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Good Gamer Entertainment (Good Gamer Entertainment) Piotroski F-Score : 4 (As of Jun. 05, 2024)


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What is Good Gamer Entertainment Piotroski F-Score?

The zones of discrimination were as such:

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Good Gamer Entertainment has an F-score of 4 indicating the company's financial situation is typical for a stable company.

The historical rank and industry rank for Good Gamer Entertainment's Piotroski F-Score or its related term are showing as below:

GGAMF' s Piotroski F-Score Range Over the Past 10 Years
Min: 4   Med: 4   Max: 4
Current: 4

During the past 4 years, the highest Piotroski F-Score of Good Gamer Entertainment was 4. The lowest was 4. And the median was 4.


Good Gamer Entertainment Piotroski F-Score Historical Data

The historical data trend for Good Gamer Entertainment's Piotroski F-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Good Gamer Entertainment Piotroski F-Score Chart

Good Gamer Entertainment Annual Data
Trend Dec20 Dec21 Mar22 Mar23
Piotroski F-Score
N/A N/A - N/A

Good Gamer Entertainment Quarterly Data
Sep20 Dec20 Sep21 Dec21 Jun22 Sep22 Dec22 Mar23 Sep23 Dec23
Piotroski F-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only N/A N/A N/A N/A 4.00

Competitive Comparison of Good Gamer Entertainment's Piotroski F-Score

For the Electronic Gaming & Multimedia subindustry, Good Gamer Entertainment's Piotroski F-Score, along with its competitors' market caps and Piotroski F-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Good Gamer Entertainment's Piotroski F-Score Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Good Gamer Entertainment's Piotroski F-Score distribution charts can be found below:

* The bar in red indicates where Good Gamer Entertainment's Piotroski F-Score falls into.


How is the Piotroski F-Score calculated?

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (Dec23) TTM:Last Year (Sep22) TTM:
Net Income was -0.275 + -0.381 + -0.112 + -0.11 = $-0.88 Mil.
Cash Flow from Operations was -0.135 + -0.197 + 0 + -0.066 = $-0.40 Mil.
Revenue was 0.012 + 0.018 + 0.018 + 0.08 = $0.13 Mil.
Gross Profit was 0 + 0.003 + -0.004 + 0.004 = $0.00 Mil.
Average Total Assets from the begining of this year (Sep22)
to the end of this year (Dec23) was
(1.024 + 0.819 + 0.436 + 0.216 + 0.222) / 5 = $0.5434 Mil.
Total Assets at the begining of this year (Sep22) was $1.02 Mil.
Long-Term Debt & Capital Lease Obligation was $0.00 Mil.
Total Current Assets was $0.22 Mil.
Total Current Liabilities was $0.52 Mil.
Net Income was -0.479 + -12.263 + -0.405 + -0.322 = $-13.47 Mil.

Revenue was 0 + 0 + 0.069 + 0.007 = $0.08 Mil.
Gross Profit was -0.011 + -0.037 + 0.055 + 0.004 = $0.01 Mil.
Average Total Assets from the begining of last year (Dec20)
to the end of last year (Sep22) was
(2.017 + 4.419 + 2.222 + 1.317 + 1.024) / 5 = $2.1998 Mil.
Total Assets at the begining of last year (Dec20) was $2.02 Mil.
Long-Term Debt & Capital Lease Obligation was $0.00 Mil.
Total Current Assets was $1.01 Mil.
Total Current Liabilities was $0.34 Mil.

*Note: If the latest quarterly/semi-annual/annual total assets data is 0, then we will use previous quarterly/semi-annual/annual data for all the items in the balance sheet.

Profitability

Question 1. Return on Assets (ROA)

Net income before extraordinary items for the year divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Good Gamer Entertainment's current Net Income (TTM) was -0.88. ==> Negative ==> Score 0.

Question 2. Cash Flow Return on Assets (CFROA)

Net cash flow from operating activities (operating cash flow) divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Good Gamer Entertainment's current Cash Flow from Operations (TTM) was -0.40. ==> Negative ==> Score 0.

Question 3. Change in Return on Assets

Compare this year's return on assets (1) to last year's return on assets.

Score 1 if it's higher, 0 if it's lower.

ROA (This Year)=Net Income/Total Assets (Sep22)
=-0.878/1.024
=-0.85742188

ROA (Last Year)=Net Income/Total Assets (Dec20)
=-13.469/2.017
=-6.67773922

Good Gamer Entertainment's return on assets of this year was -0.85742188. Good Gamer Entertainment's return on assets of last year was -6.67773922. ==> This year is higher. ==> Score 1.

Question 4. Quality of Earnings (Accrual)

Compare Cash flow return on assets (2) to return on assets (1)

Score 1 if CFROA > ROA, 0 if CFROA <= ROA.

Good Gamer Entertainment's current Net Income (TTM) was -0.88. Good Gamer Entertainment's current Cash Flow from Operations (TTM) was -0.40. ==> -0.40 > -0.88 ==> CFROA > ROA ==> Score 1.

Funding

Question 5. Change in Gearing or Leverage

Compare this year's gearing (long-term debt divided by average total assets) to last year's gearing.

Score 0 if this year's gearing is higher, 1 otherwise.

