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Electronic Arts E10

: $2.92 (As of Sep. 2020)
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E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller P/E calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years.

Electronic Arts's adjusted earnings per share data for the three months ended in Sep. 2020 was $0.630. Add all the adjusted EPS for the past 10 years together and divide 10 will get our e10, which is $2.92 for the trailing ten years ended in Sep. 2020.

As of today (2021-01-25), Electronic Arts's current stock price is $146.070000. Electronic Arts's E10 for the quarter that ended in Sep. 2020 was $2.92. Electronic Arts's Shiller PE Ratio of today is 50.02.

During the past 13 years, the highest Shiller PE Ratio of Electronic Arts was 1019.36. The lowest was 32.81. And the median was 71.48.


Electronic Arts E10 Historical Data

* All numbers are in millions except for per share data and ratio. All numbers are in their local exchange's currency.

* Premium members only.

Electronic Arts Annual Data
Mar11 Mar12 Mar13 Mar14 Mar15 Mar16 Mar17 Mar18 Mar19 Mar20
E10 Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -0.17 0.11 0.62 1.38 2.65

Electronic Arts Quarterly Data
Dec15 Mar16 Jun16 Sep16 Dec16 Mar17 Jun17 Sep17 Dec17 Mar18 Jun18 Sep18 Dec18 Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20
E10 Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 2.38 2.54 2.65 2.77 2.92

Competitive Comparison
* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap.


Electronic Arts E10 Distribution

* The bar in red indicates where Electronic Arts's E10 falls into.



Electronic Arts E10 Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller P/E calculation. When we calculate the today's Shiller P/E ratio of a stock, we use today's price divided by E10.

What is E10? How do we calculate E10?

E10 is the average of the inflation adjusted earnings of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the E10 of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the earnings from 2001 through 2010.

We adjusted the earnings of 2001 earnings data with the total inflation from 2001 through 2010 to the equivalent earnings in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart earned $1 a share in 2001, then the 2001's equivalent earnings in 2010 is $1.4 a share. If Wal-Mart earns $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 earnings in 2010 is $1.35. So on and so forth, you get the equivalent earnings of past 10 years. Then you add them together and divided the sum by 10 to get E10.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Electronic Arts's adjusted earnings per share data for the three months ended in Sep. 2020 was:

Adj_EPS= Earnings per Share (Diluted) /CPI of Sep. 2020 (Change)*Current CPI (Sep. 2020)
=0.63/109.8605*109.8605
=0.630

Current CPI (Sep. 2020) = 109.8605.

Electronic Arts Quarterly Data

per share eps CPI Adj_EPS
201012 -0.970 92.914 -1.147
201103 0.450 94.890 0.521
201106 0.660 95.319 0.761
201109 -1.030 95.529 -1.185
201112 -0.620 95.632 -0.712
201203 1.210 97.075 1.369
201206 0.630 96.661 0.716
201209 -1.210 97.595 -1.362
201212 -0.150 97.158 -0.170
201303 1.050 98.107 1.176
201306 0.710 98.557 0.791
201309 -0.890 98.536 -0.992
201312 -1.000 98.692 -1.113
201403 1.150 100.023 1.263
201406 1.040 100.520 1.137
201409 0.010 100.176 0.011
201412 0.440 98.604 0.490
201503 1.190 99.824 1.310
201506 1.320 100.691 1.440
201509 -0.450 100.346 -0.493
201512 -0.140 99.957 -0.154
201603 2.790 100.947 3.036
201606 1.400 101.524 1.515
201609 -0.130 101.988 -0.140
201612 -0.003 102.456 -0.004
201703 1.810 103.167 1.927
201706 2.060 103.278 2.191
201709 -0.070 104.070 -0.074
201712 -0.600 104.578 -0.630
201803 1.950 105.708 2.027
201806 0.950 106.324 0.982
201809 0.830 106.695 0.855
201812 0.860 106.200 0.890
201903 0.690 107.818 0.703
201906 4.750 108.250 4.821
201909 2.890 108.577 2.924
201912 1.180 108.841 1.191
202003 1.430 108.173 1.452
202006 1.250 109.318 1.256
202009 0.630 109.861 0.630

Add all the adjusted EPS together and divide 10 will get our e10.


Electronic Arts  (NAS:EA) E10 Explanation

If a company grows much fast than inflation, E10 may underestimate the company's earnings power. Shiller PE Ratio can seem to be too high even the actual P/E is low.

For the Shiller P/E, the earnings of the past 10 years are inflation-adjusted and averaged. The result is used for P/E calculation. Since it looks at the average over the last 10 years, the Shiller P/E is also called PE10.

The Shiller P/E was first used by professor Robert Shiller to measure the valuation of the overall market. The same calculation is applied here to individual companies.

Electronic Arts's Shiller P/E Ratio of today is calculated as

Shiller PE Ratio=Share Price/E10
=146.070000/2.92
=50.02

* All numbers are in millions except for per share data and ratio. All numbers are in their local exchange's currency.

During the past 13 years, the highest Shiller P/E Ratio of Electronic Arts was 1019.36. The lowest was 32.81. And the median was 71.48.


Be Aware

Shiller PE Ratio works better for cyclical companies. It gives you a better idea on the company's real earnings power.


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