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Dreamworks Animation SKG (Dreamworks Animation SKG) EBITDA per Share : $1.56 (TTM As of Jun. 2016)


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What is Dreamworks Animation SKG EBITDA per Share?

Dreamworks Animation SKG's EBITDA per Share for the three months ended in Jun. 2016 was $0.17. Its EBITDA per Share for the trailing twelve months (TTM) ended in Jun. 2016 was $1.56.

Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the EBITDA per Share growth rate using EBITDA per Share data.

The historical rank and industry rank for Dreamworks Animation SKG's EBITDA per Share or its related term are showing as below:

DWA's 3-Year EBITDA Growth Rate is not ranked *
in the Media - Diversified industry.
Industry Median: 6.5
* Ranked among companies with meaningful 3-Year EBITDA Growth Rate only.

Dreamworks Animation SKG's EBITDA for the three months ended in Jun. 2016 was $14.8 Mil.

Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the EBITDA Growth Rate using EBITDA data.


Dreamworks Animation SKG EBITDA per Share Historical Data

The historical data trend for Dreamworks Animation SKG's EBITDA per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Dreamworks Animation SKG EBITDA per Share Chart

Dreamworks Animation SKG Annual Data
Trend Dec06 Dec07 Dec08 Dec09 Dec10 Dec11 Dec12 Dec13 Dec14 Dec15
EBITDA per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 1.34 6.05 1.07 -3.29 0.82

Dreamworks Animation SKG Quarterly Data
Sep11 Dec11 Mar12 Jun12 Sep12 Dec12 Mar13 Jun13 Sep13 Dec13 Mar14 Jun14 Sep14 Dec14 Mar15 Jun15 Sep15 Dec15 Mar16 Jun16
EBITDA per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -0.13 0.42 0.74 0.24 0.17

Dreamworks Animation SKG EBITDA per Share Calculation

EBITDA per Share is the amount of Earnings Before Interest, Taxes, Depreciation, and Amortization (EBITDA) per outstanding share of the company's stock.

Earnings Before Interest, Taxes, Depreciation, and Amortization (EBITDA) is what the company earns before it expenses interest, taxes, depreciation and amortization.

Dreamworks Animation SKG's EBITDA per Share for the fiscal year that ended in Dec. 2015 is calculated as

EBITDA per Share(A: Dec. 2015 )
=EBITDA/Shares Outstanding (Diluted Average)
=70.231/85.841
=0.82

Dreamworks Animation SKG's EBITDA per Share for the quarter that ended in Jun. 2016 is calculated as

EBITDA per Share(Q: Jun. 2016 )
=EBITDA/Shares Outstanding (Diluted Average)
=14.757/89.445
=0.16

EBITDA per Share for the trailing twelve months (TTM) ended in Jun. 2016 adds up the quarterly data reported by the company within the most recent 12 months, which was $1.56

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Dreamworks Animation SKG  (NAS:DWA) EBITDA per Share Explanation

EBITDA is a cash flow measure that ignores changes in working capital. EBITDA minus Depreciation, and Amortization (DA) equals EBIT. EBIT is profit before interest and taxes. Of course, Interest and taxes need to be paid.

While depreciation and amortization expenses do not need to be paid in cash, assets - especially tangible assets - do need to be replaced over time. EBITDA is not a measure of profit in any sense. EBITDA is a measure of cash generation by a business where the uses of that cash may be more or less discretionary depending on the nature of the business.

The EBITDA of a TV station is largely discretionary. Owners may use much of the EBITDA generated by a TV station as they see fit. The EBITDA of a railroad is largely non-discretionary. Owners must use much of the EBITDA generated by a railroad to replace the physical assets of the railroad or the business will literally fall apart over time.

EBITDA can be thought of as the cash a business generates that is available to:

Add more inventory
Add more receivables
Replace property, plant, and equipment
Add more property, plant, and equipment
Pay interest
Pay taxes
And finally: pay owners

EBITDA is widely used in financial analysis because Depreciation and Amortization are not present day cash expenses. Depreciation and amortization are the spreading out of the costs of assets over the time in which those assets provide benefits. Today's depreciation and amortization expenses relate to assets bought in the past. The assets being expensed may or may not need to be replaced in the future. And the cost to replace the assets may be more or less than it was in the past. For this reason, the depreciation and amortization expenses a company records in the present year may have no relationship to the actual cash costs needed to maintain its assets in future years.

