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Gamesquare Esports (XCNQ:GSQ) Earnings Power Value (EPV) : C$-0.15 (As of Sep22)


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What is Gamesquare Esports Earnings Power Value (EPV)?

As of Sep22, Gamesquare Esports's earnings power value is C$-0.15. *

* GuruFocus does not store EPV value into our database if Average Maintenance CAPEX is 0.

Margin of Safety is N/A.

The basic concept of EPV is that one should value a stock based on the current free cash flow of a company and not on future projections which may, or may not, come true. It is arguably a better way to analyze stocks than Discounted Cash Flow analysis that relies on highly speculative growth assumptions many years into the future. Assumption: Current profitability is sustainable.


Gamesquare Esports Earnings Power Value (EPV) Historical Data

The historical data trend for Gamesquare Esports's Earnings Power Value (EPV) can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gamesquare Esports Earnings Power Value (EPV) Chart

Gamesquare Esports Annual Data
Trend Dec10 Dec11 Dec12 Dec13 Dec14 Dec15 Dec16 Dec17 Dec18 Dec19
Earnings Power Value (EPV)
Get a 7-Day Free Trial Premium Member Only Premium Member Only -3.43 -4.15 - - -

Gamesquare Esports Quarterly Data
Jun17 Sep17 Dec17 Mar18 Jun18 Sep18 Dec18 Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Feb21 May21 Aug21 Mar22 Jun22 Sep22
Earnings Power Value (EPV) Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - 0.08 -0.02 -0.07 -0.15

Competitive Comparison of Gamesquare Esports's Earnings Power Value (EPV)

For the Entertainment subindustry, Gamesquare Esports's Earnings Power Value (EPV), along with its competitors' market caps and Earnings Power Value (EPV) data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Gamesquare Esports's Earnings Power Value (EPV) Distribution in the Media - Diversified Industry

For the Media - Diversified industry and Communication Services sector, Gamesquare Esports's Earnings Power Value (EPV) distribution charts can be found below:

* The bar in red indicates where Gamesquare Esports's Earnings Power Value (EPV) falls into.



Gamesquare Esports Earnings Power Value (EPV) Calculation

Earnings Power Value also known as just Earnings Power is a valuation technique popularised by Bruce Greenwald, an authority on value investing at Columbia University. It is arguably a better way to analyze stocks than Discounted Cash Flow analysis that relies on highly speculative growth assumptions many years into the future.

The basic concept of EPV is that one should value a stock based on the current free cash flow of a company and not on future projections which may, or may not, come true. This valuation tool excludes the potential growth that a company may have so that needs to be looked at separately. Since future growth is excluded from the analysis, only the maintenance capital expenditures are subtracted from after-tax EBIT (earnings before interest and taxes) and growth capex is ignored.

Gamesquare Esports's "Earning Power" Calculation:

Average of Last 20 Quarters Last Quarter
Revenue 6.61
DDA 1.09
Operating Margin % -93.43
SGA * 25% 2.49
Tax Rate % 0.49
Maintenance Capex 0.07
Cash and Cash Equivalents 5.37
Short-Term Debt 0.44
Long-Term Debt 3.27
Shares Outstanding (Diluted) 272.43

1. Start with "Earnings" not including accounting adjustments (one-time charges not excluded unless policy has changed). "Earnings" are "Operating Income.

2. Look at average margins over a business/Industry cycle: Average Operating Margin = -93.43%

To normalize margins and eliminate the effects on profitability of valuing the firm at different points in the business cycle, it is usually best to take a long-term average of operating margins. Ideally this would be as long as 10 years and include at least one economic downturn. However, since most of companies do not have as long as 10-year history, here GuruFocus uses the latest 5 years data to do the calculation. To smooth out unusual years but reflect recent developments, we take an average of the 5 year margin.

3. Multiply average margins by sustainable revenues and then adjust for maintenance SGA. This yields "normalized" EBIT:

To be conservative, GuruFocus uses an average of the 5 year revenues as the sustainable revenue.
EPV analysis recognises that part of SG&A expenditure is made to maintain and replace the existing assets, while part is made to grow sales. Since EPV is only interested in what it costs a going concern to maintain its existing asset base, it adds back a percentage of SG&A (between 15% and 50% - this is a matter of judgment and industry knowledge) to make up for the fact that some of this expenditure went to fund growth and shouldn't be accounted for. To start off, we assume 25% for the sake of prudence.
Sustainable Revenue = C$6.61 Mil, Average Operating Margin = -93.43%, Average Adjusted SGA = 2.49,
therefore "Normalized" EBIT = Sustainable Revenue * Average Operating Margin + Average Adjusted SGA = 6.61 * -93.43% +2.49 = C$-3.679105176 Mil.

