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Take-Two Interactive Software (Take-Two Interactive Software) Cash Conversion Cycle : 30.65 (As of Dec. 2023)


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What is Take-Two Interactive Software Cash Conversion Cycle?

Cash Conversion Cycle is one of several measures of management effectiveness. It equals Days Sales Outstanding + Days Inventory - Days Payable.

Take-Two Interactive Software's Days Sales Outstanding for the three months ended in Dec. 2023 was 49.45.
Take-Two Interactive Software's Days Inventory for the three months ended in Dec. 2023 was 0.
Take-Two Interactive Software's Days Payable for the three months ended in Dec. 2023 was 18.8.
Therefore, Take-Two Interactive Software's Cash Conversion Cycle (CCC) for the three months ended in Dec. 2023 was 30.65.


Take-Two Interactive Software Cash Conversion Cycle Historical Data

The historical data trend for Take-Two Interactive Software's Cash Conversion Cycle can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Take-Two Interactive Software Cash Conversion Cycle Chart

Take-Two Interactive Software Annual Data
Trend Mar14 Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23
Cash Conversion Cycle
Get a 7-Day Free Trial Premium Member Only Premium Member Only 36.27 47.61 50.10 39.23 31.54

Take-Two Interactive Software Quarterly Data
Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23
Cash Conversion Cycle Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 29.26 35.63 29.04 37.06 30.65

Competitive Comparison of Take-Two Interactive Software's Cash Conversion Cycle

For the Electronic Gaming & Multimedia subindustry, Take-Two Interactive Software's Cash Conversion Cycle, along with its competitors' market caps and Cash Conversion Cycle data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Take-Two Interactive Software's Cash Conversion Cycle Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Take-Two Interactive Software's Cash Conversion Cycle distribution charts can be found below:

* The bar in red indicates where Take-Two Interactive Software's Cash Conversion Cycle falls into.



Take-Two Interactive Software Cash Conversion Cycle Calculation

Cash Conversion Cycle (CCC) measures how fast a company can convert cash on hand into even more cash on hand. This metric looks at the amount of time needed to sell inventory, the amount of time needed to collect receivables and the length of time the company is afforded to pay its bills without incurring penalties.

Cash Conversion Cycle is one of several measures of management effectiveness.

Take-Two Interactive Software's Cash Conversion Cycle for the fiscal year that ended in Mar. 2023 is calculated as

Cash Conversion Cycle=Days Sales Outstanding +Days Inventory-Days Payable
=45.8+1.58-15.84
=31.54

Take-Two Interactive Software's Cash Conversion Cycle for the quarter that ended in Dec. 2023 is calculated as:

Cash Conversion Cycle=Days Sales Outstanding+Days Inventory-Days Payable
=49.45+0-18.8
=30.65

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Take-Two Interactive Software  (NAS:TTWO) Cash Conversion Cycle Explanation

Generally, the lower this number is, the better for the company. Although it should be combined with other metrics (such as ROE % and ROA %), it can be especially useful for comparing close competitors, because the company with the lowest CCC is often the one with better management.


Be Aware

CCC is most effective with retail-type companies, which have inventories that are sold to customers. Consulting businesses, software companies and insurance companies are all examples of companies for whom this metric is meaningless.

The CCC is one of several tools that can help you evaluate management, especially if it is calculated for several consecutive time periods and for several competitors. Decreasing or steady CCCs are good, while rising ones should motivate you to dig a bit deeper.


Take-Two Interactive Software Cash Conversion Cycle Related Terms

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Take-Two Interactive Software (Take-Two Interactive Software) Business Description

Address
110 West 44th Street, New York, NY, USA, 10036
Found in 1993, Take-Two consists of three wholly owned labels, Rockstar Games, 2K, and Zynga. The firm is one of the world's largest independent video game publishers on consoles, PCs, smartphones, and tablets. Take-Two's franchise portfolio is headlined by "Grand Theft Auto" (345 million units sold) and contains other well-known titles such as "NBA 2K," "Civilization," "Borderlands," "Bioshock," and "Xcom." Zynga mobile titles include "Farmville," "Empires & Puzzles," and "CSR Racing.".
Executives
Daniel P Emerson officer: General Counsel 622 BROADWAY, NEW YORK NY 10012
Lainie Goldstein officer: Chief Financial Officer C/O TAKE-TWO INTERACTIVE SOFTWARE, INC., 622 BROADWAY, NEW YORK NY 10012
Laverne Evans Srinivasan director C/O TAKE-TWO INTERACTIVE SOFTWARE, INC., 622 BROADWAY, NEW YORK NY 10012
Strauss Zelnick director, officer: Executive Chairman C/O ZELNICKMEDIA, 650 FIFTH AVE 31ST FLOOR, NEW YORK NY 10019
Michael Sheresky director C/O WILLIAM MORRIS AGENCY, 1 WILLIAM MORRIS PLACE, BEVERLY HILLS CA 90212
Karl Slatoff officer: Executive Vice President C/O ZELNICKMEDIA CORPORATION, 19 WEST 44TH STREET, 18TH FLOOR, NEW YORK NY 10036
William B Gordon director
Ellen F Siminoff director 555 ELLIS STREET, MOUNTAIN VIEW CA 94043
Roland A Hernandez director 300 NORTH SAN RAFAEL AVE, PASADENA CA 91105
Paul E Viera director C/O TAKE-TWO INTERACTIVE SOFTWARE, INC., 110 WEST 44TH STREET, NEW YORK NY 10036
Michael Dornemann director 4950 COMMUNICATION AVENUE, SUITE 300, BOCA RATON FL 33431
Jon J Moses director C/O UGO NETWORKS, INC., 670 BROADWAY, NEW YORK NY 10012
Seth D Krauss officer: Exec VP and General Counsel C/O TAKE-TWO INTERACTIVE SOFTWARE, INC., 222 BROADWAY, NEW YORK NY 10012
Susan Tolson director C/O TAKE-TWO INTERACTIVE SOFTWARE, INC., 622 BROADWAY, NEW YORK NY 10019
Carl C Icahn 10 percent owner C/O ICAHN ENTERPRISES L.P., 16690 COLLINS AVE., PH-1, SUNNY ISLES BEACH FL 33160