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Flutter Entertainment (Flutter Entertainment) EV-to-Revenue : 3.15 (As of Apr. 24, 2024)


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Flutter Entertainment EV-to-Revenue Definition

EV-to-Revenue is calculated as enterprise value divided by its revenue. As of today, Flutter Entertainment's enterprise value is $37,182 Mil. Flutter Entertainment's Revenue for the trailing twelve months (TTM) ended in Dec. 2023 was $11,790 Mil. Therefore, Flutter Entertainment's EV-to-Revenue for today is 3.15.

The historical rank and industry rank for Flutter Entertainment's EV-to-Revenue or its related term are showing as below:

FLUT' s EV-to-Revenue Range Over the Past 10 Years
Min: 1.51   Med: 3.78   Max: 6.36
Current: 3.15

During the past 13 years, the highest EV-to-Revenue of Flutter Entertainment was 6.36. The lowest was 1.51. And the median was 3.78.

FLUT's EV-to-Revenue is ranked worse than
64.45% of 827 companies
in the Travel & Leisure industry
Industry Median: 2.26 vs FLUT: 3.15

The reason Enterprise Value is used is because Enterprise Value is more real in reflecting how much an investor pays when buying a company. For detais, go to Enterprise Value.

EV-to-Revenue is a similar ratio to PS Ratio, except here Enterprise Value instead of Market Cap is used in the calculation.

As of today (2024-04-24), Flutter Entertainment's stock price is $186.39. Flutter Entertainment's Revenue per Share for the trailing twelve months (TTM) ended in Dec. 2023 was $66.16. Therefore, Flutter Entertainment's PS Ratio for today is 2.82.


Flutter Entertainment EV-to-Revenue Historical Data

The historical data trend for Flutter Entertainment's EV-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Flutter Entertainment EV-to-Revenue Chart

Flutter Entertainment Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
EV-to-Revenue
Get a 7-Day Free Trial Premium Member Only Premium Member Only 3.67 6.52 3.77 3.11 3.11

Flutter Entertainment Semi-Annual Data
Jun14 Dec14 Jun15 Dec15 Jun16 Dec16 Jun17 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23
EV-to-Revenue Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 3.77 - 3.11 - 3.11

Competitive Comparison of Flutter Entertainment's EV-to-Revenue

For the Gambling subindustry, Flutter Entertainment's EV-to-Revenue, along with its competitors' market caps and EV-to-Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Flutter Entertainment's EV-to-Revenue Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, Flutter Entertainment's EV-to-Revenue distribution charts can be found below:

* The bar in red indicates where Flutter Entertainment's EV-to-Revenue falls into.



Flutter Entertainment EV-to-Revenue Calculation

EV-to-Revenue is a similar ratio to PS Ratio, except here Enterprise Value instead of Market Cap is used in the calculation.

Flutter Entertainment's EV-to-Revenue for today is calculated as:

EV-to-Revenue=Enterprise Value (Today)/Revenue (TTM)
=37181.698/11790
=3.15

Flutter Entertainment's current Enterprise Value is $37,182 Mil.
For company reported semi-annually, GuruFocus uses latest annual data as the TTM data. Flutter Entertainment's Revenue for the trailing twelve months (TTM) ended in Dec. 2023 was $11,790 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Flutter Entertainment  (NYSE:FLUT) EV-to-Revenue Explanation

The reason Enterprise Value is used is because Enterprise Value is more real in reflecting how much an investor pays when buying a company. For detais, go to Enterprise Value.

Flutter Entertainment's PS Ratiofor today is calculated as:

PS Ratio=Share Price (Today)/Revenue per Share (TTM)
=186.39/66.155
=2.82

Flutter Entertainment's share price for today is $186.39.
For company reported semi-annually, GuruFocus uses latest annual data as the TTM data. {COMPANY->company}'s Revenue per Sharefor the trailing twelve months (TTM) ended in Dec. 2023 was $66.16.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Flutter Entertainment EV-to-Revenue Related Terms

Thank you for viewing the detailed overview of Flutter Entertainment's EV-to-Revenue provided by GuruFocus.com. Please click on the following links to see related term pages.


Flutter Entertainment (Flutter Entertainment) Business Description

Traded in Other Exchanges
Address
Beech Hill Road, Belfield Office Park, Clonskeagh, Dublin, IRL, 4
Flutter Entertainment PLC is a global sports betting, gaming, and entertainment provider. The company's segments include PBB Online, which provides betting apps in over 100 countries as well as business-to-business risk and trading services; Australia, which consists of the Sportsbet Australian brand for betting on national sporting events; U.S., which includes betting apps, retail-only betting, and daily fantasy sports; and PBB Retail, which includes betting shops in the U.K. and Ireland and an accompanying app. PBB Online makes up the largest revenue segment.