GURUFOCUS.COM » STOCK LIST » Communication Services » Interactive Media » Nintendo Co Ltd (OTCPK:NTDOY) » Definitions » Intangible Assets

Nintendo Co (Nintendo Co) Intangible Assets : $103 Mil (As of Dec. 2023)


View and export this data going back to 1993. Start your Free Trial

What is Nintendo Co Intangible Assets?

Intangible assets are defined as identifiable non-monetary assets that cannot be seen, touched or physically measured. Nintendo Co's intangible assets for the quarter that ended in Dec. 2023 was $103 Mil.


Nintendo Co Intangible Assets Historical Data

The historical data trend for Nintendo Co's Intangible Assets can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Nintendo Co Intangible Assets Chart

Nintendo Co Annual Data
Trend Mar14 Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23
Intangible Assets
Get a 7-Day Free Trial Premium Member Only Premium Member Only 126.77 139.48 137.28 146.02 139.12

Nintendo Co Quarterly Data
Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23
Intangible Assets Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 133.55 139.12 104.06 103.78 103.39

Nintendo Co Intangible Assets Calculation

Intangible assets are defined as identifiable non-monetary assets that cannot be seen, touched or physically measured. Examples of intangible assets include trade secrets, copyrights, patents, trademarks. If a company acquires assets at the prices above the book value, it may carry goodwill on its balance sheet. Goodwill reflects the difference between the price the company paid and the book value of the assets.


Nintendo Co  (OTCPK:NTDOY) Intangible Assets Explanation

If a company (company A) received a patent through their own work, though it has value, it does not show up on its balance sheet as an intangible asset. However, if company A sells this patent to company B, it will show up on company B's balance sheet as an intangible asset.

The same applies to brand names, trade secrets etc. For instance, Coca-Cola's brand is extremely valuable, but the brand does not appear on its balance sheet, because the brand was never acquired.

Some intangibles are amortized. Amortization is the depreciation of intangible assets.

Many intangibles are not amortized. They may still be written down when the company decides the asset is impaired.

Whenever you see an increase in goodwill over a number of years, you can assume it's because the company is out buying other businesses above book value. GOOD if buying businesses with durable competitive advantage.

If goodwill stays the same, the company when acquiring other companies is either paying less than book value or not acquiring. Businesses with moats never sell for less than book value.

Intangibles acquired are on balance sheet at fair value.

Internally developed brand names (Coke, Wrigleys, Band-Aid) however are not reflected on the balance sheet.

One of the reasons competitive advantage power can remain hidden for so long.


Be Aware

Companies may change the way intangible assets are amortized, and this will affect their reported earnings.


Nintendo Co Intangible Assets Related Terms

Thank you for viewing the detailed overview of Nintendo Co's Intangible Assets provided by GuruFocus.com. Please click on the following links to see related term pages.


Nintendo Co (Nintendo Co) Business Description

Traded in Other Exchanges
Address
11-1 Hokotate-cho, Kamitoba, Minami-ku, Kyoto, JPN, 601-8501
Nintendo started its video game console business in 1983 by launching the NES, and started its portable console business in 1989 by launching the Game Boy. Since then, the firm has focused on expanding the gaming population by delivering unique entertainment experiences on its original console systems; the Wii and Nintendo DS are its most popular hardware. However, Nintendo not only makes game consoles, but also owns world-renowned IPs such as Super Mario, Pokemon, and Zelda, which have been a source of cash flow for 40 years. 2020 was the 35th anniversary of Super Mario, Nintendo's most famous character.

Nintendo Co (Nintendo Co) Headlines

From GuruFocus

Why Nintendo Is Ripping

By Bram de Haas Bram de Haas 07-14-2016

Notes – Nintendo Back In The Saddle?

By The Lion Valueprax 01-28-2013

Will Pokémon GO Be Enough to Save Nintendo?

By Nash Riggins Nash Riggins 07-13-2016

Nintendo's Newest Winner Helps Stock Soar

By Lovisa Alvin Lovisa Alvin 05-30-2017

Nintendo's Next-Gen Console To Possibly Run On Android

By Market News Forum Market News Forum 06-03-2015

Nintendo Co Stock Is Believed To Be Modestly Overvalued

By GF Value GF Value 06-09-2021

Moving The Markets – Nintendo, Falling Oil and Retail Sales Boost

By Lovisa Alvin Lovisa Alvin 07-15-2016

Nintendo Co Stock Shows Every Sign Of Being Fairly Valued

By GF Value GF Value 04-28-2021