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Also traded in: Germany

GuruFocus Financial Strength Rank measures how strong a company’s financial situation is. It is based on these factors

1. The debt burden that the company has as measured by its Interest coverage (current year).
2. Debt to revenue ratio. The lower, the better
3. Altman Z-score.

A company ranks high with financial strength is likely to withstand any business slowdowns and recessions.

Financial Strength : 8/10

vs
industry
vs
history
Cash-to-Debt No Debt
GRVY's Cash-to-Debt is ranked higher than
98% of the 1921 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 10.13 vs. GRVY: No Debt )
Ranked among companies with meaningful Cash-to-Debt only.
GRVY' s Cash-to-Debt Range Over the Past 10 Years
Min: 1.85  Med: No Debt Max: No Debt
Current: No Debt
Equity-to-Asset 0.61
GRVY's Equity-to-Asset is ranked lower than
51% of the 1830 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 0.60 vs. GRVY: 0.61 )
Ranked among companies with meaningful Equity-to-Asset only.
GRVY' s Equity-to-Asset Range Over the Past 10 Years
Min: 0.61  Med: 0.77 Max: 0.83
Current: 0.61
0.61
0.83
Interest Coverage 5839.20
GRVY's Interest Coverage is ranked lower than
99.99% of the 1467 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 173.79 vs. GRVY: 5839.20 )
Ranked among companies with meaningful Interest Coverage only.
GRVY' s Interest Coverage Range Over the Past 10 Years
Min: 54.5  Med: 225.18 Max: No Debt
Current: 5839.2
Piotroski F-Score: 6
Altman Z-Score: 1.70
GuruFocus Profitability Rank ranks how profitable a company is and how likely the company’s business will stay that way. It is based on these factors:

1. Operating Margin
2. Trend of the Operating Margin (5-year average). The company with an uptrend profit margin has a higher rank.
••3. Consistency of the profitability
4. Piotroski F-Score
5. Predictability Rank•

The maximum rank is 10. A rank of 7 or higher means a higher profitability and may stay that way. A rank of 3 or lower indicates that the company has had trouble to make a profit.

Profitability Rank is not directly related to the Financial Strength Rank. But if a company is consistently profitable, its financial strength will be stronger.

Profitability & Growth : 3/10

vs
industry
vs
history
Operating Margin % 16.32
GRVY's Operating Margin % is ranked lower than
81% of the 1862 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 4.84 vs. GRVY: 16.32 )
Ranked among companies with meaningful Operating Margin % only.
GRVY' s Operating Margin % Range Over the Past 10 Years
Min: -56.33  Med: -15.05 Max: 18.91
Current: 16.32
-56.33
18.91
Net Margin % -1.54
GRVY's Net Margin % is ranked lower than
81% of the 1863 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 3.19 vs. GRVY: -1.54 )
Ranked among companies with meaningful Net Margin % only.
GRVY' s Net Margin % Range Over the Past 10 Years
Min: -57.67  Med: -13.19 Max: 25.97
Current: -1.54
-57.67
25.97
ROE % -1.83
GRVY's ROE % is ranked lower than
83% of the 1803 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 6.16 vs. GRVY: -1.83 )
Ranked among companies with meaningful ROE % only.
GRVY' s ROE % Range Over the Past 10 Years
Min: -41.53  Med: -8.31 Max: 15.76
Current: -1.83
-41.53
15.76
ROA % -1.10
GRVY's ROA % is ranked lower than
81% of the 1927 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.92 vs. GRVY: -1.10 )
Ranked among companies with meaningful ROA % only.
GRVY' s ROA % Range Over the Past 10 Years
Min: -30.11  Med: -6.54 Max: 11.54
Current: -1.1
-30.11
11.54
ROC (Joel Greenblatt) % 477.60
GRVY's ROC (Joel Greenblatt) % is ranked lower than
89% of the 1883 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 23.13 vs. GRVY: 477.60 )
Ranked among companies with meaningful ROC (Joel Greenblatt) % only.
GRVY' s ROC (Joel Greenblatt) % Range Over the Past 10 Years
Min: -991  Med: -103.64 Max: 938.51
Current: 477.6
-991
938.51
3-Year Revenue Growth Rate -13.20
GRVY's 3-Year Revenue Growth Rate is ranked lower than
86% of the 1454 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 5.30 vs. GRVY: -13.20 )
Ranked among companies with meaningful 3-Year Revenue Growth Rate only.
GRVY' s 3-Year Revenue Growth Rate Range Over the Past 10 Years
Min: -17.2  Med: -0.4 Max: 217.7
Current: -13.2
-17.2
217.7
3-Year EPS without NRI Growth Rate -67.20
GRVY's 3-Year EPS without NRI Growth Rate is ranked higher than
51% of the 1098 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 7.70 vs. GRVY: -67.20 )
Ranked among companies with meaningful 3-Year EPS without NRI Growth Rate only.
GRVY' s 3-Year EPS without NRI Growth Rate Range Over the Past 10 Years
Min: -67.2  Med: -1.8 Max: 75.5
Current: -67.2
-67.2
75.5
GuruFocus has detected 2 Warning Signs with GRAVITY Co Ltd $GRVY.
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» GRVY's 10-Y Financials

