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GameSquare Holdings (GameSquare Holdings) COGS-to-Revenue

: 0.82 (As of Dec. 2023)
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GameSquare Holdings's Cost of Goods Sold for the three months ended in Dec. 2023 was $13.72 Mil. Its Revenue for the three months ended in Dec. 2023 was $16.76 Mil.

GameSquare Holdings's COGS to Revenue for the three months ended in Dec. 2023 was 0.82.

Cost of Goods Sold is directly linked to profitability of the company through Gross Margin. GameSquare Holdings's Gross Margin % for the three months ended in Dec. 2023 was 18.16%.


GameSquare Holdings COGS-to-Revenue Historical Data

The historical data trend for GameSquare Holdings's COGS-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

GameSquare Holdings Annual Data
Trend Mar14 Mar15 Mar16 Aug17 Aug18 Aug19 Aug20 Aug21 Aug22 Dec23
COGS-to-Revenue
Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - 0.32 0.69 0.72 0.74

GameSquare Holdings Quarterly Data
Feb19 May19 Aug19 Nov19 Feb20 May20 Aug20 Nov20 Feb21 May21 Aug21 Nov21 Feb22 May22 Aug22 Nov22 Feb23 Jun23 Sep23 Dec23
COGS-to-Revenue Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.71 0.68 0.71 0.73 0.82

GameSquare Holdings COGS-to-Revenue Calculation

GameSquare Holdings's COGS to Revenue for the fiscal year that ended in Dec. 2023 is calculated as

COGS to Revenue=Cost of Goods Sold / Revenue
=38.552 / 51.998
=0.74

GameSquare Holdings's COGS to Revenue for the quarter that ended in Dec. 2023 is calculated as

COGS to Revenue=Cost of Goods Sold / Revenue
=13.719 / 16.763
=0.82

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


GameSquare Holdings  (NAS:GAME) COGS-to-Revenue Explanation

Cost of Goods Sold is directly linked to profitability of the company through Gross Margin.

GameSquare Holdings's Gross Margin % for the three months ended in Dec. 2023 is calculated as:

Gross Margin %=1 - COGS to Revenue
=1 - Cost of Goods Sold / Revenue
=1 - 13.719 / 16.763
=18.16 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

A company that has a moat can usually maintain or even expand their Gross Margin. A company can increase its Gross Margin in two ways. It can increase the prices of the goods it sells and keeps its Cost of Goods Sold unchanged. Or it can keep the sales price unchanged and squeeze its suppliers to reduce the Cost of Goods Sold. Warren Buffett believes businesses with the power to raise prices have moats.


GameSquare Holdings COGS-to-Revenue Related Terms

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GameSquare Holdings (GameSquare Holdings) Business Description

Traded in Other Exchanges
Address
2110 Powers Ferry Road SE, Suite 450, Atlanta, FL, USA, 30339
GameSquare Holdings Inc is a vertically integrated, digital media, entertainment and technology company that connects global brands with gaming and youth culture audiences. GAME's end-to-end platform includes GCN, a digital media company focused on gaming and esports audiences, Cut+Sew (Zoned), a gaming and lifestyle marketing agency, USA, Code Red Esports Ltd., a UK based esports talent agency, Complexity Gaming, a leading esports organization, Fourth Frame Studios, a creative production studio, Mission Supply, a merchandise and consumer products business, Frankly Media, programmatic advertising, Stream Hatchet, live streaming analytics, and Sideqik a social influencer marketing platform.