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World Wrestling Entertainment (World Wrestling Entertainment) Enterprise Value : $8,261 Mil (As of Apr. 26, 2024)


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What is World Wrestling Entertainment Enterprise Value?

Think of Enterprise Value as the theoretical takeover price. It is more comprehensive than market capitalization (Market Cap), which only includes common equity. Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.

EV-to-EBIT is calculated as Enterprise Value divided by its EBIT. As of today, World Wrestling Entertainment's Enterprise Value is $8,261 Mil. World Wrestling Entertainment's EBIT for the trailing twelve months (TTM) ended in Jun. 2023 was $265 Mil. Therefore, World Wrestling Entertainment's EV-to-EBIT ratio for today is 31.16.

EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA. As of today, World Wrestling Entertainment's Enterprise Value is $8,261 Mil. World Wrestling Entertainment's EBITDA for the trailing twelve months (TTM) ended in Jun. 2023 was $350 Mil. Therefore, World Wrestling Entertainment's EV-to-EBITDA ratio for today is 23.62.

EV-to-Revenue is calculated as Enterprise Value divided by its Revenue. As of today, World Wrestling Entertainment's Enterprise Value is $8,261 Mil. World Wrestling Entertainment's Revenue for the trailing twelve months (TTM) ended in Jun. 2023 was $1,338 Mil. Therefore, World Wrestling Entertainment's EV-to-Revenue ratio for today is 6.17.


World Wrestling Entertainment Enterprise Value Historical Data

The historical data trend for World Wrestling Entertainment's Enterprise Value can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

World Wrestling Entertainment Enterprise Value Chart

World Wrestling Entertainment Annual Data
Trend Dec13 Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22
Enterprise Value
Get a 7-Day Free Trial Premium Member Only Premium Member Only 5,684.77 5,343.60 3,864.57 3,895.92 5,249.02

World Wrestling Entertainment Quarterly Data
Sep18 Dec18 Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23
Enterprise Value Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 4,821.20 5,407.80 5,249.02 6,957.44 8,883.85

Competitive Comparison of World Wrestling Entertainment's Enterprise Value

For the Entertainment subindustry, World Wrestling Entertainment's Enterprise Value, along with its competitors' market caps and Enterprise Value data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


World Wrestling Entertainment's Enterprise Value Distribution in the Media - Diversified Industry

For the Media - Diversified industry and Communication Services sector, World Wrestling Entertainment's Enterprise Value distribution charts can be found below:

* The bar in red indicates where World Wrestling Entertainment's Enterprise Value falls into.



World Wrestling Entertainment Enterprise Value Calculation

Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.

World Wrestling Entertainment's Enterprise Value for the fiscal year that ended in Dec. 2022 is calculated as

World Wrestling Entertainment's Enterprise Value for the quarter that ended in Jun. 2023 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


World Wrestling Entertainment  (NYSE:WWE) Enterprise Value Explanation

When an investor buy a company, the investor needs to pay not only the common shares, he/she also needs to pay the shareholders of Preferred Stocks. He also assumes the debt of the company, and receives the cash on the company's balance sheet.

If a company has more cash than debt, the investor actually pays less than the Market Cap because he immediately owns the cash once the transaction goes through.

The market value of Preferred Stock needs to be added to the market value of common stocks in the calculation of Enterprise Value.

For the companies with the same Market Cap, the smaller the Enterprise Value is, the cheaper the company is.

Enterprise Value can be negative when the company's net cash is more than its Market Cap. In this case the investor is basically getting the company for free and get paid for that.

1. EV-to-EBIT is calculated as Enterprise Value divided by its EBIT.

World Wrestling Entertainment's EV-to-EBIT for today is

EV-to-EBIT=Enterprise Value (Today)/EBIT (TTM)
=8261.033/265.08
=31.16

World Wrestling Entertainment's current Enterprise Value is $8,261 Mil.
World Wrestling Entertainment's EBIT for the trailing twelve months (TTM) ended in Jun. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $265 Mil.

2. EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA.

World Wrestling Entertainment's EV-to-EBITDA for today is:

EV-to-EBITDA=Enterprise Value (Today)/EBITDA(TTM)
=8261.033/349.706
=23.62

World Wrestling Entertainment's current Enterprise Value is $8,261 Mil.
World Wrestling Entertainment's EBITDA for the trailing twelve months (TTM) ended in Jun. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $350 Mil.

3. EV-to-Revenue is calculated as Enterprise Value divided by its Revenue.

World Wrestling Entertainment's EV-to-Revenue for today is:

EV-to-Revenue=Enterprise Value (Today)/Revenue (TTM)
=8261.033/1337.865
=6.17

World Wrestling Entertainment's current Enterprise Value is $8,261 Mil.
World Wrestling Entertainment's Revenue for the trailing twelve months (TTM) ended in Jun. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $1,338 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


World Wrestling Entertainment Enterprise Value Related Terms

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World Wrestling Entertainment (World Wrestling Entertainment) Business Description

Traded in Other Exchanges
N/A
Address
1241 East Main Street, Stamford, CT, USA, 06902
World Wrestling Entertainment Inc develops and produces television programming, pay-per-view programming, and live wrestling events. Its segments include Media, Live Events, and Consumer Products. The majority of its revenue comes from the Media segment, which includes the production and monetization of long-form and short-form video content across various platforms, including WWE Network, broadcast and pay television, digital and social media, as well as filmed entertainment. The geographical segments are North America, which accounts for the majority of revenue; Europe/Middle East/Africa; Asia Pacific; and Latin America.
Executives
Karen M Mullane officer: Controller & Chief Accting Off C/O ETSY, INC., 117 ADAMS STREET, BROOKLYN NY 11201
Rajan Mehta officer: EVP, Chief Product & Tech Off 1241 EAST MAIN STREET, STAMFORD CT 06902
Suzette Ramirez-carr officer: EVP, Chief Human Resources Off 1241 EAST MAIN STREET, STAMFORD CT 06902
Steve Pamon director 1241 E MAIN ST, STAMFORD CT 06902-3520
Steven R Koonin director 625 WESTPORT PARKWAY, GRAPEVINE TX 76051
Mckenna Michelle director 20 DAVIS DRIVE, BELMONT CA 94002
Nick Khan director, officer: Chief Executive Officer 1241 EAST MAIN STREET, STAMFORD CT 06902
Maurice F Edelson officer: EVP, Chief Legal Officer 1241 EAST MAIN STREET, STAMFORD CT 06902
Dillon Joellen Lyons director BUILDING 4, TRIDENT PLACE, MOSQUITO WAY, HATFIELD, HARTFORDSHIRE X0 AL 109UL
Riddick Frank A Iii officer: President & CFO C/O GRAFTECH INTERNATIONAL LTD, 12900 SNOW ROAD, PARMA OH 44130
Ignace Lahoud director 1241 EAST MAIN STREET, STAMFORD CT 06902
Kevin Dunn officer: Exec Prod. & Chief Glob. Telev 1241 EST MAIN STREET, STAMFORD CT 06902
Elisebeth Collins officer: SVP General Counsel & Corp Sec 1241 EAST MAIN STREET, STAMFORD CT 06902
Bradley Blum officer: EVP, Operations & COS 1241 EAST MAIN STREET, STAMFORD CT 06902
Samira Shah officer: EVP, General Counsel & Corp Se 1241 EAST MAIN STREET, STAMFORD CT 06902