Financials (Next Earnings Date: 2017-08-24 Est.)


Revenue & Net Income
Cash & Debt
Operating Cash Flow & Free Cash Flow
Operating Cash Flow & Net Income

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Business Description

Industry: Application Software » Electronic Gaming & Multimedia    NAICS: 511210    SIC: 8999
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Traded in other countries:GD8A.Germany,
Headquarter Location:Korea, South
GRAVITY Co Ltd is a developer and publisher of online games in Japan and Taiwan on the number of peak concurrent users as compiled from various statistical data available from public sources.

GRAVITY Co Ltd was incorporated as a company with limited liability under Korean law on April 4, 2000. The Company is a developer and publisher of online games in Japan and Thailand based on the number of peak concurrent users, or PCU, as compiled from various statistical data available from public sources in such countries. The company offers six online games worldwide and has one online games being developed by third parties for which it has entered into license agreements. It has four product lines: MMORPGs; other online games; mobile games; and game-related products and services, including animation and character-based merchandise. Its main product, Ragnarok Online, is commercially offered in Korea and 59 other countries and markets. Ragnarok Online II is commercially offered globally except for Japan, the Philippines, Vietnam, Brazil and China. Emil Chronicle Online is commercially offered in Hong Kong, Taiwan and China. R.O.S.E. Online is commercially offered in the United States, Canada, Mexico and 40 other countries. Dragonica is commercially offered in the United States, Canada and 32 other countries and markets. H.A.V.E. Online and Ragnarok Online Guild Masters are commercially offered in Japan. Finding Neverland Online and Steal Fighter are commercially offered in Korea, and Maestia is commercially offered in the United States and Canada. It also offers a number of mobile games and license the merchandising rights of character-related products based on its online games. The Company is expanding its business by providing its games on multiplatform devices, such as Nintendo DS, Xbox 360 and PlayStation series. It directly manages all aspects of operations of its games, such as marketing, operation, billing and customer service. Gravity Interactive, its wholly-owned subsidiary in the United States, is responsible for all aspects of Ragnarok Online game operations in the United States, Canada, Australia, New Zealand, India, Singapore and Malaysia, for all aspects of Ragnarok Online II game operations globally except for Singapore, Malaysia, Indonesia, Thailand, Japan, the Philippines, Vietnam, Brazil and China, for all aspects of Requiem game operations globally, for all aspects of R.O.S.E. Online game operations in the United States, Canada, Mexico and 40 European countries, and for all aspects of Dragonica game operations in the United States, Canada and South America except for Brazil under the name Dragon Saga. The Company competes mainly with other online and mobile game developers and distributors in each of its markets. In addition, it competes against providers of games on various platforms, such as console games, handheld games and arcade games. It is subject to many laws and regulations in the different countries in which it operates.

