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Skullcandy (Skullcandy) Revenue : $265.7 Mil (TTM As of Jun. 2016)


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What is Skullcandy Revenue?

Skullcandy's revenue for the three months ended in Jun. 2016 was $57.3 Mil. Its revenue for the trailing twelve months (TTM) ended in Jun. 2016 was $265.7 Mil. Skullcandy's Revenue per Share for the three months ended in Jun. 2016 was $2.00. Its Revenue per Share for the trailing twelve months (TTM) ended in Jun. 2016 was $9.25.

Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get other companies' revenue growth rate using Revenue per Share data.


Skullcandy Revenue Historical Data

The historical data trend for Skullcandy's Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Skullcandy Revenue Chart

Skullcandy Annual Data
Trend Dec08 Dec09 Dec10 Dec11 Dec12 Dec13 Dec14 Dec15
Revenue
Get a 7-Day Free Trial 232.47 297.69 210.09 247.81 266.32

Skullcandy Quarterly Data
Sep11 Dec11 Mar12 Jun12 Sep12 Dec12 Mar13 Jun13 Sep13 Dec13 Mar14 Jun14 Sep14 Dec14 Mar15 Jun15 Sep15 Dec15 Mar16 Jun16
Revenue Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 57.39 67.17 94.96 46.29 57.28

Competitive Comparison of Skullcandy's Revenue

For the Consumer Electronics subindustry, Skullcandy's Revenue, along with its competitors' market caps and Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Skullcandy's Revenue Distribution in the Hardware Industry

For the Hardware industry and Technology sector, Skullcandy's Revenue distribution charts can be found below:

* The bar in red indicates where Skullcandy's Revenue falls into.



Skullcandy Revenue Calculation

Also referred as sales, revenue is income that a company receives from its normal business activities, usually from the sale of goods and services to customers. Revenue is often referred to as the "top line" due to its position on the income statement at the very top.

Revenue for the trailing twelve months (TTM) ended in Jun. 2016 adds up the quarterly data reported by the company within the most recent 12 months, which was $265.7 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Skullcandy  (NAS:SKUL) Revenue Explanation

In ranking the predictability, companies with more consistent revenue and earnings growth are ranked high with predictability.

Peter Lynch categorized companies according to their revenue growth:


Slow Grower: Inflation < 10-Year Revenue Growth Rate < 10%:
Stalwart: 10% < 10-Year Revenue Growth Rate < 20%:
Fast Grower: 10-Year Revenue Growth Rate > 20%:

His favorite companies are stalwart, those growing between 10-20% a year.

Companies in cyclical industries may see their revenue fluctuate wildly in good years and bad years.


Be Aware

Revenue can be manipulated by changing the way how revenue is booked. Companies may book sales before the payment is received, or before the revenue is fully earned. These will be added to balance sheet items such as account payable or account receivables.


Skullcandy Revenue Related Terms

Thank you for viewing the detailed overview of Skullcandy's Revenue provided by GuruFocus.com. Please click on the following links to see related term pages.


Skullcandy (Skullcandy) Business Description

Traded in Other Exchanges
N/A
Address
Skullcandy Inc was incorporated in Delaware in 2003. The Company designs, markets and distributes audio and gaming headphones, earbuds, speakers and other accessories under the Skullcandy, and Astro Gaming. The Company's products are sold and distributed through a variety of channels in the U.S. and approximately 80 countries. The Company offers complementary audio products and categories such as sports performance, women's and wireless offerings, as well as partnerships with manufacturers to license the Company's brand and enhance audio quality. The Company distributes headphones and audio products to specialty retailers focused on action sports and the youth lifestyle with hundreds of independent snow, skate and surf retailers. The Company has expanded distribution to consumer electronics, sporting goods, mobile phone and big box retailers such as Best Buy, Dick's Sporting Goods, Fred Meyer, Target and Wal-Mart. The Company also produces and markets gaming headphones. The Company manages its business in two operating segments which are comprised of Domestic and International. The Company's operating segments and reporting segments are the same. The Domestic segment consists of Skullcandy and Astro Gaming product sales to customers in the United States. The Domestic segment also includes the majority of general corporate overhead and related costs which are not allocated to the International segment. The International segment includes Skullcandy product sales to customers in Europe, Asia, Canada, Mexico, through the Company's joint venture, and all other geographic areas outside the United States that are served by the Company's International operations. The Company operates exclusively in the consumer products category in which the Company develops and distributes headphones and other audio products. The Company competes with Sony, Bose, LG, Turtle Beach and Apple.
Executives
D Scott Olivet director 3231 SE SIXTH AVENUE, TOPEKA KS 66607
Douglas P Collier director 1740 MONROVIA AVENUE, COSTA MESA CA 92627
Jeff Kearl director C/O SKULLCANDY, INC., 1441 WEST UTE BLVD., SUITE 250, PARK CITY UT 84908
Mitch Edwards officer: CFO AND GENERAL COUNSEL 123 EAST 200 NORTH, ALPINE UT 84004
David Oddi 10 percent owner
Goode Partners Consumer Fund I L P 10 percent owner 667 MADISON AVE 21ST FL, NEW YORK NY 10021
Goode Investors I Llc 10 percent owner C/O GOODE PARTNERS, LLC, 767 THIRD AVENUE, NEW YORK NY 10017
Jose Jr Ferreira 10 percent owner C/O NU SKIN ENTERPRISES INC, 75 WEST CENTER ST, PROVO UT 84601

Skullcandy (Skullcandy) Headlines

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