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Nintendo Co Ltd's revenue per share for the three months ended in Dec. 2016 was $1.56. Nintendo Co Ltd's revenue per share for the trailing twelve months (TTM) ended in Dec. 2016 was $3.67.
Nintendo Co Ltd revenue per share has been in decline for the last 5 years.
During the past 12 months, the average Revenue Per Share Growth Rate of Nintendo Co Ltd was -18.50% per year. During the past 3 years, the average Revenue Per Share Growth Rate was -9.80% per year. During the past 5 years, the average Revenue Per Share Growth Rate was -15.50% per year. During the past 10 years, the average Revenue Per Share Growth Rate was -9.40% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get other companies' revenue growth rate.
During the past 13 years, Nintendo Co Ltd's highest 3-Year average Revenue Per Share Growth Rate was 56.50% per year. The lowest was -30.90% per year. And the median was -4.40% per year.
Revenue per Share is the amount of Revenue per outstanding share of the companys stock.
Also referred as sales, revenue is income that a company receives from its normal business activities, usually from the sale of goods and services to customers. Revenue is often referred to as the "top line" due to its position on the income statement at the very top.
Nintendo Co Ltd's Revenue Per Share for the fiscal year that ended in Mar. 2016 is calculated as
|Revenue Per Share (A: Mar. 2016 )||=||Revenue (A: Mar. 2016 )||/||Total Shares Outstanding (A: Mar. 2016 )|
Nintendo Co Ltd's Revenue Per Share for the quarter that ended in Dec. 2016 is calculated as
|Revenue Per Share (Q: Dec. 2016 )||=||Revenue (Q: Dec. 2016 )||/||Total Shares Outstanding (Q: Dec. 2016 )|
Nintendo Co Ltd Revenue Per Share for the trailing twelve months (TTM) ended in Dec. 2016 was 0.726 (Mar. 2016 ) + 0.612 (Jun. 2016 ) + 0.765 (Sep. 2016 ) + 1.564 (Dec. 2016 ) = $3.67
In ranking the predictability, companies with more consistent revenue and earnings growth are ranked high with predictability.
Peter Lynch categorized companies according to their revenue growth: Slow Grower: Inflation < 10-Year Revenue Growth Rate < 10%:
His favorite companies are stalwart, those growing between 10-20% a year.
Companies in cyclical industries may see their revenue fluctuate wildly in good years and bad years.
Revenue can be manipulated by changing the way how revenue is booked. Companies may book sales before the payment is received, or before the revenue is fully earned. These will be added to balance sheet items such as account payable or account receivables.
Nintendo Co Ltd Annual Data
|per share rev||8.06||16.22||18.37||15.46||12.14||7.68||6.55||5.52||4.82||4.65|
Nintendo Co Ltd Quarterly Data
|per share rev||0.95||2.40||0.94||0.76||0.99||1.90||0.73||0.61||0.77||1.56|