Top Ranked Articles about GRAVITY Co Ltd

Gravity Announces Filing of Annual Report on Form 20-F for Fiscal Year 2016
Gravity Issues Business Updates

Seoul, Korea, March 09, 2017 (GLOBE NEWSWIRE) --    GRAVITY ISSUES BUSINESS UPDATES Seoul, South Korea – March 9, 2017 – GRAVITY Co., Ltd. (NasdaqCM: GRVY) (“Gravity” or “Company”), a developer and publisher of online and mobile games based in South Korea, today provided following business updates on Ragnarok Online IP-based mobile games.   Ragnarok R, a card RPG mobile game A card RPG mobile game, Ragnarok R(locally titled as RO Xianjing Chuanshuo : Fuxing), was launched in China on October 18, 2016. On December 1, 2016, Gravity launched Ragnarok R in Taiwan. Based on sales rankings in Taiwan*1, Ragnarok R was ranked as one of the top 10 mobile games at its peak. On February 10, 2017, Ragnarok R(locally titled as Ragnarok Revival) was launched in Thailand. Based on sales rankings in Thailand*1, Ragnarok R was ranked as one of the top 10 mobile games at its peak. Such game is scheduled to be launched in Korea during the first half of 2017. Gravity is the local publisher of Ragnarok R in Taiwan, Thailand and Korea.   Ragnarok M, an MMORPG mobile game On January 19, 2017, Ragnarok M(locally titled as Xianjing Chuanshuo RO : Shouhuyonghengdeai), an MMORPG mobile game, was released for an open beta test(“OBT”) in China. During the OBT, which included testing for billing systems, Ragnarok M was ranked as one of the top 30 iOS games at its peak, based on sales rankings in China*1. X.D. Network Inc., re-licensed by Shanghai The Dream Network Technology Co., Ltd. (“Dream Square”) to distribute Ragnarok M in China, began an official service for such game on March 1, 2017. Ragnarok M is expected to be launched in Taiwan and Korea during 2017. *1 Descriptions about rankings of the games are based on various statistical data available from public sources and such rankings do not necessarily reflect actual profits from such games.   Background Ragnarok R and Ragnarok M were developed as results of a license and development agreement between the Company and Dream Square, as described in a Current Report on Form 6-K dated January 25, 2017.      About GRAVITY Co., Ltd. --------------------------------------------------- Based in Korea, Gravity is a developer and publisher of online and mobile games. Gravity's principal product, Ragnarok Online, is a popular online game in many markets, including Japan, Taiwan and Thailand, and is currently commercially offered in 78 markets and countries. For more information about Gravity, please visit http://www.gravity.co.kr.     Forward-Looking Statements: Certain statements in this press release may include, in addition to historical information, "forward-looking statements" within the meaning of the "safe-harbor" provisions of the U.S. Private Securities Litigation Reform Act 1995. Forward-looking statements can generally be identified by the use of forward-looking terminology, such as "may," "will," "expect," "intend," "estimate," "anticipate," "believe" "project," or "continue" or the negative thereof or other similar words, although not all forward-looking statements contain these words. Investors should consider the information contained in our submissions and filings with the United States Securities and Exchange Commission (the "SEC"), including our annual report for the fiscal year ended December 31, 2015 on Form 20-F, together with such other documents that we may submit to or file with the SEC from time to time, on Form 6-K. The forward-looking statements speak only as of this press release and we assume no duty to update them to reflect new, changing or unanticipated events or circumstances.
Contact: Mr. Heung Gon Kim
Chief Financial Officer
Gravity Co., Ltd.
Email: [email protected] Ms. Ji Hee Kim
IR Manager
Gravity Co., Ltd.
Email: [email protected]
Telephone: 82-2-2132-7800


Read more...

