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Gamania Digital Entertainment Co (ROCO:6180) Cyclically Adjusted Revenue per Share : NT$71.98 (As of Mar. 2024)


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What is Gamania Digital Entertainment Co Cyclically Adjusted Revenue per Share?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

Gamania Digital Entertainment Co's adjusted revenue per share for the three months ended in Mar. 2024 was NT$18.833. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is NT$71.98 for the trailing ten years ended in Mar. 2024.

During the past 12 months, Gamania Digital Entertainment Co's average Cyclically Adjusted Revenue Growth Rate was -0.40% per year. During the past 3 years, the average Cyclically Adjusted Revenue Growth Rate was 5.70% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

During the past 13 years, the highest 3-Year average Cyclically Adjusted Revenue Growth Rate of Gamania Digital Entertainment Co was 6.60% per year. The lowest was 5.70% per year. And the median was 6.15% per year.

As of today (2024-05-15), Gamania Digital Entertainment Co's current stock price is NT$84.20. Gamania Digital Entertainment Co's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2024 was NT$71.98. Gamania Digital Entertainment Co's Cyclically Adjusted PS Ratio of today is 1.17.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Gamania Digital Entertainment Co was 1.27. The lowest was 0.71. And the median was 1.01.


Gamania Digital Entertainment Co Cyclically Adjusted Revenue per Share Historical Data

The historical data trend for Gamania Digital Entertainment Co's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gamania Digital Entertainment Co Cyclically Adjusted Revenue per Share Chart

Gamania Digital Entertainment Co Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Cyclically Adjusted Revenue per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 58.75 61.06 66.23 71.08 72.13

Gamania Digital Entertainment Co Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
Cyclically Adjusted Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 72.30 72.62 72.94 72.13 71.98

Competitive Comparison of Gamania Digital Entertainment Co's Cyclically Adjusted Revenue per Share

For the Electronic Gaming & Multimedia subindustry, Gamania Digital Entertainment Co's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Gamania Digital Entertainment Co's Cyclically Adjusted PS Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Gamania Digital Entertainment Co's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Gamania Digital Entertainment Co's Cyclically Adjusted PS Ratio falls into.



Gamania Digital Entertainment Co Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Gamania Digital Entertainment Co's adjusted Revenue per Share data for the three months ended in Mar. 2024 was:

Adj_RevenuePerShare= Revenue per Share /CPI of Mar. 2024 (Change)*Current CPI (Mar. 2024)
=18.833/129.4194*129.4194
=18.833

Current CPI (Mar. 2024) = 129.4194.

Gamania Digital Entertainment Co Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201406 15.127 100.560 19.468
201409 14.083 100.428 18.148
201412 14.248 99.070 18.613
201503 15.371 99.621 19.969
201506 13.544 100.684 17.409
201509 16.217 100.392 20.906
201512 14.427 99.792 18.710
201603 14.617 100.470 18.829
201606 12.566 101.688 15.993
201609 13.444 101.861 17.081
201612 13.095 101.863 16.638
201703 12.619 102.862 15.877
201706 10.252 103.349 12.838
201709 12.160 104.136 15.112
201712 17.048 104.011 21.213
201803 28.648 105.290 35.213
201806 20.547 106.317 25.012
201809 19.152 106.507 23.272
201812 15.194 105.998 18.551
201903 16.616 107.251 20.051
201906 12.333 108.070 14.769
201909 13.652 108.329 16.310
201912 13.411 108.420 16.009
202003 17.691 108.902 21.024
202006 14.641 108.767 17.421
202009 14.927 109.815 17.592
202012 12.015 109.897 14.149
202103 17.471 111.754 20.233
202106 13.604 114.631 15.359
202109 19.884 115.734 22.235
202112 13.074 117.630 14.384
202203 19.088 121.301 20.366
202206 13.687 125.017 14.169
202209 19.050 125.227 19.688
202212 12.198 125.222 12.607
202303 17.082 127.348 17.360
202306 11.809 128.729 11.872
202309 15.188 129.860 15.137
202312 11.390 129.419 11.390
202403 18.833 129.419 18.833

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.


Gamania Digital Entertainment Co  (ROCO:6180) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

Gamania Digital Entertainment Co's Cyclically Adjusted PS Ratio of today is calculated as

Cyclically Adjusted PS Ratio=Share Price/Cyclically Adjusted Revenue per Share
=84.20/71.98
=1.17

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Gamania Digital Entertainment Co was 1.27. The lowest was 0.71. And the median was 1.01.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


Gamania Digital Entertainment Co Cyclically Adjusted Revenue per Share Related Terms

Thank you for viewing the detailed overview of Gamania Digital Entertainment Co's Cyclically Adjusted Revenue per Share provided by GuruFocus.com. Please click on the following links to see related term pages.


Gamania Digital Entertainment Co (ROCO:6180) Business Description

Traded in Other Exchanges
N/A
Address
No.111, Ruihu Street, Neihu District, Taipei, TWN, 11494
Gamania Digital Entertainment Co Ltd is engaged in developing software for online games, multi-platform digital content, animation, and all forms of digital entertainment. The company's digital entertainment platform beanfun offers a great variety of game genres. The majority of the revenue is generated from online and mobile games. The company operates in Taiwan, Asia, and other countries, out of which Taiwan accounts for the majority of the revenue.

Gamania Digital Entertainment Co (ROCO:6180) Headlines

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