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GuruFocus Financial Strength Rank measures how strong a company’s financial situation is. It is based on these factors

1. The debt burden that the company has as measured by its Interest coverage (current year).
2. Debt to revenue ratio. The lower, the better
3. Altman Z-score.

A company ranks high with financial strength is likely to withstand any business slowdowns and recessions.

Financial Strength : 8/10

vs
industry
vs
history
Cash to Debt No Debt
KING's Cash to Debt is ranked higher than
95% of the 2111 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 4.63 vs. KING: No Debt )
KING' s 10-Year Cash to Debt Range
Min: No Debt   Max: No Debt
Current: No Debt

Equity to Asset 0.67
KING's Equity to Asset is ranked higher than
65% of the 2039 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 0.60 vs. KING: 0.67 )
KING' s 10-Year Equity to Asset Range
Min: 0.45   Max: 0.67
Current: 0.67

0.45
0.67
Interest Coverage No Debt
KING's Interest Coverage is ranked higher than
87% of the 1324 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1106.00 vs. KING: No Debt )
KING' s 10-Year Interest Coverage Range
Min: 9999.99   Max: 9999.99
Current: No Debt

Z-Score: 11.22
GuruFocus Profitability Rank ranks how profitable a company is and how likely the company’s business will stay that way. It is based on these factors:

1. Operating Margin
2. Trend of the Operating Margin (5-year average). The company with an uptrend profit margin has a higher rank.
••3. Consistency of the profitability
4. Piotroski F-Score
5. Predictability Rank•

The maximum rank is 10. A rank of 7 or higher means a higher profitability and may stay that way. A rank of 3 or lower indicates that the company has had trouble to make a profit.

Profitability Rank is not directly related to the Financial Strength Rank. But if a company is consistently profitable, its financial strength will be stronger.

Profitability & Growth : 4/10

vs
industry
vs
history
Operating margin (%) 32.30
KING's Operating margin (%) is ranked higher than
98% of the 2090 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 5.36 vs. KING: 32.30 )
KING' s 10-Year Operating margin (%) Range
Min: -1.17   Max: 38.04
Current: 32.3

-1.17
38.04
Net-margin (%) 25.33
KING's Net-margin (%) is ranked higher than
96% of the 2090 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 3.74 vs. KING: 25.33 )
KING' s 10-Year Net-margin (%) Range
Min: -2.06   Max: 30.12
Current: 25.33

-2.06
30.12
ROE (%) 79.20
KING's ROE (%) is ranked higher than
100% of the 2028 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 6.26 vs. KING: 79.20 )
KING' s 10-Year ROE (%) Range
Min: 46.79   Max: 283.15
Current: 79.2

46.79
283.15
ROA (%) 47.85
KING's ROA (%) is ranked higher than
100% of the 2116 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 3.40 vs. KING: 47.85 )
KING' s 10-Year ROA (%) Range
Min: 20.86   Max: 128.02
Current: 47.85

20.86
128.02
ROC (Joel Greenblatt) (%) 3194.59
KING's ROC (Joel Greenblatt) (%) is ranked higher than
100% of the 2095 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 28.15 vs. KING: 3194.59 )
KING' s 10-Year ROC (Joel Greenblatt) (%) Range
Min: 743.37   Max: 8318.84
Current: 3194.59

743.37
8318.84
» KING's 10-Y Financials

Financials


Revenue & Net Income
Cash & Debt
Oprt. Cash Flow & Free Cash Flow

» Details

Guru Trades

KING Guru Trades in

Q2 2014

KING Guru Trades in Q2 2014

Chase Coleman 1,325,000 sh (New)
» More
Q3 2014

KING Guru Trades in Q3 2014

Chase Coleman 4,740,000 sh (+257.74%)
» More
Q4 2014

KING Guru Trades in Q4 2014

RS Investment Management 400,284 sh (New)
Mario Cibelli 195,000 sh (New)
Chase Coleman 4,999,500 sh (+5.47%)
» More
» Details

Insider Trades

Latest Guru Trades with KING

(List those with share number changes of more than 20%, or impact to portfolio more than 0.1%)



No Guru Trades Found!
» Interactive Charts

Peter Lynch Chart ( What is Peter Lynch Charts )

Ratios

vs
industry
vs
history
P/E(ttm) 8.90
KING's P/E(ttm) is ranked higher than
96% of the 2295 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 56.50 vs. KING: 8.90 )
KING' s 10-Year P/E(ttm) Range
Min: 7.1   Max: 13.34
Current: 8.9

7.1
13.34
Forward P/E 27.70
KING's Forward P/E is ranked higher than
84% of the 2295 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 0.00 vs. KING: 27.70 )
N/A
PE(NRI) 9.00
KING's PE(NRI) is ranked higher than
96% of the 2295 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 59.00 vs. KING: 9.00 )
KING' s 10-Year PE(NRI) Range
Min: 7.08   Max: 13.34
Current: 9

