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Roblox (Roblox) Earnings Power Value (EPV) : $-10.64 (As of Mar24)


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What is Roblox Earnings Power Value (EPV)?

As of Mar24, Roblox's earnings power value is $-10.64. *

* GuruFocus does not store EPV value into our database if Average Maintenance CAPEX is 0.

Margin of Safety is N/A.

The basic concept of EPV is that one should value a stock based on the current free cash flow of a company and not on future projections which may, or may not, come true. It is arguably a better way to analyze stocks than Discounted Cash Flow analysis that relies on highly speculative growth assumptions many years into the future. Assumption: Current profitability is sustainable.


Roblox Earnings Power Value (EPV) Historical Data

The historical data trend for Roblox's Earnings Power Value (EPV) can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Roblox Earnings Power Value (EPV) Chart

Roblox Annual Data
Trend Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Earnings Power Value (EPV)
Get a 7-Day Free Trial - - - - -

Roblox Quarterly Data
Dec18 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
Earnings Power Value (EPV) Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - - - - -10.64

Competitive Comparison of Roblox's Earnings Power Value (EPV)

For the Electronic Gaming & Multimedia subindustry, Roblox's Earnings Power Value (EPV), along with its competitors' market caps and Earnings Power Value (EPV) data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Roblox's Earnings Power Value (EPV) Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Roblox's Earnings Power Value (EPV) distribution charts can be found below:

* The bar in red indicates where Roblox's Earnings Power Value (EPV) falls into.



Roblox Earnings Power Value (EPV) Calculation

Earnings Power Value also known as just Earnings Power is a valuation technique popularised by Bruce Greenwald, an authority on value investing at Columbia University. It is arguably a better way to analyze stocks than Discounted Cash Flow analysis that relies on highly speculative growth assumptions many years into the future.

The basic concept of EPV is that one should value a stock based on the current free cash flow of a company and not on future projections which may, or may not, come true. This valuation tool excludes the potential growth that a company may have so that needs to be looked at separately. Since future growth is excluded from the analysis, only the maintenance capital expenditures are subtracted from after-tax EBIT (earnings before interest and taxes) and growth capex is ignored.

Roblox's "Earning Power" Calculation:

Average of Last 20 Quarters Last Quarter
Revenue 1,763
DDA 104
Operating Margin % -31.89
SGA * 25% 83
Tax Rate % 0.45
Maintenance Capex 184
Cash and Cash Equivalents 2,410
Short-Term Debt 123
Long-Term Debt 1,699
Shares Outstanding (Diluted) 635

1. Start with "Earnings" not including accounting adjustments (one-time charges not excluded unless policy has changed). "Earnings" are "Operating Income.

2. Look at average margins over a business/Industry cycle: Average Operating Margin = -31.89%

To normalize margins and eliminate the effects on profitability of valuing the firm at different points in the business cycle, it is usually best to take a long-term average of operating margins. Ideally this would be as long as 10 years and include at least one economic downturn. However, since most of companies do not have as long as 10-year history, here GuruFocus uses the latest 5 years data to do the calculation. To smooth out unusual years but reflect recent developments, we take an average of the 5 year margin.

3. Multiply average margins by sustainable revenues and then adjust for maintenance SGA. This yields "normalized" EBIT:

To be conservative, GuruFocus uses an average of the 5 year revenues as the sustainable revenue.
EPV analysis recognises that part of SG&A expenditure is made to maintain and replace the existing assets, while part is made to grow sales. Since EPV is only interested in what it costs a going concern to maintain its existing asset base, it adds back a percentage of SG&A (between 15% and 50% - this is a matter of judgment and industry knowledge) to make up for the fact that some of this expenditure went to fund growth and shouldn't be accounted for. To start off, we assume 25% for the sake of prudence.
Sustainable Revenue = $1,763 Mil, Average Operating Margin = -31.89%, Average Adjusted SGA = 83,
therefore "Normalized" EBIT = Sustainable Revenue * Average Operating Margin + Average Adjusted SGA = 1,763 * -31.89% +83 = $-479.428554992 Mil.

4. Multiply by one minus Average Tax Rate (NOPAT):

Same as average operating margin calculation, GuruFocus takes an average of the 5 years tax rates.
Average Tax Rate = 0.45%, and "Normalized" EBIT = $-479.428554992 Mil,
therefore After-tax "Normalized" EBIT = "Normalized" EBIT * ( 1 - Average Tax Rate ) = -479.428554992 * ( 1 - 0.45% ) = $-477.29509792229 Mil.

5. Add back Excess Depreciation (after tax at 1/2 average tax rate). This yields "normalized" Earnings:

Excess Depreciation = Average DDA * % of Excess Depreciation (after tax at 1/2 average tax rate) = 104 * 0.5 * 0.45% = $0.231347045 Mil.
"Normalized" Earnings = After-tax "Normalized" EBIT + Excess Depreciation = -477.29509792229 + 0.231347045 = $-477.06375087729 Mil.

