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GameSquare Holdings (GameSquare Holdings) Days Inventory

: 0.00 (As of Dec. 2023)
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Days Inventory is also known as Days Sales of Inventory (DSI). GameSquare Holdings's Average Total Inventories for the three months ended in Dec. 2023 was $0.00 Mil. GameSquare Holdings's Cost of Goods Sold for the three months ended in Dec. 2023 was $13.72 Mil. Hence, GameSquare Holdings's Days Inventory for the three months ended in Dec. 2023 was 0.00.

The historical rank and industry rank for GameSquare Holdings's Days Inventory or its related term are showing as below:

GAME's Days Inventory is not ranked *
in the Interactive Media industry.
Industry Median: 19.14
* Ranked among companies with meaningful Days Inventory only.

GameSquare Holdings's Days Inventory stayed the same from Nov. 2022 (0.00) to Dec. 2023 (0.00).

Inventory Turnover measures how fast the company turns over its inventory within a year.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. GameSquare Holdings's Inventory-to-Revenue for the three months ended in Dec. 2023 was 0.00.


GameSquare Holdings Days Inventory Historical Data

The historical data trend for GameSquare Holdings's Days Inventory can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

GameSquare Holdings Annual Data
Trend Mar13 Mar14 Mar15 Mar16 Aug17 Aug18 Aug19 Aug20 Aug21 Aug22
Days Inventory
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GameSquare Holdings Quarterly Data
Feb19 May19 Aug19 Nov19 Feb20 May20 Aug20 Nov20 Feb21 May21 Aug21 Nov21 Feb22 May22 Aug22 Nov22 Feb23 Jun23 Sep23 Dec23
Days Inventory Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - - - - -

Competitive Comparison

For the Electronic Gaming & Multimedia subindustry, GameSquare Holdings's Days Inventory, along with its competitors' market caps and Days Inventory data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


GameSquare Holdings Days Inventory Distribution

For the Interactive Media industry and Communication Services sector, GameSquare Holdings's Days Inventory distribution charts can be found below:

* The bar in red indicates where GameSquare Holdings's Days Inventory falls into.



GameSquare Holdings Days Inventory Calculation

Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

GameSquare Holdings's Days Inventory for the fiscal year that ended in Aug. 2022 is calculated as

Days Inventory (A: Aug. 2022 )
=Average Total Inventories / Cost of Goods Sold*Days in Period
=( (Total Inventories (A: Aug. 2021 ) + Total Inventories (A: Aug. 2022 )) / count ) / Cost of Goods Sold (A: Aug. 2022 )*Days in Period
=( (0 + 0) / 1 ) / 30.091*365
=0 / 30.091*365
=0.00

GameSquare Holdings's Days Inventory for the quarter that ended in Dec. 2023 is calculated as:

Days Inventory (Q: Dec. 2023 )
=Average Total Inventories / Cost of Goods Sold*Days in Period
=( (Total Inventories (Q: Sep. 2023 ) + Total Inventories (Q: Dec. 2023 )) / count ) / Cost of Goods Sold (Q: Dec. 2023 )*Days in Period
=( (0 + 0) / 1 ) / 13.719*365 / 4
=0 / 13.719*365 / 4
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


GameSquare Holdings  (NAS:GAME) Days Inventory Explanation

Days Inventory indicates the liquidity of the inventory. Generally, a lower Days Inventory is preferred as it indicates a shorter duration to clear off the inventory. An increase of the ratio may indicate the company's sales slowed. Similar ratios related to Days Inventory are:

1. Inventory Turnover measures how fast the company turns over its inventory within a year.

GameSquare Holdings's Inventory Turnover for the three months ended in Dec. 2023 is calculated as

2. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

GameSquare Holdings's Inventory to Revenue for the three months ended in Dec. 2023 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

A lot of business are seasonable. It makes more sense to compare Days Inventory from the same period in the previous year instead of from the previous quarter.


GameSquare Holdings Days Inventory Related Terms

Thank you for viewing the detailed overview of GameSquare Holdings's Days Inventory provided by GuruFocus.com. Please click on the following links to see related term pages.


GameSquare Holdings (GameSquare Holdings) Business Description

Traded in Other Exchanges
Address
2110 Powers Ferry Road SE, Suite 450, Atlanta, FL, USA, 30339
GameSquare Holdings Inc is a vertically integrated, digital media, entertainment and technology company that connects global brands with gaming and youth culture audiences. GAME's end-to-end platform includes GCN, a digital media company focused on gaming and esports audiences, Cut+Sew (Zoned), a gaming and lifestyle marketing agency, USA, Code Red Esports Ltd., a UK based esports talent agency, Complexity Gaming, a leading esports organization, Fourth Frame Studios, a creative production studio, Mission Supply, a merchandise and consumer products business, Frankly Media, programmatic advertising, Stream Hatchet, live streaming analytics, and Sideqik a social influencer marketing platform.