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Also traded in: Germany, Switzerland, UK

GuruFocus Financial Strength Rank measures how strong a company’s financial situation is. It is based on these factors

1. The debt burden that the company has as measured by its Interest coverage (current year).
2. Debt to revenue ratio. The lower, the better
3. Altman Z-score.

A company ranks high with financial strength is likely to withstand any business slowdowns and recessions.

Financial Strength : 4/10

vs
industry
vs
history
Cash to Debt No Debt
ZNGA's Cash to Debt is ranked higher than
79% of the 1832 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 13.14 vs. ZNGA: No Debt )
Ranked among companies with meaningful Cash to Debt only.
ZNGA' s Cash to Debt Range Over the Past 10 Years
Min: 12.85  Med: 10000.00 Max: No Debt
Current: No Debt
Equity to Asset 0.84
ZNGA's Equity to Asset is ranked higher than
86% of the 1735 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 0.61 vs. ZNGA: 0.84 )
Ranked among companies with meaningful Equity to Asset only.
ZNGA' s Equity to Asset Range Over the Past 10 Years
Min: -0.08  Med: 0.71 Max: 0.84
Current: 0.84
-0.08
0.84
F-Score: 6
Z-Score: 3.45
M-Score: -2.67
WACC vs ROIC
5.29%
-15.19%
WACC
ROIC
GuruFocus Profitability Rank ranks how profitable a company is and how likely the company’s business will stay that way. It is based on these factors:

1. Operating Margin
2. Trend of the Operating Margin (5-year average). The company with an uptrend profit margin has a higher rank.
••3. Consistency of the profitability
4. Piotroski F-Score
5. Predictability Rank•

The maximum rank is 10. A rank of 7 or higher means a higher profitability and may stay that way. A rank of 3 or lower indicates that the company has had trouble to make a profit.

Profitability Rank is not directly related to the Financial Strength Rank. But if a company is consistently profitable, its financial strength will be stronger.

Profitability & Growth : 3/10

vs
industry
vs
history
Operating margin (%) -19.10
ZNGA's Operating margin (%) is ranked lower than
81% of the 1784 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 4.77 vs. ZNGA: -19.10 )
Ranked among companies with meaningful Operating margin (%) only.
ZNGA' s Operating margin (%) Range Over the Past 10 Years
Min: -43.45  Med: -19.10 Max: 21
Current: -19.1
-43.45
21
Net-margin (%) -15.89
ZNGA's Net-margin (%) is ranked lower than
79% of the 1783 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 3.28 vs. ZNGA: -15.89 )
Ranked among companies with meaningful Net-margin (%) only.
ZNGA' s Net-margin (%) Range Over the Past 10 Years
Min: -43.49  Med: -16.35 Max: 15.16
Current: -15.89
-43.49
15.16
ROE (%) -6.48
ZNGA's ROE (%) is ranked lower than
73% of the 1736 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 6.09 vs. ZNGA: -6.48 )
Ranked among companies with meaningful ROE (%) only.
ZNGA' s ROE (%) Range Over the Past 10 Years
Min: -36.23  Med: -9.16 Max: 33.19
Current: -6.48
-36.23
33.19
ROA (%) -5.43
ZNGA's ROA (%) is ranked lower than
73% of the 1830 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 3.08 vs. ZNGA: -5.43 )
Ranked among companies with meaningful ROA (%) only.
ZNGA' s ROA (%) Range Over the Past 10 Years
Min: -22.28  Med: -6.83 Max: 13.21
Current: -5.43
-22.28
13.21
ROC (Joel Greenblatt) (%) -51.30
ZNGA's ROC (Joel Greenblatt) (%) is ranked lower than
75% of the 1802 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 21.85 vs. ZNGA: -51.30 )
Ranked among companies with meaningful ROC (Joel Greenblatt) (%) only.
ZNGA' s ROC (Joel Greenblatt) (%) Range Over the Past 10 Years
Min: -252.17  Med: -51.25 Max: 228.58
Current: -51.3
-252.17
228.58
Revenue Growth (3Y)(%) -21.50
ZNGA's Revenue Growth (3Y)(%) is ranked lower than
88% of the 1413 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 4.90 vs. ZNGA: -21.50 )
Ranked among companies with meaningful Revenue Growth (3Y)(%) only.
ZNGA' s Revenue Growth (3Y)(%) Range Over the Past 10 Years
Min: 0  Med: -31.50 Max: -15.6
Current: -21.5
EBITDA Growth (3Y)(%) 21.30
ZNGA's EBITDA Growth (3Y)(%) is ranked higher than
73% of the 1146 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 7.50 vs. ZNGA: 21.30 )
Ranked among companies with meaningful EBITDA Growth (3Y)(%) only.
ZNGA' s EBITDA Growth (3Y)(%) Range Over the Past 10 Years
Min: 0  Med: -45.20 Max: 21.3
Current: 21.3
0
21.3
EPS Growth (3Y)(%) -22.30
ZNGA's EPS Growth (3Y)(%) is ranked lower than
80% of the 1052 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 6.30 vs. ZNGA: -22.30 )
Ranked among companies with meaningful EPS Growth (3Y)(%) only.
ZNGA' s EPS Growth (3Y)(%) Range Over the Past 10 Years
Min: 0  Med: -43.10 Max: -22.3
Current: -22.3
» ZNGA's 10-Y Financials