6. Adjusted for Maintenance Capital Expenditure:

First, calculate the revenue change regarding to the previous year. If the revenue decreased from the previous year, then the Maintenance Capital Expenditure = Capital Expenditure (positive).
Second, if the revenue increased from the previous year, then calculate the percentage of Net PPE as of corresponding Revenue.
Third, calculate Capital Expenditure (positive) - percentage of Net PPE as of corresponding Revenue * revenue increase.
If [Capital Expenditure (positive) - percentage of Net PPE as of corresponding Revenue * revenue increase] was negative, then the Maintenance Capital Expenditure = Capital Expenditure (positive).
If [Capital Expenditure (positive) - percentage of Net PPE as of corresponding Revenue * revenue increase] was positive, then the Maintenance Capital Expenditure = Capital Expenditure (positive) - percentage of Net PPE as of corresponding Revenue * revenue increase.
Fourth, GuruFocus uses an average of the 5 year maintenance capital expenditures as maintenance CAPEX.
Roblox's Average Maintenance CAPEX = $184 Mil *.
* GuruFocus does not store EPV value into our database if Average Maintenance CAPEX is 0.

7. Investors require a return of "WACC" for the risk they are taking: WACC = 9%

8. Roblox's current cash and cash equivalent = $2,410 Mil.
Roblox's current interest bearing debt = Long-Term Debt & Capital Lease Obligation + Short-Term Debt & Capital Lease Obligation = 1,699 + 123 = $1821.928 Mil.
Roblox's current Shares Outstanding (Diluted Average) = 635 Mil.

Roblox's Earnings Power Value (EPV) for Mar24 is calculated as:

EPV = ( ( Norm. Earnings-Maint. CAPEX *) / WACC + CashandEquiv - Int. Bearing Debt ) / Shares Outstanding (Diluted Average)
= ( ( -477.06375087729 - 184)/ 9%+2,410-1821.928 )/635
=-10.64

Margin of Safety (EPV)=( Earnings Power Value (EPV)-Current Price )/Earnings Power Value (EPV)
=( -10.63569477912-32.67 )/-10.63569477912
= N/A

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* GuruFocus does not store EPV value into our database if Average Maintenance CAPEX is 0.


Roblox  (NYSE:RBLX) Earnings Power Value (EPV) Explanation

Assumption: Current profitability is sustainable.

Earnings power value (EPV) uses a very basic equation which assumes no growth, although it does rely on an assumption about the cost of capital as well as the fact that current earnings are sustainable. It also involves several adjustments to clean up the underlying Earnings figures.


Be Aware

Though using today's earnings in calculating Earnings Power Value, GuruFocus is normalizing these earnings to the business cycle. This eliminates the effects on profitability of valuing the firm at different points in the business cycle. This means that we are considering the average earnings over 5 years.


Roblox Earnings Power Value (EPV) Related Terms

Thank you for viewing the detailed overview of Roblox's Earnings Power Value (EPV) provided by GuruFocus.com. Please click on the following links to see related term pages.


Roblox (Roblox) Business Description

Traded in Other Exchanges
Address
970 Park Place, San Mateo, CA, USA, 94403
Roblox operates an online video game platform that lets young gamers create, develop, and monetize games (or "experiences") for other players. The firm effectively offers its developers a hybrid of a game engine, publishing platform, online hosting and services, marketplace with payment processing, and social network. The platform is a closed garden that Roblox controls, earning revenue in multiple places while benefiting from outsourced game development. Unlike traditional video game publishers, Roblox is more focused on the creation of new tools and monetization techniques for its developers then creating new games or franchises.
Executives
Mark Reinstra officer: Gen. Counsel & Secretary 970 PARK PLACE, SAN MATEO CA 94403
Gregory Baszucki director 970 PARK PLACE, SAN MATEO CA 94403
David Baszucki director, 10 percent owner, officer: President & CEO 970 PARK PLACE, SAN MATEO CA 94403
Amy Marie Rawlings officer: Chief Accounting Officer C/O ZYNGA INC., 699 8TH STREET, SAN FRANCISCO CA 94103
Manuel Bronstein officer: Chief Product Officer 970 PARK PLACE, SUITE 100, SAN MATEO CA 94403
Han Kim 10 percent owner 2882 SAND HILL ROAD, SUITE 100, MENLO PARK CA 94025
Daniel Sturman officer: Chief Technology Officer 970 PARK PLACE, SAN MATEO CA 94403
Barbara Messing officer: CMKtg & People Exper Officer C/O XO GROUP INC., 195 BROADWAY, 25TH FLOOR, NEW YORK NY 10007
Michael Guthrie officer: Chief Financial Officer TRUECAR, INC., 120 BROADWAY, SUITE 200, SANTA MONICA CA 90401
Jason Kilar director 208 S. AKARD ST, DALLAS TX 75202
Craig Donato officer: Chief Business Officer 970 PARK PLACE, SAN MATEO CA 94403
Altos Management Partners Iv Lr Gp, Llc 10 percent owner 2882 SAND HILL ROAD, SUITE 100, MENLO PARK CA 94025
Deepika Gupta officer: Principal Accounting Officer C/O ROBLOX CORPORATION, 970 PARK PLACE, SAN MATEO CA 94403
Brett Tolley officer: Principal Accounting Officer 970 PARK PLACE, SAN MATEO CA 94403
Altos Hybrid 2, L.p. 10 percent owner 2882 SAND HILL ROAD, SUITE 100, MENLO PARK CA 94025

Roblox (Roblox) Headlines

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