Ratios

vs
industry
vs
history
PB Ratio 2.33
GRVY's PB Ratio is ranked higher than
56% of the 1789 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.97 vs. GRVY: 2.33 )
Ranked among companies with meaningful PB Ratio only.
GRVY' s PB Ratio Range Over the Past 10 Years
Min: 0.26  Med: 0.55 Max: 4.26
Current: 2.33
0.26
4.26
PS Ratio 1.70
GRVY's PS Ratio is ranked higher than
55% of the 1780 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.34 vs. GRVY: 1.70 )
Ranked among companies with meaningful PS Ratio only.
GRVY' s PS Ratio Range Over the Past 10 Years
Min: 0.32  Med: 0.8 Max: 4.97
Current: 1.7
0.32
4.97
EV-to-EBIT 6.63
GRVY's EV-to-EBIT is ranked lower than
99.99% of the 1770 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 17.68 vs. GRVY: 6.63 )
Ranked among companies with meaningful EV-to-EBIT only.
GRVY' s EV-to-EBIT Range Over the Past 10 Years
Min: -391.9  Med: 0.6 Max: 34.8
Current: 6.63
-391.9
34.8
EV-to-EBITDA 6.63
GRVY's EV-to-EBITDA is ranked lower than
99.99% of the 1910 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 13.76 vs. GRVY: 6.63 )
Ranked among companies with meaningful EV-to-EBITDA only.
GRVY' s EV-to-EBITDA Range Over the Past 10 Years
Min: -391.9  Med: 0.6 Max: 34.8
Current: 6.63
-391.9
34.8
Current Ratio 2.96
GRVY's Current Ratio is ranked higher than
68% of the 1750 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.94 vs. GRVY: 2.96 )
Ranked among companies with meaningful Current Ratio only.
GRVY' s Current Ratio Range Over the Past 10 Years
Min: 1  Med: 5.34 Max: 10.05
Current: 2.96
1
10.05
Quick Ratio 2.96
GRVY's Quick Ratio is ranked higher than
70% of the 1750 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.79 vs. GRVY: 2.96 )
Ranked among companies with meaningful Quick Ratio only.
GRVY' s Quick Ratio Range Over the Past 10 Years
Min: 1  Med: 5.34 Max: 10.05
Current: 2.96
1
10.05
Days Sales Outstanding 95.76
GRVY's Days Sales Outstanding is ranked lower than
76% of the 1492 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 68.98 vs. GRVY: 95.76 )
Ranked among companies with meaningful Days Sales Outstanding only.
GRVY' s Days Sales Outstanding Range Over the Past 10 Years
Min: 34.25  Med: 41.24 Max: 99.08
Current: 95.76
34.25
99.08
Days Payable 225.63
GRVY's Days Payable is ranked higher than
82% of the 1330 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 43.37 vs. GRVY: 225.63 )
Ranked among companies with meaningful Days Payable only.
GRVY' s Days Payable Range Over the Past 10 Years
Min: 27.91  Med: 53.49 Max: 116.13
Current: 225.63
27.91
116.13

Buy Back

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industry
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history

Valuation & Return

vs
industry
vs
history
Price-to-Net-Cash 4.87
GRVY's Price-to-Net-Cash is ranked higher than
72% of the 524 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 11.68 vs. GRVY: 4.87 )
Ranked among companies with meaningful Price-to-Net-Cash only.
GRVY' s Price-to-Net-Cash Range Over the Past 10 Years
Min: 0.46  Med: 1.48 Max: 3.18
Current: 4.87
0.46
3.18
Price-to-Net-Current-Asset-Value 2.63
GRVY's Price-to-Net-Current-Asset-Value is ranked higher than
79% of the 1066 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 7.31 vs. GRVY: 2.63 )
Ranked among companies with meaningful Price-to-Net-Current-Asset-Value only.
GRVY' s Price-to-Net-Current-Asset-Value Range Over the Past 10 Years
Min: 0.36  Med: 0.99 Max: 2.47
Current: 2.63
0.36
2.47
Price-to-Tangible-Book 2.34
GRVY's Price-to-Tangible-Book is ranked higher than
66% of the 1488 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 4.38 vs. GRVY: 2.34 )
Ranked among companies with meaningful Price-to-Tangible-Book only.
GRVY' s Price-to-Tangible-Book Range Over the Past 10 Years
Min: 0.3  Med: 0.76 Max: 1.84
Current: 2.34
0.3
1.84
Earnings Yield (Greenblatt) % 15.08
GRVY's Earnings Yield (Greenblatt) % is ranked lower than
89% of the 2521 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 3.23 vs. GRVY: 15.08 )
Ranked among companies with meaningful Earnings Yield (Greenblatt) % only.
GRVY' s Earnings Yield (Greenblatt) % Range Over the Past 10 Years
Min: 2.9  Med: 70.3 Max: 1065.6
Current: 15.08
2.9
1065.6

More Statistics

Revenue (TTM) (Mil) $30.58
EPS (TTM) $ -0.14
Beta-0.37
Short Percentage of Float2.87%
52-Week Range $3.19 - 39.00
Shares Outstanding (Mil)3.47

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