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Skullcandy (Skullcandy) COGS-to-Revenue : 0.59 (As of Jun. 2016)


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What is Skullcandy COGS-to-Revenue?

Skullcandy's Cost of Goods Sold for the three months ended in Jun. 2016 was $33.7 Mil. Its Revenue for the three months ended in Jun. 2016 was $57.3 Mil.

Skullcandy's COGS to Revenue for the three months ended in Jun. 2016 was 0.59.

Cost of Goods Sold is directly linked to profitability of the company through Gross Margin. Skullcandy's Gross Margin % for the three months ended in Jun. 2016 was 41.12%.


Skullcandy COGS-to-Revenue Historical Data

The historical data trend for Skullcandy's COGS-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Skullcandy COGS-to-Revenue Chart

Skullcandy Annual Data
Trend Dec08 Dec09 Dec10 Dec11 Dec12 Dec13 Dec14 Dec15
COGS-to-Revenue
Get a 7-Day Free Trial 0.50 0.53 0.56 0.55 0.59

Skullcandy Quarterly Data
Sep11 Dec11 Mar12 Jun12 Sep12 Dec12 Mar13 Jun13 Sep13 Dec13 Mar14 Jun14 Sep14 Dec14 Mar15 Jun15 Sep15 Dec15 Mar16 Jun16
COGS-to-Revenue Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.57 0.59 0.59 0.62 0.59

Skullcandy COGS-to-Revenue Calculation

Skullcandy's COGS to Revenue for the fiscal year that ended in Dec. 2015 is calculated as

COGS to Revenue=Cost of Goods Sold / Revenue
=156.441 / 266.316
=0.59

Skullcandy's COGS to Revenue for the quarter that ended in Jun. 2016 is calculated as

COGS to Revenue=Cost of Goods Sold / Revenue
=33.727 / 57.282
=0.59

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Skullcandy  (NAS:SKUL) COGS-to-Revenue Explanation

Cost of Goods Sold is directly linked to profitability of the company through Gross Margin.

Skullcandy's Gross Margin % for the three months ended in Jun. 2016 is calculated as:

Gross Margin %=1 - COGS to Revenue
=1 - Cost of Goods Sold / Revenue
=1 - 33.727 / 57.282
=41.12 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

A company that has a moat can usually maintain or even expand their Gross Margin. A company can increase its Gross Margin in two ways. It can increase the prices of the goods it sells and keeps its Cost of Goods Sold unchanged. Or it can keep the sales price unchanged and squeeze its suppliers to reduce the Cost of Goods Sold. Warren Buffett believes businesses with the power to raise prices have moats.


Skullcandy COGS-to-Revenue Related Terms

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Skullcandy (Skullcandy) Business Description

Traded in Other Exchanges
N/A
Address
Skullcandy Inc was incorporated in Delaware in 2003. The Company designs, markets and distributes audio and gaming headphones, earbuds, speakers and other accessories under the Skullcandy, and Astro Gaming. The Company's products are sold and distributed through a variety of channels in the U.S. and approximately 80 countries. The Company offers complementary audio products and categories such as sports performance, women's and wireless offerings, as well as partnerships with manufacturers to license the Company's brand and enhance audio quality. The Company distributes headphones and audio products to specialty retailers focused on action sports and the youth lifestyle with hundreds of independent snow, skate and surf retailers. The Company has expanded distribution to consumer electronics, sporting goods, mobile phone and big box retailers such as Best Buy, Dick's Sporting Goods, Fred Meyer, Target and Wal-Mart. The Company also produces and markets gaming headphones. The Company manages its business in two operating segments which are comprised of Domestic and International. The Company's operating segments and reporting segments are the same. The Domestic segment consists of Skullcandy and Astro Gaming product sales to customers in the United States. The Domestic segment also includes the majority of general corporate overhead and related costs which are not allocated to the International segment. The International segment includes Skullcandy product sales to customers in Europe, Asia, Canada, Mexico, through the Company's joint venture, and all other geographic areas outside the United States that are served by the Company's International operations. The Company operates exclusively in the consumer products category in which the Company develops and distributes headphones and other audio products. The Company competes with Sony, Bose, LG, Turtle Beach and Apple.
Executives
D Scott Olivet director 3231 SE SIXTH AVENUE, TOPEKA KS 66607
Douglas P Collier director 1740 MONROVIA AVENUE, COSTA MESA CA 92627
Jeff Kearl director C/O SKULLCANDY, INC., 1441 WEST UTE BLVD., SUITE 250, PARK CITY UT 84908
Mitch Edwards officer: CFO AND GENERAL COUNSEL 123 EAST 200 NORTH, ALPINE UT 84004
David Oddi 10 percent owner
Goode Partners Consumer Fund I L P 10 percent owner 667 MADISON AVE 21ST FL, NEW YORK NY 10021
Goode Investors I Llc 10 percent owner C/O GOODE PARTNERS, LLC, 767 THIRD AVENUE, NEW YORK NY 10017
Jose Jr Ferreira 10 percent owner C/O NU SKIN ENTERPRISES INC, 75 WEST CENTER ST, PROVO UT 84601

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