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Gameloft SE (Gameloft SE) Receivables Turnover : 1.85 (As of Dec. 2015)


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What is Gameloft SE Receivables Turnover?

The Receivables Turnover ratio measures the number of times a company collects its average accounts receivable balance. It is calculated as Revenue divided by average Accounts Receivable. An efficient company has a higher accounts receivable turnover ratio while an inefficient company has a lower ratio. Gameloft SE's Revenue for the six months ended in Dec. 2015 was $140.2 Mil. Gameloft SE's average Accounts Receivable for the six months ended in Dec. 2015 was $75.8 Mil. Hence, Gameloft SE's Receivables Turnover for the six months ended in Dec. 2015 was 1.85.


Gameloft SE Receivables Turnover Historical Data

The historical data trend for Gameloft SE's Receivables Turnover can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gameloft SE Receivables Turnover Chart

Gameloft SE Annual Data
Trend Dec06 Dec07 Dec08 Dec09 Dec10 Dec11 Dec12 Dec13 Dec14 Dec15
Receivables Turnover
Get a 7-Day Free Trial Premium Member Only Premium Member Only 3.54 4.11 3.71 3.40 3.67

Gameloft SE Semi-Annual Data
Dec06 Dec07 Dec08 Jun09 Dec09 Jun10 Dec10 Jun11 Dec11 Jun12 Dec12 Jun13 Dec13 Jun14 Dec14 Jun15 Dec15
Receivables Turnover Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 2.03 1.83 1.81 1.82 1.85

Competitive Comparison of Gameloft SE's Receivables Turnover

For the Electronic Gaming & Multimedia subindustry, Gameloft SE's Receivables Turnover, along with its competitors' market caps and Receivables Turnover data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Gameloft SE's Receivables Turnover Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Gameloft SE's Receivables Turnover distribution charts can be found below:

* The bar in red indicates where Gameloft SE's Receivables Turnover falls into.



Gameloft SE Receivables Turnover Calculation

Receivables Turnover measures the number of times a company collects its average accounts receivable balance.

Gameloft SE's Receivables Turnover for the fiscal year that ended in Dec. 2015 is calculated as

Receivables Turnover (A: Dec. 2015 )
=Revenue / Average Total Inventories
=Revenue (A: Dec. 2015 ) / ((Accounts Receivable (A: Dec. 2014 ) + Accounts Receivable (A: Dec. 2015 )) / count )
=279.058 / ((78.809 + 73.38) / 2 )
=279.058 / 76.0945
=3.67

Gameloft SE's Receivables Turnover for the quarter that ended in Dec. 2015 is calculated as

Receivables Turnover (Q: Dec. 2015 )
=Revenue / Average Total Inventories
=Revenue (Q: Dec. 2015 ) / ((Accounts Receivable (Q: Jun. 2015 ) + Accounts Receivable (Q: Dec. 2015 )) / count )
=140.239 / ((78.167 + 73.38) / 2 )
=140.239 / 75.7735
=1.85

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Gameloft SE  (OTCPK:GLOFY) Receivables Turnover Explanation

An efficient company has a higher accounts receivable turnover ratio while an inefficient company has a lower ratio. This metric is commonly used to compare companies within the same industry to check whether they are on par with their competitors.


Gameloft SE Receivables Turnover Related Terms

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Gameloft SE (Gameloft SE) Business Description

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Gameloft SE is a European company founded on 1st December 1999. The Company creates and publishes downloadable video games for mobile telephones, smartphones, touch tablets, set-top boxes, and Smart TVs. The Company develops all of its games in-house in its production studios and has its own portfolio of original properties with established franchises, such as Real Football, Asphalt, Modern Combat, Dungeon Hunter, Gangstar and Order & Chaos. On feature phones, smartphones and touch tablets, the Company has three main distribution networks for its games: telephone manufacturers, telecom operators, and its own distribution platform. The telephone manufacturers that are currently the Company's customers and partners are Nokia, Samsung, Apple, LG, ZTE, Motorola, RIM, Huawei, etc. The Company's games are distributed by more than 200 telecom operators in over 100 countries worldwide. Mobile and tablet games can also be downloaded directly from the various Company's portals.

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