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Gaming Realms (AQSE:GMR.GB) Total Liabilities : £3.81 Mil (As of Jun. 2024)


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What is Gaming Realms Total Liabilities?

Gaming Realms's Total Liabilities for the quarter that ended in Jun. 2024 was £3.81 Mil.

Gaming Realms's quarterly Total Liabilities increased from Jun. 2023 (£3.23 Mil) to Dec. 2023 (£3.79 Mil) and increased from Dec. 2023 (£3.79 Mil) to Jun. 2024 (£3.81 Mil).

Gaming Realms's annual Total Liabilities declined from Dec. 2021 (£7.02 Mil) to Dec. 2022 (£3.73 Mil) but then increased from Dec. 2022 (£3.73 Mil) to Dec. 2023 (£3.79 Mil).


Gaming Realms Total Liabilities Historical Data

The historical data trend for Gaming Realms's Total Liabilities can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gaming Realms Total Liabilities Chart

Gaming Realms Annual Data
Trend Sep13 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Total Liabilities
Get a 7-Day Free Trial Premium Member Only Premium Member Only 6.88 6.88 7.02 3.73 3.79

Gaming Realms Semi-Annual Data
Sep14 Jun15 Dec15 Jun16 Dec16 Jun17 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23 Jun24
Total Liabilities Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 6.13 3.73 3.23 3.79 3.81

Gaming Realms Total Liabilities Calculation

Total Liabilities are the liabilities that the company has to pay others. It is a part of the balance sheet of a company that shareholders do not own, and would be obligated to pay back if the company liquidated.

Gaming Realms's Total Liabilities for the fiscal year that ended in Dec. 2023 is calculated as

Total Liabilities=Total Current Liabilities+Total Noncurrent Liabilities
=Total Current Liabilities+(Long-Term Debt & Capital Lease Obligation+Other Long-Term Liabilities
=3.435+(0.133+0.221
+NonCurrent Deferred Liabilities+PensionAndRetirementBenefit)
+0+0)
=3.79

Total Liabilities=Total Assets (A: Dec. 2023 )-Total Equity (A: Dec. 2023 )
=28.186-24.397
=3.79

Gaming Realms's Total Liabilities for the quarter that ended in Jun. 2024 is calculated as

Total Liabilities=Total Current Liabilities+Total Noncurrent Liabilities
=Total Current Liabilities+(Long-Term Debt & Capital Lease Obligation+Other Long-Term Liabilities
=3.484+(0.105+0.217
+NonCurrent Deferred Liabilities+PensionAndRetirementBenefit)
+0+0)
=3.81

Total Liabilities=Total Assets (Q: Jun. 2024 )-Total Equity (Q: Jun. 2024 )
=31.89-28.084
=3.81

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Gaming Realms Total Liabilities Related Terms

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Gaming Realms Business Description

Traded in Other Exchanges
Address
Two Valentine Place, London, GBR, SE1 8QH
Gaming Realms PLC is a gaming company. It develops, publishes, and licenses next-generation mobile gaming content. The company creates and publishes real money and social games for mobile, with operations in the UK, the U.S., and Canada. The group has two continuing reportable operating segments Licensing - brand and content licensing to partners in Europe and the U.S., and Social Publishing - providing freemium games to the U.S and Europe. The company's geographical segment includes the UK (including the Channel Islands), the U.S., Isle of Man, Malta, Gibraltar, and the Rest of the world. It generates the majority of its revenue from the Licensing segment.

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