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Galaxy Gaming (Galaxy Gaming) EBITDA per Share : $0.39 (TTM As of Dec. 2023)


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What is Galaxy Gaming EBITDA per Share?

Galaxy Gaming's EBITDA per Share for the three months ended in Dec. 2023 was $0.08. Its EBITDA per Share for the trailing twelve months (TTM) ended in Dec. 2023 was $0.39.

During the past 12 months, the average EBITDA per Share Growth Rate of Galaxy Gaming was 8.10% per year. During the past 3 years, the average EBITDA per Share Growth Rate was 156.00% per year. During the past 5 years, the average EBITDA per Share Growth Rate was 35.90% per year. During the past 10 years, the average EBITDA per Share Growth Rate was 14.30% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the EBITDA per Share growth rate using EBITDA per Share data.

The historical rank and industry rank for Galaxy Gaming's EBITDA per Share or its related term are showing as below:

GLXZ' s 3-Year EBITDA Growth Rate Range Over the Past 10 Years
Min: -39.1   Med: 44.2   Max: 341.4
Current: 156

During the past 13 years, the highest 3-Year average EBITDA per Share Growth Rate of Galaxy Gaming was 341.40% per year. The lowest was -39.10% per year. And the median was 44.20% per year.

GLXZ's 3-Year EBITDA Growth Rate is ranked better than
97.47% of 554 companies
in the Travel & Leisure industry
Industry Median: 14.75 vs GLXZ: 156.00

Galaxy Gaming's EBITDA for the three months ended in Dec. 2023 was $2.21 Mil.

During the past 12 months, the average EBITDA Growth Rate of Galaxy Gaming was 11.50% per year. During the past 3 years, the average EBITDA Growth Rate was 186.30% per year. During the past 5 years, the average EBITDA Growth Rate was 26.50% per year. During the past 10 years, the average EBITDA Growth Rate was 6.80% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the EBITDA Growth Rate using EBITDA data.

During the past 13 years, the highest 3-Year average EBITDA Growth Rate of Galaxy Gaming was 468.20% per year. The lowest was -52.90% per year. And the median was 18.10% per year.


Galaxy Gaming EBITDA per Share Historical Data

The historical data trend for Galaxy Gaming's EBITDA per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Galaxy Gaming EBITDA per Share Chart

Galaxy Gaming Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
EBITDA per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.22 0.02 0.31 0.36 0.39

Galaxy Gaming Quarterly Data
Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23
EBITDA per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.12 0.12 0.12 0.06 0.08

Galaxy Gaming EBITDA per Share Calculation

EBITDA per Share is the amount of Earnings Before Interest, Taxes, Depreciation, and Amortization (EBITDA) per outstanding share of the company's stock.

Earnings Before Interest, Taxes, Depreciation, and Amortization (EBITDA) is what the company earns before it expenses interest, taxes, depreciation and amortization.

Galaxy Gaming's EBITDA per Share for the fiscal year that ended in Dec. 2023 is calculated as

EBITDA per Share(A: Dec. 2023 )
=EBITDA/Shares Outstanding (Diluted Average)
=9.853/25.542
=0.39

Galaxy Gaming's EBITDA per Share for the quarter that ended in Dec. 2023 is calculated as

EBITDA per Share(Q: Dec. 2023 )
=EBITDA/Shares Outstanding (Diluted Average)
=2.211/26.479
=0.08

EBITDA per Share for the trailing twelve months (TTM) ended in Dec. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $0.39

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Galaxy Gaming  (OTCPK:GLXZ) EBITDA per Share Explanation

EBITDA is a cash flow measure that ignores changes in working capital. EBITDA minus Depreciation, and Amortization (DA) equals EBIT. EBIT is profit before interest and taxes. Of course, Interest and taxes need to be paid.

While depreciation and amortization expenses do not need to be paid in cash, assets - especially tangible assets - do need to be replaced over time. EBITDA is not a measure of profit in any sense. EBITDA is a measure of cash generation by a business where the uses of that cash may be more or less discretionary depending on the nature of the business.

The EBITDA of a TV station is largely discretionary. Owners may use much of the EBITDA generated by a TV station as they see fit. The EBITDA of a railroad is largely non-discretionary. Owners must use much of the EBITDA generated by a railroad to replace the physical assets of the railroad or the business will literally fall apart over time.

