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International Game Technology (NYSE:IGT)
Days Inventory
41.22 (As of Jun. 2014)

International Game Technology's average inventory for the three months ended in Jun. 2014 was $83 Mil. International Game Technology's cost of goods sold for the three months ended in Jun. 2014 was $183 Mil. Hence, International Game Technology's days inventory for the three months ended in Jun. 2014 was 41.22.

International Game Technology's days inventory increased from Jun. 2013 (34.77) to Jun. 2014 (41.22). It might indicate that International Game Technology's sales slowed down.

Inventory can be measured by Days Sales of Inventory (DSI). International Game Technology's days sales of inventory (DSI) for the three months ended in Jun. 2014 was 16.10.

Inventory turnover measures how fast the company turns over its inventory within a year. International Game Technology's inventory turnover for the three months ended in Jun. 2014 was 2.21.

Inventory to revenue ratio determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. International Game Technology's inventory to revenue ratio for the three months ended in Jun. 2014 was 0.18.


Definition

Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

International Game Technology's Days Inventory for the fiscal year that ended in Sep. 2013 is calculated as

Days Inventory
=( (Inventory (A: Sep. 2012 )+Inventory (A: Sep. 2013 ))/ 2 )/Cost of Goods Sold*Days in Period
=( (92.9+90.1)/ 2 )/997.2*365
=91.5/997.2*365
=33.49

International Game Technology's Days Inventory for the quarter that ended in Jun. 2014 is calculated as:

Days Inventory
=( (Inventory (Q: Mar. 2014 )+Inventory (Q: Jun. 2014 ))/ 2 )/Cost of Goods Sold*Days in Period
=( (76+89.5)/ 2 )/182.7*91
=82.75/182.7*91
=41.22

* All numbers are in millions except for per share data and ratio. All numbers are in their own currency.


Explanation

An increase of Days Inventory may indicate the company's sales slowed.

1. Inventory can be measured by Days Sales of Inventory (DSI).

International Game Technology's Days Sales of Inventory for the three months ended in Jun. 2014 is calculated as

Days Sales of Inventory (DSI)=Average Inventory/Revenue*Days in Period
=82.75/467.6*91
=16.10

2. Inventory Turnover measures how fast the company turns over its inventory within a year.

International Game Technology's Inventory Turnover for the three months ended in Jun. 2014 is calculated as

3. Inventory to Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

International Game Technology's Inventory to Revenue for the three months ended in Jun. 2014 is calculated as

* All numbers are in millions except for per share data and ratio. All numbers are in their own currency.


Be Aware

A lot of business are seasonable. It makes more sense to compare Days Inventory from the same period in the previous year instead of from the previous quarter.


Related Terms

Cost of Goods Sold, Inventory, Revenue, Inventory Turnover, Inventory to Revenue


Historical Data

* All numbers are in millions except for per share data and ratio. All numbers are in their own currency.

International Game Technology Annual Data

Sep04Sep05Sep06Sep07Sep08Sep09Sep10Sep11Sep12Sep13
DaysInventory 48.9647.2748.7349.1160.8175.8356.1638.0333.1633.49

International Game Technology Quarterly Data

Mar12Jun12Sep12Dec12Mar13Jun13Sep13Dec13Mar14Jun14
DaysInventory 37.3238.4634.2338.0031.8234.7730.6132.3731.1341.22
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