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International Game Technology (NYSE:IGT)
Enterprise Value
$5,839 Mil (As of Today)

Think of enterprise value as the theoretical takeover price. It is more comprehensive than market capitalization (market cap), which only includes common equity. Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash and cash equivalents.

EV/EBIT ratio is calculated as enterprise value divided by its EBIT. As of today, International Game Technology's enterprise value is $5,839 Mil. International Game Technology's operating income for the trailing twelve months (TTM) ended in Sep. 2014 was $409 Mil. Therefore, International Game Technology's EV/EBIT ratio for today is 14.29.

EV/EBITDA ratio is calculated as enterprise value divided by its EBITDA. As of today, International Game Technology's enterprise value is $5,839 Mil. International Game Technology's earnings before depreciation and amortization for the trailing twelve months (TTM) ended in Sep. 2014 was $630 Mil. Therefore, International Game Technology's EV/EBITDA ratio for today is 9.27.

EV/Revenue ratio is calculated as enterprise value divided by its Revenue. As of today, International Game Technology's enterprise value is $5,839 Mil. International Game Technology's revenue for the trailing twelve months (TTM) ended in Sep. 2014 was $2,058 Mil. Therefore, International Game Technology's EV/Revenue ratio for today is 2.84.


Definition

Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash and cash equivalents.

International Game Technology's Enterprise Value for the fiscal year that ended in Sep. 2014 is calculated as

Enterprise Value (A: Sep. 2014 )
=Market Cap+Preferred Stock+Long-Term Debt
=4192.512+0+1878.6
+Short-Term Debt Without Lease+Minority Interest-Cash and Cash Equivalents
+0+0-255.1
=5,816

International Game Technology's Enterprise Value for the quarter that ended in Sep. 2014 is calculated as

Enterprise Value (Q: Sep. 2014 )
=Market Cap+Preferred Stock+Long-Term Debt
=4192.512+0+1878.6
+Short-Term Debt Without Lease+Minority Interest-Cash and Cash Equivalents
+0+0-255.1
=5,816

* All numbers are in millions except for per share data and ratio. All numbers are in their own currency.


Explanation

When an investor buy a company, the investor needs to pay not only the common shares, he/she also needs to pay the shareholders of Preferred Stocks. He also assumes the debt of the company, and receives the cash on the company's balance sheet.

If a company has more cash than debt, the investor actually pays less than the Market Cap because he immediately owns the cash once the transaction goes through.

The market value of Preferred Stock needs to be added to the market value of common stocks in the calculation of enterprise value.

For the companies with the same Market Cap, the smaller the Enterprise Value is, the cheaper the company is.

Enterprise Value can be negative when the company's net cash is more than its Market Cap. In this case the investor is basically getting the company for free and get paid for that.

1. EV/EBIT ratio is calculated as enterprise value divided by its EBIT.

International Game Technology's EV/EBIT for today is

EV/EBIT ratio=Enterprise Value (Today)/Operating Income (TTM)
=5839.200/408.6
=14.29

International Game Technology's current Enterprise Value is $5,839 Mil.
International Game Technology's Operating Income for the trailing twelve months (TTM) ended in Sep. 2014 was 103.7 (Dec. 2013 ) + 72.1 (Mar. 2014 ) + 109.6 (Jun. 2014 ) + 123.2 (Sep. 2014 ) = $409 Mil.

2. EV/EBITDA ratio is calculated as enterprise value divided by its EBITDA.

International Game Technology's EV/EBITDA for today is:

International Game Technology's current Enterprise Value is $5,839 Mil.
International Game Technology's Earnings Before Depreciation and Amortization for the trailing twelve months (TTM) ended in Sep. 2014 was 163.2 (Dec. 2013 ) + 127.5 (Mar. 2014 ) + 166.5 (Jun. 2014 ) + 172.6 (Sep. 2014 ) = $630 Mil.

3. EV/Revenue ratio is calculated as enterprise value divided by its Revenue.

International Game Technology's EV/Revenue for today is:

EV/Revenue ratio=Enterprise Value (Today)/Revenue (TTM)
=5839.200/2058.1
=2.84

International Game Technology's current Enterprise Value is $5,839 Mil.
International Game Technology's Earnings Before Depreciation and Amortization for the trailing twelve months (TTM) ended in Sep. 2014 was 541.2 (Dec. 2013 ) + 512.8 (Mar. 2014 ) + 467.6 (Jun. 2014 ) + 536.5 (Sep. 2014 ) = $2,058 Mil.

* All numbers are in millions except for per share data and ratio. All numbers are in their own currency.


Related Terms

Market Cap, Preferred Stock, Long-Term Debt, Cash and Cash Equivalents


Historical Data

* All numbers are in millions except for per share data and ratio. All numbers are in their own currency.

International Game Technology Annual Data

Sep05Sep06Sep07Sep08Sep09Sep10Sep11Sep12Sep13Sep14
ev 9,46314,38415,1577,0978,3115,8235,6695,2766,3015,816

International Game Technology Quarterly Data

Jun12Sep12Dec12Mar13Jun13Sep13Dec13Mar14Jun14Sep14
ev 6,1725,2765,4645,8935,8116,3016,1555,3065,6855,816
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