EBITDA can be thought of as the cash a business generates that is available to:

Add more inventory
Add more receivables
Replace property, plant, and equipment
Add more property, plant, and equipment
Pay interest
Pay taxes
And finally: pay owners

EBITDA is widely used in financial analysis because Depreciation and Amortization are not present day cash expenses. Depreciation and amortization are the spreading out of the costs of assets over the time in which those assets provide benefits. Today's depreciation and amortization expenses relate to assets bought in the past. The assets being expensed may or may not need to be replaced in the future. And the cost to replace the assets may be more or less than it was in the past. For this reason, the depreciation and amortization expenses a company records in the present year may have no relationship to the actual cash costs needed to maintain its assets in future years.

A company's depreciation expense depends on both its expectations about the assets it owns and its choice of accounting methods. Two companies owning identical assets may have different depreciation expenses because they have different expectations about the useful lives of those assets and because they make different accounting choices.

Analysts use EBITDA to remove this element of personal choice from a company's accounting statements. The use of EBITDA is an attempt to make the results of different companies more comparable and uniform.


Be Aware

Although depreciation is not a cash cost, it is a real business cost because the company has to pay for the fixed assets when they purchase them. Both Warren Buffett and Charlie Munger hate the idea of EBITDA because in this calculation, depreciation is not counted as an expense.

EBITDA over Revenue is a good metric for comparing the operating efficiencies between companies because EBITDA is less vulnerable to companies' accounting choices. For this reason, EBITDA is used in ranking the Predictability of Companies.


Galaxy Gaming EBITDA per Share Related Terms

Thank you for viewing the detailed overview of Galaxy Gaming's EBITDA per Share provided by GuruFocus.com. Please click on the following links to see related term pages.


Galaxy Gaming (Galaxy Gaming) Business Description

Traded in Other Exchanges
N/A
Address
6480 Cameron Street, Suite 305, Las Vegas, NV, USA, 89118
Galaxy Gaming Inc develops, acquires, assembles, and markets technology and entertainment-based products and services for the gaming industry for placement on casino floors and on legal internet gaming sites. Its products and services are related to licensed casino operators' table game activities and focus on either increasing profitability, productivity, and security or expanding gaming entertainment offerings in the form of proprietary table games, electronically enhanced table game platforms, and fully automated electronic tables and other ancillary equipment. In addition, it licenses intellectual property to legal internet gaming operators. Its products are assembled at headquarters in Las Vegas, Nevada, as well as outsourced for certain sub-assemblies in the United States.
Executives
Hagerty Harry C Iii officer: CFO 6767 SPENCER STREET, LAS VEGAS NV 89119
Meredith B. Brill director 52 HILLHURST BLVD, TORONTO A6 M5N 1N6
Cheryl Kondra director 6480 CAMERON STREET, SUITE 305, LAS VEGAS NV 89118
Mark A Lipparelli director 6595 S JONES BLVD, LAS VEGAS, NV, USA NV 89118
Todd P Cravens officer: CEO 6767 SPENCER STREET, LAS VEGAS NV 89119
Michael Gavin Isaacs director BALLY TECHNOLOGIES, INC., 6601 BERMUDA ROAD, LAS VEGAS NV 89119
William A Zender director 296 DOE RUN CIRCLE, HENDERSON NV 89012
Bryan W. Waters director 240 MONTE VISTA RIDGE ROAD, ORINDA CA 94563
Norman H Desrosiers director 6987 VINNEDGE LANE, #119, HIGHLAND NV 92346
Triangulum Partners, Llc. 10 percent owner 6767 SPENCER ST, LAS VEGAS NV 89119
Robert B. Saucier director, 10 percent owner, officer: CEO, CFO 6980 O'BANNON DRIVE, LAS VEGAS NV 89117
Gary Anthony Vecchiarelli officer: Chief Financial Officer 6980 OBANNON DRIVE, LAS VEGAS NV 89117
Alixandra Saucier Regulatory Trust other: Affiliated Trust 698O O'BANNON DRIVE, LAS VEGAS NV 89117
William E O'hara officer: COO 6980 O'BANNON DRIVE, LAS VEGAS NV 89117
Patrick Mcnevin director 5205 E. LINCOLN DR., PARADISE VALLEY AZ 85253

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