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GRAVITY Co (GRAVITY Co) Retained Earnings : $305.0 Mil (As of Sep. 2023)


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What is GRAVITY Co Retained Earnings?

Retained earnings is the accumulated portion of net income that is not distributed to shareholders. GRAVITY Co's retained earnings for the quarter that ended in Sep. 2023 was $305.0 Mil.

GRAVITY Co's quarterly retained earnings increased from Mar. 2023 ($254.9 Mil) to Jun. 2023 ($291.4 Mil) and increased from Jun. 2023 ($291.4 Mil) to Sep. 2023 ($305.0 Mil).

GRAVITY Co's annual retained earnings increased from Dec. 2021 ($180.2 Mil) to Dec. 2022 ($229.2 Mil) and increased from Dec. 2022 ($229.2 Mil) to Dec. 2023 ($328.5 Mil).


GRAVITY Co Retained Earnings Historical Data

The historical data trend for GRAVITY Co's Retained Earnings can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

GRAVITY Co Retained Earnings Chart

GRAVITY Co Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Retained Earnings
Get a 7-Day Free Trial Premium Member Only Premium Member Only 72.08 134.74 180.18 229.20 328.50

GRAVITY Co Quarterly Data
Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23
Retained Earnings Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 229.20 254.93 291.36 304.99 328.50

GRAVITY Co Retained Earnings Calculation

Retained Earnings is the accumulated portion of net income that is not distributed to shareholders. Because the net income was not distributed to shareholders, shareholders' equity is increased by the same amount.

Of course, if a company loses, it is called retained losses, or accumulated losses.


GRAVITY Co  (NAS:GRVY) Retained Earnings Explanation

Historically profitable companies sometimes have negative retained earnings. This is because they have cumulatively paid out more to shareholders than they reported in profits.

For example, in 2011, Microsoft had negative retained earnings. This does not mean the company lost more money than it made over the years. It just means it paid out more money than it earned.

If a company has negative retained earnings, investors should check the 10-year financial results. They should not assume that negative retained earnings prove a company has generally lost money in the past.

Of course, many companies with negative retained earnings have indeed lost money in the past.

Retained Earnings: Warren Buffett's Secret.

One of the most important indicators of durable competitive advantage. Net earnings can be paid out as dividends, used to buy back shares or retained for growth.

If the company loses more than it has accumulated, retained earnings is negative.

If a company isn't adding to its retained earnings, it isn't growing its net worth.

Rate of growth of retained earnings is good indicator whether it's benefiting from a competitive advantage.

Microsoft is negative because it chose to buyback stock and pay dividends.

The more earnings retained, the faster it grows and increases growth rate for future earnings.


GRAVITY Co (GRAVITY Co) Business Description

Traded in Other Exchanges
Address
15th Floor, 396 World Cup buk-ro, Mapo-gu, Seoul, KOR, 03925
GRAVITY Co Ltd is an online and mobile games developer and publisher based in Korea. Its principal product, Ragnarok Online, is an online game which is available in more than 91 markets. Its games include Ragnarok Online, Requiem, Dragonica (Dragon Saga), Ragnarok Online II, Requiem Online, and R.O.S.E. Online. The company generates revenue from online games, mobile games and other sources including character based merchandise and animation.

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