Financials (Next Earnings Date: Est. 2016-05-06)


Revenue & Net Income
Cash & Debt
Oprt. Cash Flow & Free Cash Flow

» Details

Guru Trades

Q1 2015

ZNGA Guru Trades in Q1 2015

Paul Tudor Jones 18,528 sh (New)
Jim Simons Sold Out
Steven Cohen Sold Out
» More
Q2 2015

ZNGA Guru Trades in Q2 2015

Jim Simons 901,777 sh (New)
Paul Tudor Jones 239,225 sh (+1191.15%)
» More
Q3 2015

ZNGA Guru Trades in Q3 2015

Paul Tudor Jones 135,553 sh (-43.34%)
Jim Simons 454,003 sh (-49.65%)
» More
Q4 2015

ZNGA Guru Trades in Q4 2015

Jim Simons 7,548,373 sh (+1562.63%)
Paul Tudor Jones 701,823 sh (+417.75%)
» More
» Details

Insider Trades

Latest Guru Trades with ZNGA

(List those with share number changes of more than 20%, or impact to portfolio more than 0.1%)

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» Interactive Charts

Peter Lynch Chart ( What is Peter Lynch Charts )

Ratios

vs
industry
vs
history
Forward P/E 23.58
ZNGA's Forward P/E is ranked lower than
67% of the 309 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 18.18 vs. ZNGA: 23.58 )
Ranked among companies with meaningful Forward P/E only.
N/A
P/B 1.20
ZNGA's P/B is ranked higher than
77% of the 1693 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.63 vs. ZNGA: 1.20 )
Ranked among companies with meaningful P/B only.
ZNGA' s P/B Range Over the Past 10 Years
Min: 0.89  Med: 1.35 Max: 6.05
Current: 1.2
0.89
6.05
P/S 2.85
ZNGA's P/S is ranked lower than
59% of the 1748 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.03 vs. ZNGA: 2.85 )
Ranked among companies with meaningful P/S only.
ZNGA' s P/S Range Over the Past 10 Years
Min: 0.87  Med: 2.93 Max: 5.8
Current: 2.85
0.87
5.8
Current Ratio 4.71
ZNGA's Current Ratio is ranked higher than
84% of the 1671 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.95 vs. ZNGA: 4.71 )
Ranked among companies with meaningful Current Ratio only.
ZNGA' s Current Ratio Range Over the Past 10 Years
Min: 0.95  Med: 2.93 Max: 4.71
Current: 4.71
0.95
4.71
Quick Ratio 4.71
ZNGA's Quick Ratio is ranked higher than
84% of the 1671 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.84 vs. ZNGA: 4.71 )
Ranked among companies with meaningful Quick Ratio only.
ZNGA' s Quick Ratio Range Over the Past 10 Years
Min: 0.95  Med: 2.93 Max: 4.71
Current: 4.71
0.95
4.71
Days Sales Outstanding 38.00
ZNGA's Days Sales Outstanding is ranked higher than
83% of the 1461 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 70.19 vs. ZNGA: 38.00 )
Ranked among companies with meaningful Days Sales Outstanding only.
ZNGA' s Days Sales Outstanding Range Over the Past 10 Years
Min: 21.51  Med: 38.00 Max: 48.86
Current: 38
21.51
48.86
Days Payable 94.93
ZNGA's Days Payable is ranked higher than
77% of the 1330 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 44.91 vs. ZNGA: 94.93 )
Ranked among companies with meaningful Days Payable only.
ZNGA' s Days Payable Range Over the Past 10 Years
Min: 24.15  Med: 55.56 Max: 138.41
Current: 94.93
24.15
138.41