7.08
13.34
P/B 5.30
KING's P/B is ranked higher than
60% of the 2295 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 3.47 vs. KING: 5.30 )
KING' s 10-Year P/B Range
Min: 4.24   Max: 9.34
Current: 5.3

4.24
9.34
P/S 2.23
KING's P/S is ranked higher than
72% of the 2295 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.69 vs. KING: 2.23 )
KING' s 10-Year P/S Range
Min: 1.56   Max: 2.89
Current: 2.23

1.56
2.89
PFCF 8.20
KING's PFCF is ranked higher than
97% of the 2295 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 97.32 vs. KING: 8.20 )
KING' s 10-Year PFCF Range
Min: 4.73   Max: 8.68
Current: 8.2

4.73
8.68
POCF 7.83
KING's POCF is ranked higher than
95% of the 2295 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 28.58 vs. KING: 7.83 )
KING' s 10-Year POCF Range
Min: 4.52   Max: 8.1
Current: 7.83

4.52
8.1
EV-to-EBIT 5.70
KING's EV-to-EBIT is ranked higher than
97% of the 2295 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 38.07 vs. KING: 5.70 )
KING' s 10-Year EV-to-EBIT Range
Min: 3.5   Max: 7
Current: 5.7

3.5
7
Current Ratio 3.20
KING's Current Ratio is ranked higher than
76% of the 2071 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.88 vs. KING: 3.20 )
KING' s 10-Year Current Ratio Range
Min: 1.55   Max: 3.2
Current: 3.2

1.55
3.2
Quick Ratio 3.20
KING's Quick Ratio is ranked higher than
78% of the 2071 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.76 vs. KING: 3.20 )
KING' s 10-Year Quick Ratio Range
Min: 1.55   Max: 3.2
Current: 3.2

1.55
3.2
Days Sales Outstanding 32.86
KING's Days Sales Outstanding is ranked higher than
95% of the 2295 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 84.10 vs. KING: 32.86 )
KING' s 10-Year Days Sales Outstanding Range
Min: 32.86   Max: 57.82
Current: 32.86

32.86
57.82

Valuation & Return

vs
industry
vs
history
Price/Net Cash 10.30
KING's Price/Net Cash is ranked higher than
90% of the 2295 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 0.00 vs. KING: 10.30 )
KING' s 10-Year Price/Net Cash Range
Min: 10.04   Max: 10.04
Current: 10.3

Price/Net Current Asset Value 7.90
KING's Price/Net Current Asset Value is ranked higher than
88% of the 2295 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 0.00 vs. KING: 7.90 )
KING' s 10-Year Price/Net Current Asset Value Range
Min: 7.68   Max: 7.68
Current: 7.9

Price/Tangible Book 5.50
KING's Price/Tangible Book is ranked higher than
74% of the 2295 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 10.93 vs. KING: 5.50 )
KING' s 10-Year Price/Tangible Book Range
Min: 5.37   Max: 5.37
Current: 5.5

Price/Median PS Value 1.00
KING's Price/Median PS Value is ranked higher than
82% of the 2295 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.30 vs. KING: 1.00 )
KING' s 10-Year Price/Median PS Value Range
Min: 0.96   Max: 0.96
Current: 1

Price/Graham Number 1.50
KING's Price/Graham Number is ranked higher than
90% of the 2295 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 0.00 vs. KING: 1.50 )
KING' s 10-Year Price/Graham Number Range
Min: 1.43   Max: 1.43
Current: 1.5

Earnings Yield (Greenblatt) 17.60
KING's Earnings Yield (Greenblatt) is ranked higher than
97% of the 2094 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 3.30 vs. KING: 17.60 )
KING' s 10-Year Earnings Yield (Greenblatt) Range
Min: 14.3   Max: 28.7
Current: 17.6

14.3
28.7

Business Description

Industry: Application Software » Electronic Gaming & Multimedia
Compare: » details
Traded in other countries:KDM.Germany,
King Digital Entertainment PLC was originally incorporated as Midasplayer.com Limited in September 2002, a company organized under the laws of England and Wales. It is an interactive entertainment company for the mobile world. The Company provides engaging content to its audience to match mobile lifestyles: anywhere, anytime and on any device. Its games include Candy Crush Saga, Pet Rescue Saga, Farm Heroes Saga, Papa Pear Saga and Bubble Witch Saga. The Company makes its games available for free, while players can purchase virtual items priced relative to the entertainment value they provide. It embeds social features in the content that enhances the player experience. The Company develops and publishes casual games on royalgames.com, its tournament portal and on mobile and social platform. Casual games typically include a puzzle element. The Company's competitors include other game developers and emerging and potential game developers.
» More Articles for KING

Headlines

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King Crushed as Growth Slows Aug 14 2014 
Why Zynga is Better Thank King Digital Entertainment Jun 26 2014 
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