4. Multiply by one minus Average Tax Rate (NOPAT):

Same as average operating margin calculation, GuruFocus takes an average of the 5 years tax rates.
Average Tax Rate = 0.49%, and "Normalized" EBIT = C$-3.679105176 Mil,
therefore After-tax "Normalized" EBIT = "Normalized" EBIT * ( 1 - Average Tax Rate ) = -3.679105176 * ( 1 - 0.49% ) = C$-3.6610407695858 Mil.

5. Add back Excess Depreciation (after tax at 1/2 average tax rate). This yields "normalized" Earnings:

Excess Depreciation = Average DDA * % of Excess Depreciation (after tax at 1/2 average tax rate) = 1.09 * 0.5 * 0.49% = C$0.002678896 Mil.
"Normalized" Earnings = After-tax "Normalized" EBIT + Excess Depreciation = -3.6610407695858 + 0.002678896 = C$-3.6583618735858 Mil.

6. Adjusted for Maintenance Capital Expenditure:

First, calculate the revenue change regarding to the previous year. If the revenue decreased from the previous year, then the Maintenance Capital Expenditure = Capital Expenditure (positive).
Second, if the revenue increased from the previous year, then calculate the percentage of Net PPE as of corresponding Revenue.
Third, calculate Capital Expenditure (positive) - percentage of Net PPE as of corresponding Revenue * revenue increase.
If [Capital Expenditure (positive) - percentage of Net PPE as of corresponding Revenue * revenue increase] was negative, then the Maintenance Capital Expenditure = Capital Expenditure (positive).
If [Capital Expenditure (positive) - percentage of Net PPE as of corresponding Revenue * revenue increase] was positive, then the Maintenance Capital Expenditure = Capital Expenditure (positive) - percentage of Net PPE as of corresponding Revenue * revenue increase.
Fourth, GuruFocus uses an average of the 5 year maintenance capital expenditures as maintenance CAPEX.
Gamesquare Esports's Average Maintenance CAPEX = C$0.07 Mil *.
* GuruFocus does not store EPV value into our database if Average Maintenance CAPEX is 0.

7. Investors require a return of "WACC" for the risk they are taking: WACC = 9%

8. Gamesquare Esports's current cash and cash equivalent = C$5.37 Mil.
Gamesquare Esports's current interest bearing debt = Long-Term Debt & Capital Lease Obligation + Short-Term Debt & Capital Lease Obligation = 3.27 + 0.44 = C$3.704 Mil.
Gamesquare Esports's current Shares Outstanding (Diluted Average) = 272.43 Mil.

Gamesquare Esports's Earnings Power Value (EPV) for Sep22 is calculated as:

EPV = ( ( Norm. Earnings-Maint. CAPEX *) / WACC + CashandEquiv - Int. Bearing Debt ) / Shares Outstanding (Diluted Average)
= ( ( -3.6583618735858 - 0.07)/ 9%+5.37-3.704 )/272.43
=-0.15

Margin of Safety (EPV)=( Earnings Power Value (EPV)-Current Price )/Earnings Power Value (EPV)
=( -0.14577177221565-0.145 )/-0.14577177221565
= N/A

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* GuruFocus does not store EPV value into our database if Average Maintenance CAPEX is 0.


Gamesquare Esports  (XCNQ:GSQ) Earnings Power Value (EPV) Explanation

Assumption: Current profitability is sustainable.

Earnings power value (EPV) uses a very basic equation which assumes no growth, although it does rely on an assumption about the cost of capital as well as the fact that current earnings are sustainable. It also involves several adjustments to clean up the underlying Earnings figures.


Be Aware

Though using today's earnings in calculating Earnings Power Value, GuruFocus is normalizing these earnings to the business cycle. This eliminates the effects on profitability of valuing the firm at different points in the business cycle. This means that we are considering the average earnings over 5 years.


Gamesquare Esports Earnings Power Value (EPV) Related Terms

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Gamesquare Esports (XCNQ:GSQ) Business Description

Traded in Other Exchanges
N/A
Address
150 York Street, Suite 1008, Toronto, ON, CAN, M5H 3S5
Gamesquare Esports Inc is an international esports company. It is seeking to acquire additional assets and entities serving the esports market and, more broadly, in sports and entertainment. The company's acquisition of Code Red, an esports talent agency, provided an initial foothold in Europe through its UK operations.The business is comprised of two operating segments: teams and agency services. The company's teams segment represents its esports teams, which generate revenue through sponsorship, prize, and player-related revenue. The company's agencies generate revenue through talent management, influencer promotional fees, and consulting.

Gamesquare Esports (XCNQ:GSQ) Headlines

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