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Pullup Entertainment (XPAR:ALFOC) Cash Conversion Cycle : 43.30 (As of Sep. 2023)


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What is Pullup Entertainment Cash Conversion Cycle?

Cash Conversion Cycle is one of several measures of management effectiveness. It equals Days Sales Outstanding + Days Inventory - Days Payable.

Pullup Entertainment's Days Sales Outstanding for the six months ended in Sep. 2023 was 54.85.
Pullup Entertainment's Days Inventory for the six months ended in Sep. 2023 was 2.37.
Pullup Entertainment's Days Payable for the six months ended in Sep. 2023 was 13.92.
Therefore, Pullup Entertainment's Cash Conversion Cycle (CCC) for the six months ended in Sep. 2023 was 43.30.


Pullup Entertainment Cash Conversion Cycle Historical Data

The historical data trend for Pullup Entertainment's Cash Conversion Cycle can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Pullup Entertainment Cash Conversion Cycle Chart

Pullup Entertainment Annual Data
Trend Dec12 Dec13 Dec14 Dec15 Dec16 Mar19 Mar20 Mar21 Mar22 Mar23
Cash Conversion Cycle
Get a 7-Day Free Trial Premium Member Only Premium Member Only 31.65 25.80 27.33 27.72 28.39

Pullup Entertainment Semi-Annual Data
Jun13 Dec13 Jun14 Dec14 Jun15 Dec15 Jun16 Dec16 Jun17 Sep18 Mar19 Sep19 Mar20 Sep20 Mar21 Sep21 Mar22 Sep22 Mar23 Sep23
Cash Conversion Cycle Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 25.58 27.47 33.22 26.43 43.30

Competitive Comparison of Pullup Entertainment's Cash Conversion Cycle

For the Electronic Gaming & Multimedia subindustry, Pullup Entertainment's Cash Conversion Cycle, along with its competitors' market caps and Cash Conversion Cycle data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Pullup Entertainment's Cash Conversion Cycle Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Pullup Entertainment's Cash Conversion Cycle distribution charts can be found below:

* The bar in red indicates where Pullup Entertainment's Cash Conversion Cycle falls into.



Pullup Entertainment Cash Conversion Cycle Calculation

Cash Conversion Cycle (CCC) measures how fast a company can convert cash on hand into even more cash on hand. This metric looks at the amount of time needed to sell inventory, the amount of time needed to collect receivables and the length of time the company is afforded to pay its bills without incurring penalties.

Cash Conversion Cycle is one of several measures of management effectiveness.

Pullup Entertainment's Cash Conversion Cycle for the fiscal year that ended in Mar. 2023 is calculated as

Cash Conversion Cycle=Days Sales Outstanding +Days Inventory-Days Payable
=38.33+2.57-12.51
=28.39

Pullup Entertainment's Cash Conversion Cycle for the quarter that ended in Sep. 2023 is calculated as:

Cash Conversion Cycle=Days Sales Outstanding+Days Inventory-Days Payable
=54.85+2.37-13.92
=43.30

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Pullup Entertainment  (XPAR:ALFOC) Cash Conversion Cycle Explanation

Generally, the lower this number is, the better for the company. Although it should be combined with other metrics (such as ROE % and ROA %), it can be especially useful for comparing close competitors, because the company with the lowest CCC is often the one with better management.


Be Aware

CCC is most effective with retail-type companies, which have inventories that are sold to customers. Consulting businesses, software companies and insurance companies are all examples of companies for whom this metric is meaningless.

The CCC is one of several tools that can help you evaluate management, especially if it is calculated for several consecutive time periods and for several competitors. Decreasing or steady CCCs are good, while rising ones should motivate you to dig a bit deeper.


Pullup Entertainment Cash Conversion Cycle Related Terms

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Pullup Entertainment (XPAR:ALFOC) Business Description

Traded in Other Exchanges
Address
Parc de Flandres, Le Beauvaisis, Batiment 28, 11 Rue Cambrai, Paris, FRA, 75019
Focus Entertainment is a France-based company involved in the video games industry. It is engaged in publishing interactive video games. The company produces the catalog, Focus, which publishes and distributes original titles, such as Blood Bowl, the strategy games Wargames, Sherlock Holmes, TrackMania, Runaway, Cities XL, Cycling Manager and Farming Simulator, among others.

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