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VR Factory Games (WAR:VRF) E10 : zł-0.14 (As of Mar. 2024)


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What is VR Factory Games E10?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller P/E calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years.

VR Factory Games's adjusted earnings per share data for the three months ended in Mar. 2024 was zł-0.017. Add all the adjusted EPS for the past 10 years together and divide 10 will get our e10, which is zł-0.14 for the trailing ten years ended in Mar. 2024.

Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the E10 growth rate using E10 data.

As of today (2024-05-29), VR Factory Games's current stock price is zł0.37. VR Factory Games's E10 for the quarter that ended in Mar. 2024 was zł-0.14. VR Factory Games's Shiller PE Ratio of today is .


VR Factory Games E10 Historical Data

The historical data trend for VR Factory Games's E10 can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

VR Factory Games E10 Chart

VR Factory Games Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
E10
Get a 7-Day Free Trial Premium Member Only Premium Member Only - - -0.14 -0.18 -0.17

VR Factory Games Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
E10 Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -0.19 -0.20 -0.19 -0.17 -0.14

Competitive Comparison of VR Factory Games's E10

For the Electronic Gaming & Multimedia subindustry, VR Factory Games's Shiller PE Ratio, along with its competitors' market caps and Shiller PE Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


VR Factory Games's Shiller PE Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, VR Factory Games's Shiller PE Ratio distribution charts can be found below:

* The bar in red indicates where VR Factory Games's Shiller PE Ratio falls into.



VR Factory Games E10 Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller P/E calculation. When we calculate the today's Shiller P/E ratio of a stock, we use today's price divided by E10.

What is E10? How do we calculate E10?

E10 is the average of the inflation adjusted earnings of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the E10 of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the earnings from 2001 through 2010.

We adjusted the earnings of 2001 earnings data with the total inflation from 2001 through 2010 to the equivalent earnings in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart earned $1 a share in 2001, then the 2001's equivalent earnings in 2010 is $1.4 a share. If Wal-Mart earns $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 earnings in 2010 is $1.35. So on and so forth, you get the equivalent earnings of past 10 years. Then you add them together and divided the sum by 10 to get E10.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, VR Factory Games's adjusted earnings per share data for the three months ended in Mar. 2024 was:

Adj_EPS= Earnings per Share (Diluted) /CPI of Mar. 2024 (Change)*Current CPI (Mar. 2024)
=-0.017/149.0435*149.0435
=-0.017

Current CPI (Mar. 2024) = 149.0435.

VR Factory Games Quarterly Data

per share eps CPI Adj_EPS
201406 0.046 101.180 0.068
201409 0.014 100.611 0.021
201412 0.199 100.122 0.296
201503 0.001 100.041 0.001
201506 -0.396 100.448 -0.588
201509 -0.081 99.634 -0.121
201512 0.069 99.471 0.103
201603 -0.058 98.983 -0.087
201606 -0.122 99.552 -0.183
201609 -0.042 99.064 -0.063
201612 -0.049 100.366 -0.073
201703 -0.090 101.018 -0.133
201706 -0.015 101.180 -0.022
201709 -0.042 101.343 -0.062
201712 -0.035 102.564 -0.051
201803 -0.027 102.564 -0.039
201806 -0.029 103.378 -0.042
201809 -0.018 103.378 -0.026
201812 -0.022 103.785 -0.032
201903 0.005 104.274 0.007
201906 -0.008 105.983 -0.011
201909 -0.021 105.983 -0.030
201912 -0.081 107.123 -0.113
202003 -0.022 109.076 -0.030
202006 -0.009 109.402 -0.012
202009 -0.019 109.320 -0.026
202012 -0.037 109.565 -0.050
202103 -0.016 112.658 -0.021
202106 -0.005 113.960 -0.007
202109 0.025 115.588 0.032
202112 -0.009 119.088 -0.011
202203 -0.021 125.031 -0.025
202206 -0.010 131.705 -0.011
202209 -0.014 135.531 -0.015
202212 -0.019 139.113 -0.020
202303 -0.012 145.950 -0.012
202306 -0.005 147.009 -0.005
202309 -0.004 146.113 -0.004
202312 -0.017 147.741 -0.017
202403 -0.017 149.044 -0.017

Add all the adjusted EPS together and divide 10 will get our e10.


VR Factory Games  (WAR:VRF) E10 Explanation

If a company grows much fast than inflation, E10 may underestimate the company's earnings power. Shiller PE Ratio can seem to be too high even the actual P/E is low.

For the Shiller P/E, the earnings of the past 10 years are inflation-adjusted and averaged. The result is used for P/E calculation. Since it looks at the average over the last 10 years, the Shiller P/E is also called PE10.

The Shiller P/E was first used by professor Robert Shiller to measure the valuation of the overall market. The same calculation is applied here to individual companies.


Be Aware

Shiller PE Ratio works better for cyclical companies. It gives you a better idea on the company's real earnings power.


VR Factory Games E10 Related Terms

Thank you for viewing the detailed overview of VR Factory Games's E10 provided by GuruFocus.com. Please click on the following links to see related term pages.


VR Factory Games (WAR:VRF) Business Description

Traded in Other Exchanges
N/A
Address
ul. Rakowiecka, 34/5, Warsaw, POL, 02-532
VR Factory Games SA specializes in creating business applications and games using virtual and augmented reality technology. Its games include Horror Bar VR, Bartender VR Simulation, Space Camp, Desert Dream, and Guns and Notes among others.

VR Factory Games (WAR:VRF) Headlines

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