Gearing (This Year: Dec23)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Sep22 to Dec23
=0/0.5434
=0

Gearing (Last Year: Sep22)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Dec20 to Sep22
=0/2.1998
=0

Good Gamer Entertainment's gearing of this year was 0. Good Gamer Entertainment's gearing of last year was 0. ==> This year is lower or equal to last year. ==> Score 1.

Question 6. Change in Working Capital (Liquidity)

Compare this year's current ratio (current assets divided by current liabilities) to last year's current ratio.

Score 1 if this year's current ratio is higher, 0 if it's lower

Current Ratio (This Year: Dec23)=Total Current Assets/Total Current Liabilities
=0.222/0.516
=0.43023256

Current Ratio (Last Year: Sep22)=Total Current Assets/Total Current Liabilities
=1.014/0.338
=3

Good Gamer Entertainment's current ratio of this year was 0.43023256. Good Gamer Entertainment's current ratio of last year was 3. ==> Last year's current ratio is higher ==> Score 0.

Question 7. Change in Shares in Issue

Compare the number of shares in issue this year, to the number in issue last year.

Score 0 if there is larger number of shares in issue this year, 1 otherwise.

Good Gamer Entertainment's number of shares in issue this year was 42.568. Good Gamer Entertainment's number of shares in issue last year was 37.351. ==> There is larger number of shares in issue this year. ==> Score 0.

Efficiency

Question 8. Change in Gross Margin

Compare this year's gross margin (Gross Profit divided by sales) to last year's.

Score 1 if this year's gross margin is higher, 0 if it's lower.

Gross Margin (This Year: TTM)=Gross Profit/Revenue
=0.003/0.128
=0.0234375

Gross Margin (Last Year: TTM)=Gross Profit/Revenue
=0.011/0.076
=0.14473684

Good Gamer Entertainment's gross margin of this year was 0.0234375. Good Gamer Entertainment's gross margin of last year was 0.14473684. ==> Last year's gross margin is higher ==> Score 0.

Question 9. Change in asset turnover

Compare this year's asset turnover (total sales for the year divided by total assets at the beginning of the year) to last year's asset turnover ratio.

Score 1 if this year's asset turnover ratio is higher, 0 if it's lower

Asset Turnover (This Year)=Revenue/Total Assets at the Beginning of This Year (Sep22)
=0.128/1.024
=0.125

Asset Turnover (Last Year)=Revenue/Total Assets at the Beginning of Last Year (Dec20)
=0.076/2.017
=0.03767972

Good Gamer Entertainment's asset turnover of this year was 0.125. Good Gamer Entertainment's asset turnover of last year was 0.03767972. ==> This year's asset turnover is higher. ==> Score 1.

Evaluation

Piotroski F-Score= Que. 1+ Que. 2+ Que. 3+Que. 4+Que. 5+Que. 6+Que. 7+Que. 8+Que. 9
=0+0+1+1+1+0+0+0+1
=4

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Good Gamer Entertainment has an F-score of 4 indicating the company's financial situation is typical for a stable company.

Good Gamer Entertainment  (OTCPK:GGAMF) Piotroski F-Score Explanation

The developer of the system is Joseph D. Piotroski is relatively unknown accounting professor who shuns publicity and rarely gives interviews.

He graduated from the University of Illinois with a B.S. in accounting in 1989, received an M.B.A. from Indiana University in 1994. Five years later, in 1999, after earning a Ph.D. in accounting from the University of Michigan, he became an associate professor of accounting at the University of Chicago.

In 2000, he wrote a research paper called "Value Investing: The Use of Historical Financial Statement Information to Separate Winners from Losers" (pdf).

He wanted to see if he can develop a system (using a simple nine-point scoring system) that can increase the returns of a strategy of investing in low price to book (referred to in the paper as high book to market) value companies.

What he found was something that exceeded his most optimistic expectations.

Buying only those companies that scored highest (8 or 9) on his nine-point scale, or F-Score as he called it, over the 20 year period from 1976 to 1996 led to an average out-performance over the market of 13.4%.

Even more impressive were the results of a strategy of investing in the highest F-Score companies (8 or 9) and shorting companies with the lowest F-Score (0 or 1).

Over the same period from 1976 to 1996 (20 years) this strategy led to an average yearly return of 23%, substantially outperforming the average S&P 500 index return of 15.83% over the same period.


Good Gamer Entertainment Piotroski F-Score Related Terms

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Good Gamer Entertainment (Good Gamer Entertainment) Business Description

Traded in Other Exchanges
Address
700 W Pender Streets, Suite 1290, Vancouver, BC, CAN, V6B 2Z4
Good Gamer Entertainment Inc operates an online play-to-earn game discovery and entertainment platform in Canada and the United States. offers a premium real-money skill-based gaming tournament management platform that offers a win-win for gamers and developers. The Company will have the following reportable segments: display advertisements, non-fungible tokens (NFTs), search monetization, chrome extensions, corporate and development, tournament management platform (TMP), PlayCash, and Fantasy app. The majority of its revenue generates from the NFT segment. It also offers gamers the opportunity to play their favorite mobile games and win real cash prizes. Geographically it operates in USA and India.

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