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Entertainment Gaming Asia (Entertainment Gaming Asia) 3-Year Revenue Growth Rate : 0.00% (As of Mar. 2017)


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What is Entertainment Gaming Asia 3-Year Revenue Growth Rate?

Entertainment Gaming Asia's Revenue per Share for the three months ended in Mar. 2017 was $0.03.

Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the average Revenue per Share growth rate.


Competitive Comparison of Entertainment Gaming Asia's 3-Year Revenue Growth Rate

For the Gambling subindustry, Entertainment Gaming Asia's 3-Year Revenue Growth Rate, along with its competitors' market caps and 3-Year Revenue Growth Rate data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Entertainment Gaming Asia's 3-Year Revenue Growth Rate Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, Entertainment Gaming Asia's 3-Year Revenue Growth Rate distribution charts can be found below:

* The bar in red indicates where Entertainment Gaming Asia's 3-Year Revenue Growth Rate falls into.



Entertainment Gaming Asia 3-Year Revenue Growth Rate Calculation

This is the 3-year average growth rate of Revenue per Share. The growth rate is calculated using exponential compounding based on the latest four year annual data.

Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the average Revenue per Share growth rate.


Entertainment Gaming Asia  (NAS:EGT) 3-Year Revenue Growth Rate Explanation

Revenue per Share is the amount of Revenue per outstanding share of the company's stock.

Revenue is income that a company receives from its normal business activities, usually from the sale of goods and services to customers. Revenue is often referred to as the "top line" due to its position on the income statement at the very top. Revenue per share growth rate is used in calculating Predictability Rank, companies with more consistent revenue and earnings growth are ranked high with predictability.


Entertainment Gaming Asia 3-Year Revenue Growth Rate Related Terms

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Entertainment Gaming Asia (Entertainment Gaming Asia) Business Description

Traded in Other Exchanges
N/A
Address
Entertainment Gaming Asia Inc.
Executives
Vincent L Divito director 329 DOLPHIN LANE, WEST BABYLON NY 11704
Kanhee Anthony Tyen director 27B, PO GARDON, 9 BREWIN PATH, HONG KONG K3 --
Robert L Miodunski director 6601 S BERMUDA RD, LAS VEGAS NV 89119
Mark Newburg other: Employee 6830 SPENCER STREET, LAS VEGAS NV 89119
Arnaldo Arnie Galassi other: Employee 6600 AMELIA EARHART CT., LAS VEGAS NV 89119

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