A company's depreciation expense depends on both its expectations about the assets it owns and its choice of accounting methods. Two companies owning identical assets may have different depreciation expenses because they have different expectations about the useful lives of those assets and because they make different accounting choices.

Analysts use EBITDA to remove this element of personal choice from a company's accounting statements. The use of EBITDA is an attempt to make the results of different companies more comparable and uniform.


Be Aware

Although depreciation is not a cash cost, it is a real business cost because the company has to pay for the fixed assets when they purchase them. Both Warren Buffett and Charlie Munger hate the idea of EBITDA because in this calculation, depreciation is not counted as an expense.

EBITDA over Revenue is a good metric for comparing the operating efficiencies between companies because EBITDA is less vulnerable to companies' accounting choices. For this reason, EBITDA is used in ranking the Predictability of Companies.


Dreamworks Animation SKG EBITDA per Share Related Terms

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Dreamworks Animation SKG (Dreamworks Animation SKG) Business Description

Traded in Other Exchanges
N/A
Address
Dreamworks Animation SKG Inc is a Delaware Corporation incorporated on October 28, 2004. The Company creates and exploits family entertainment, including animated feature films, television series and specials, live entertainment properties and related consumer products. The Company operates through the following segments: Feature Films which consists of the development, production and exploitation of feature films in the theatrical, television, home entertainment and digital markets; Television Series and Specials which consists of the development, production and exploitation of television, direct-to-video and other non-theatrical content in the television, home entertainment and digital markets; Consumer Products which consists of merchandising and licensing activities related to the exploitation of its intellectual property rights; and All Other which consists of all other segments, primarily ATV and live performances. It has released a total of 27 animated feature films, including the franchise properties Shrek, Madagascar, Kung Fu Panda and How to Train Your Dragon. In addition to the creation of feature films, it is engaged in a number of initiatives to more fully exploit its franchise and other properties. One of these initiatives is the development and production of episodic series. The Company has recently entered into long-term agreements with Netflix and certain foreign television broadcasters to deliver existing and future series over the next several years. It conducts its business in two studios: in Glendale, California and in Redwood City, California. It is currently producing six animated feature films for release in 2014 and 2015. Its films and other projects compete on a broad level with all forms of entertainment and other consumer leisure activities. Its competition for film audiences generally comes from other wide-release "event" films released into the theatrical market at or near the same time as its films.
Executives
Lucian Grainge director C/O ACTIVISION BLIZZARD, INC., 3100 OCEAN PARK BLVD, SANTA MONICA CA 90405
Fazal F Merchant officer: Chief Financial Officer 2230 E. IMPERIAL HIGHWAY, EL SEGUNDO CA 90245
Steven A Adams officer: Chief Accounting Officer 2260 E IMPERIAL HIGHWAY, EL SEGUNDO X1 90245
Jeffrey Katzenberg director, 10 percent owner, officer: Chief Executive Officer C/O DREAMWORKS ANIMATION SKG, INC. 1000 FLOWER STREET GLENDALE CA 91201
Michael J Montgomery director 100 WILSHIRE BOULEVARD SUITE 400 SANTA MONICA CA 90401
Thomas E Freston director VIACOM INC., 1515 BROADWAY, NEW YORK NY 10036
Jason Kilar director 208 S. AKARD ST, DALLAS TX 75202
Mary Agnes Wilderotter director 115 ALPINE TERRACE, OAKLAND CA 94618
Mellody L Hobson director C/O TELLABS, 1415 W DIEHL RD, NAPERVILLE IL 60563
Michael Francis officer: Chief Global Brand Officer 6501 LEGACY DRIVE, PLANO TX 75024
Lewis W Coleman director, officer: Vice Chairman
Mark Zoradi officer: Chief Operating Officer C/O DREAMWORKS ANIMATION SKG, INC., 1000 FLOWER STREET, GLENDALE CA 91201
Roger A Enrico director
Judson C Green director C/O NAVTEQ CORPORATION, 222 MERCHANDISE MART #900, CHICAGO IL 60554
Von Der Heyden Karl M director 25 CENTRAL PARK WEST, #24K, NEW YORK NY 10023

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