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EV-to-Revenue is calculated as enterprise value divided by its revenue. As of today, Good Gamer Entertainment's enterprise value is $2.93 Mil. Good Gamer Entertainment's Revenue for the trailing twelve months (TTM) ended in Dec. 2023 was $0.12 Mil. Therefore, Good Gamer Entertainment's EV-to-Revenue for today is 25.25.
The historical rank and industry rank for Good Gamer Entertainment's EV-to-Revenue or its related term are showing as below:
During the past 4 years, the highest EV-to-Revenue of Good Gamer Entertainment was 55.19. The lowest was 3.06. And the median was 24.84.
The reason Enterprise Value is used is because Enterprise Value is more real in reflecting how much an investor pays when buying a company. For detais, go to Enterprise Value.
EV-to-Revenue is a similar ratio to PS Ratio, except here Enterprise Value instead of Market Cap is used in the calculation.
As of today (2024-06-05), Good Gamer Entertainment's stock price is $0.08. Good Gamer Entertainment's Revenue per Share for the trailing twelve months (TTM) ended in Dec. 2023 was $0.00. Therefore, Good Gamer Entertainment's PS Ratio for today is 40.00.
The historical data trend for Good Gamer Entertainment's EV-to-Revenue can be seen below:
* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.
Good Gamer Entertainment Annual Data | |||||||||
Trend | Dec20 | Dec21 | Mar22 | Mar23 | |||||
EV-to-Revenue | - | 25,340.47 | - | 36.33 |
Good Gamer Entertainment Quarterly Data | ||||||||||
Sep20 | Dec20 | Sep21 | Dec21 | Jun22 | Sep22 | Dec22 | Mar23 | Sep23 | Dec23 | |
EV-to-Revenue | Get a 7-Day Free Trial | 33.85 | 23.21 | 36.33 | 45.90 | 4.73 |
For the Electronic Gaming & Multimedia subindustry, Good Gamer Entertainment's EV-to-Revenue, along with its competitors' market caps and EV-to-Revenue data, can be viewed below:
* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.
For the Interactive Media industry and Communication Services sector, Good Gamer Entertainment's EV-to-Revenue distribution charts can be found below:
* The bar in red indicates where Good Gamer Entertainment's EV-to-Revenue falls into.
EV-to-Revenue is a similar ratio to PS Ratio, except here Enterprise Value instead of Market Cap is used in the calculation.
Good Gamer Entertainment's EV-to-Revenue for today is calculated as:
EV-to-Revenue | = | Enterprise Value (Today) | / | Revenue (TTM) |
= | 2.929 | / | 0.116 | |
= | 25.25 |
Good Gamer Entertainment's current Enterprise Value is $2.93 Mil.
Good Gamer Entertainment's Revenue for the trailing twelve months (TTM) ended in Dec. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $0.12 Mil.
* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.
Good Gamer Entertainment (OTCPK:GGAMF) EV-to-Revenue Explanation
The reason Enterprise Value is used is because Enterprise Value is more real in reflecting how much an investor pays when buying a company. For detais, go to Enterprise Value.
Good Gamer Entertainment's PS Ratiofor today is calculated as:
PS Ratio | = | Share Price (Today) | / | Revenue per Share (TTM) |
= | 0.08 | / | 0.002 | |
= | 40.00 |
Good Gamer Entertainment's share price for today is $0.08.
Good Gamer Entertainment's Revenue per Share for the trailing twelve months (TTM) ended in Dec. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $0.00.
* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.
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