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Gaming Realms (Gaming Realms) Net-Net Working Capital : $0.03 (As of Dec. 2023)


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What is Gaming Realms Net-Net Working Capital?

In calculating the Net-Net Working Capital (NNWC), Benjamin Graham assumed that a company's accounts receivable is only worth 75% its value, its inventory is only worth 50% of its value, but its liabilities have to be paid in full. In addition, Graham believed that preferred stock belongs on the liability side of the balance sheet, not as part of capital and surplus. This is a conservative way of estimating the company's value.

Gaming Realms's Net-Net Working Capital for the quarter that ended in Dec. 2023 was $0.03.

The industry rank for Gaming Realms's Net-Net Working Capital or its related term are showing as below:

PSDMF's Price-to-Net-Net-Working-Capital is ranked worse than
63.73% of 204 companies
in the Travel & Leisure industry
Industry Median: 7.78 vs PSDMF: 11.38

Gaming Realms Net-Net Working Capital Historical Data

The historical data trend for Gaming Realms's Net-Net Working Capital can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gaming Realms Net-Net Working Capital Chart

Gaming Realms Annual Data
Trend Sep13 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Net-Net Working Capital
Get a 7-Day Free Trial Premium Member Only Premium Member Only -0.02 -0.02 -0.01 0.01 0.03

Gaming Realms Semi-Annual Data
Mar14 Sep14 Jun15 Dec15 Jun16 Dec16 Jun17 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23
Net-Net Working Capital Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -0.01 - 0.01 0.01 0.03

Competitive Comparison of Gaming Realms's Net-Net Working Capital

For the Gambling subindustry, Gaming Realms's Price-to-Net-Net-Working-Capital, along with its competitors' market caps and Price-to-Net-Net-Working-Capital data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Gaming Realms's Price-to-Net-Net-Working-Capital Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, Gaming Realms's Price-to-Net-Net-Working-Capital distribution charts can be found below:

* The bar in red indicates where Gaming Realms's Price-to-Net-Net-Working-Capital falls into.



Gaming Realms Net-Net Working Capital Calculation

Gaming Realms's Net-Net Working Capital (NNWC) per share for the fiscal year that ended in Dec. 2023 is calculated as

Net-Net Working Capital(A: Dec. 2023 )
=(Cash, Cash Equivalents, Marketable Securities+0.75 * Accounts Receivable+0.5 * Total Inventories-Total Liabilities
-Preferred Stock-Minority Interest)/Shares Outstanding (EOP)
=(9.437+0.75 * 6.406+0.5 * 0-4.796
-0-0)/293.668
=0.03

Gaming Realms's Net-Net Working Capital (NNWC) per share for the quarter that ended in Dec. 2023 is calculated as

Net-Net Working Capital(Q: Dec. 2023 )
=(Cash, Cash Equivalents, Marketable Securities+0.75 * Accounts Receivable+0.5 * Total Inventories-Total Liabilities
-Preferred Stock-Minority Interest)/Shares Outstanding (EOP)
=(9.437+0.75 * 6.406+0.5 * 0-4.796
-0-0)/293.668
=0.03

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

In calculating the Net-Net Working Capital (NNWC), Benjamin Graham assumed that a company's accounts receivable is only worth 75% its value, its inventory is only worth 50% of its value, but its liabilities have to be paid in full.

In addition, Graham believed that preferred stock belongs on the liability side of the balance sheet, not as part of capital and surplus. In "Security Analysis", preferred stock is dubbed "an imperfect creditorship position" that is best placed on the balance sheet alongside funded debt.

This is a conservative way of estimating the company's value.


Gaming Realms  (OTCPK:PSDMF) Net-Net Working Capital Explanation

One research study, covering the years 1970 through 1983 showed that portfolios picked at the beginning of each year, and held for one year, returned 29.4 percent, on average, over the 13-year period, compared to 11.5 percent for the S&P 500 Index. Other studies of Graham's strategy produced similar results.

Benjamin Graham looked for companies whose market values were less than two-thirds of their net-net value. They are collected under our Net-Net screener.


Gaming Realms Net-Net Working Capital Related Terms

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Gaming Realms (Gaming Realms) Business Description

Traded in Other Exchanges
Address
Two Valentine Place, London, GBR, SE1 8QH
Gaming Realms PLC is a gaming company. It develops, publishes and licenses next-generation mobile gaming content. The company creates and publishes real money and social games for mobile, with operations in the UK, the U.S and Canada. The group has two continuing reportable operating segments Licensing - brand and content licensing to partners in Europe and the U.S, and Social Publishing - providing freemium games to the U.S and Europe. The company's geographical segment includes the UK, including Channel Islands, the U.S and Rest of the world. It generates the majority of its revenue from Social Publishing segment.

Gaming Realms (Gaming Realms) Headlines

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