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This is the expense the company spent on research and development. International Game Technology's research and development for the three months ended in Jun. 2014 was $53 Mil. Its research and development for the trailing twelve months (TTM) ended in Jun. 2014 was $235 Mil.
This is the expense the company spent on research and development.
International Game Technology Research & Development for the trailing twelve months (TTM) ended in Jun. 2014 was 62.7 (Sep. 2013 ) + 60.3 (Dec. 2013 ) + 58.5 (Mar. 2014 ) + 53.4 (Jun. 2014 ) = $235 Mil.
* All numbers are in millions except for per share data and ratio. All numbers are in their own currency.
If competitive advantage is created by a patent or tech advantage, at some point it will disappear.
High R&D usually dictates high SG&A which threatens the competitive advantage.
International Game Technology Annual Data
|Research & Development||129||138||189||202||217||194||189||195||217||235|
International Game Technology Quarterly Data
|Research & Development||55||55||60||54||58||60||63||60||59||53|