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International Game Technology (FRA:IGT) Inventory Turnover : 2.74 (As of Dec. 2014)


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What is International Game Technology Inventory Turnover?

Inventory Turnover measures how fast the company turns over its inventory within a year. It is calculated as Cost of Goods Sold divided by Total Inventories. International Game Technology's Cost of Goods Sold for the three months ended in Dec. 2014 was €156 Mil. International Game Technology's Average Total Inventories for the quarter that ended in Dec. 2014 was €57 Mil. International Game Technology's Inventory Turnover for the quarter that ended in Dec. 2014 was 2.74.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. International Game Technology's Days Inventory for the three months ended in Dec. 2014 was 33.31.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. International Game Technology's Inventory-to-Revenue for the quarter that ended in Dec. 2014 was 0.16.


International Game Technology Inventory Turnover Historical Data

The historical data trend for International Game Technology's Inventory Turnover can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

International Game Technology Inventory Turnover Chart

International Game Technology Annual Data
Trend Sep05 Sep06 Sep07 Sep08 Sep09 Sep10 Sep11 Sep12 Sep13 Sep14
Inventory Turnover
Get a 7-Day Free Trial Premium Member Only Premium Member Only 6.93 9.33 11.32 10.70 10.66

International Game Technology Quarterly Data
Mar10 Jun10 Sep10 Dec10 Mar11 Jun11 Sep11 Dec11 Mar12 Jun12 Sep12 Dec12 Mar13 Jun13 Sep13 Dec13 Mar14 Jun14 Sep14 Dec14
Inventory Turnover Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 2.77 2.91 2.23 2.68 2.74

International Game Technology Inventory Turnover Calculation

International Game Technology's Inventory Turnover for the fiscal year that ended in Sep. 2014 is calculated as

Inventory Turnover (A: Sep. 2014 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (A: Sep. 2014 ) / ((Total Inventories (A: Sep. 2013 ) + Total Inventories (A: Sep. 2014 )) / count )
=654.556 / ((67.395 + 55.406) / 2 )
=654.556 / 61.4005
=10.66

International Game Technology's Inventory Turnover for the quarter that ended in Dec. 2014 is calculated as

Inventory Turnover (Q: Dec. 2014 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (Q: Dec. 2014 ) / ((Total Inventories (Q: Sep. 2014 ) + Total Inventories (Q: Dec. 2014 )) / count )
=155.875 / ((55.406 + 58.392) / 2 )
=155.875 / 56.899
=2.74

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


International Game Technology  (FRA:IGT) Inventory Turnover Explanation

Inventory Turnover measures how fast the company turns over its inventory within a year. A higher Inventory Turnover means the company has light inventory. Therefore the company spends less money on storage, write downs, and obsolete inventory. If the inventory is too light, it may affect sales because the company may not have enough to meet demand.

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

International Game Technology's Days Inventory for the three months ended in Dec. 2014 is calculated as:

Days Inventory =Average Total Inventories (Q: Dec. 2014 )/Cost of Goods Sold (Q: Dec. 2014 )*Days in Period
=56.899/155.875*365 / 4
=33.31

2. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

International Game Technology's Inventory to Revenue for the quarter that ended in Dec. 2014 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Dec. 2014 ) / Revenue (Q: Dec. 2014 )
=56.899 / 365.437
=0.16

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Usually retailers pile up their inventories at holiday seasons to meet the stronger demand. Therefore, the inventory of a particular quarter of a year should not be used to calculate Inventory Turnover. An average inventory is a better indication.


International Game Technology Inventory Turnover Related Terms

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International Game Technology (FRA:IGT) Business Description

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Address
Website
International Game Technology was incorporated in Nevada in December 1980. It is a gaming Company specializing in the design, development, manufacture, and marketing of casino-style gaming equipment, systems technology, and game content across multiple platforms land-based, online real-money and social gaming. The Company manages operations in two geographic segments namely North America and International. North America consists of operations in the US and Canada and International encompasses its efforts in all other jurisdictions. The Company has two revenue streams within each business segment gaming operations and product sales. It includes the sales of gaming equipment, systems, services, licensing, and component parts in Product Sales. It provides casino games, gaming equipment and systems technology for land-based and online social gaming and wagering markets under for-sale or revenue sharing arrangements. IGT systems products include infrastructure and applications for casino management, customer relationship management, player management, and server-based gaming. Casino management solutions include integrated modules for machine accounting, patron management, cage and table accounting, ticket-in/ticket-out, bonusing, and table game automation. The Company's competitors include Ainsworth Game Technology Ltd, Aristocrat Leisure Limited, Bally Technologies, Inc., Konami Gaming Inc., Novomatic Group of Companies, and WMS Industries, Inc. At September 30, 2013, the Company held approximately 6,000 patents or patent applications and approximately 4,100 trademarks filed and registered around the world. he manufacture and distribution of casino games, gaming equipment, systems technology, and related services, as well as the operation of casinos, is subject to regulation by a variety of federal, state, international, tribal, and local agencies, with the majority of oversight provided by individual state gaming control boards.