only.
GAME' s Price/Projected FCF Range Over the Past 10 Years
Min: 0.22  Med: 0.36 Max: 0.6
Current: 0.74
0.22
0.6
Price/Median PS Value 1.30
GAME's Price/Median PS Value is ranked lower than
66% of the 1599 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.05 vs. GAME: 1.30 )
Ranked among companies with meaningful Price/Median PS Value only.
GAME' s Price/Median PS Value Range Over the Past 10 Years
Min: 0.46  Med: 0.89 Max: 1.67
Current: 1.3
0.46
1.67
Price/Graham Number 2.56
GAME's Price/Graham Number is ranked lower than
61% of the 847 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.01 vs. GAME: 2.56 )
Ranked among companies with meaningful Price/Graham Number only.
GAME' s Price/Graham Number Range Over the Past 10 Years
Min: 0.44  Med: 1.50 Max: 2.36
Current: 2.56
0.44
2.36
Earnings Yield (Greenblatt) (%) 12.20
GAME's Earnings Yield (Greenblatt) (%) is ranked higher than
84% of the 1811 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.50 vs. GAME: 12.20 )
Ranked among companies with meaningful Earnings Yield (Greenblatt) (%) only.
GAME' s Earnings Yield (Greenblatt) (%) Range Over the Past 10 Years
Min: 10.8  Med: 19.40 Max: 94
Current: 12.2
10.8
94
Forward Rate of Return (Yacktman) (%) 14.10
GAME's Forward Rate of Return (Yacktman) (%) is ranked higher than
60% of the 728 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 10.25 vs. GAME: 14.10 )
Ranked among companies with meaningful Forward Rate of Return (Yacktman) (%) only.
GAME' s Forward Rate of Return (Yacktman) (%) Range Over the Past 10 Years
Min: 3.3  Med: 30.60 Max: 33.7
Current: 14.1
3.3
33.7

More Statistics

Revenue (TTM) (Mil) $600.7
EPS (TTM) $ 0.62
Short Percentage of Float0.03%
52-Week Range $4.91 - 7.00
Shares Outstanding (Mil)270.42
» More Articles for GAME

Headlines

Articles On GuruFocus.com
Performance Has Improved in Recent Years Nov 25 2014 
A Gaming Company Worth a Look Oct 17 2014 
Best Three Gaming Companies In Your Portfolio Jun 20 2014 
Shanda Games: This Chinese Gaming Stock Is Risky May 27 2014 
Weekly Guru Bargains Highlights: GAME, PHG, RBA, MTL, BGC Nov 13 2011 
Weekly Guru Bargains Highlights: NAV, WLK, VMC, GAME, S. Sep 03 2011 

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