Valuation & Return

vs
industry
vs
history
Price/Net Cash 3.30
ZNGA's Price/Net Cash is ranked higher than
84% of the 544 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 10.25 vs. ZNGA: 3.30 )
Ranked among companies with meaningful Price/Net Cash only.
ZNGA' s Price/Net Cash Range Over the Past 10 Years
Min: 3.42  Med: 4.37 Max: 6.32
Current: 3.3
3.42
6.32
Price/Net Current Asset Value 2.77
ZNGA's Price/Net Current Asset Value is ranked higher than
76% of the 1052 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 6.47 vs. ZNGA: 2.77 )
Ranked among companies with meaningful Price/Net Current Asset Value only.
ZNGA' s Price/Net Current Asset Value Range Over the Past 10 Years
Min: 2.51  Med: 3.76 Max: 5.23
Current: 2.77
2.51
5.23
Price/Tangible Book 2.02
ZNGA's Price/Tangible Book is ranked higher than
70% of the 1425 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 4.09 vs. ZNGA: 2.02 )
Ranked among companies with meaningful Price/Tangible Book only.
ZNGA' s Price/Tangible Book Range Over the Past 10 Years
Min: 1.16  Med: 2.05 Max: 4.05
Current: 2.02
1.16
4.05
Price/Projected FCF 1.20
ZNGA's Price/Projected FCF is ranked higher than
69% of the 776 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.73 vs. ZNGA: 1.20 )
Ranked among companies with meaningful Price/Projected FCF only.
ZNGA' s Price/Projected FCF Range Over the Past 10 Years
Min: 1.35  Med: 1.35 Max: 1.35
Current: 1.2
Price/Median PS Value 0.98
ZNGA's Price/Median PS Value is ranked higher than
60% of the 1500 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.10 vs. ZNGA: 0.98 )
Ranked among companies with meaningful Price/Median PS Value only.
ZNGA' s Price/Median PS Value Range Over the Past 10 Years
Min: 0.46  Med: 1.10 Max: 1.2
Current: 0.98
0.46
1.2
Earnings Yield (Greenblatt) (%) -13.70
ZNGA's Earnings Yield (Greenblatt) (%) is ranked lower than
85% of the 1769 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.60 vs. ZNGA: -13.70 )
Ranked among companies with meaningful Earnings Yield (Greenblatt) (%) only.
ZNGA' s Earnings Yield (Greenblatt) (%) Range Over the Past 10 Years
Min: -21.91  Med: 5.00 Max: 5.9
Current: -13.7
-21.91
5.9

More Statistics

Revenue(Mil) $765
EPS $ -0.13
Beta0.46
Short Percentage of Float2.84%
52-Week Range $1.78 - 3.13
Shares Outstanding(Mil)862.95

Analyst Estimate

Dec16 Dec17 Dec18
Revenue(Mil) 787 861 947
EPS($) 0.03 0.10 0.14
EPS without NRI($) 0.03 0.10 0.14

Business Description

Industry: Application Software » Electronic Gaming & Multimedia
Compare:XPAR:UBI, TSE:9684, NAS:TTWO, TSE:6460, OSTO:NET B, TSE:3765 » details
Traded in other countries:ZY3.Germany, ZNGA.Switzerland, 0R0J.UK,
Zynga Inc Zynga Inc was originally organized in April 2007 as a California limited liability company under the name Presidio Media LLC. The Company provides social game services. It develops, markets and operates social games as live services played over the Internet, social networking sites and mobile platforms. The Company's games are accessible on Facebook and other social networks, mobile platforms and Zynga.com. Its games are free to play, and it generates revenue through the in-game sale of virtual goods, mobile game download fees and advertising services. The Company has online social games, including the FarmVille, Words With Friends and Zynga Poker franchises. It processes and serves more than 300 terabytes of content for its players every day. On mobile platforms, it has several game franchises, including Words With Friends and Zynga Poker. In 2013, it released two mobile games, Running With Friends, rebranded as Stampede Run, and Solstice Arena. The Company has one operating segment with one business activity, developing and monetizing social games. Its registered trademarks in the United States include 'Zynga' and the names of its games, among others. It competes with Electronic Arts Inc., DeNA Co. Ltd., Gameloft, Glu Mobile, GREE International Inc., Activision Blizzard, Inc., Electronic Arts, Riot Games, Valve and Take-Two Interactive. The Company is subject to a number of foreign and domestic laws and regulations that affect companies conducting business on the Internet. It is also subject to federal, state and foreign laws regarding privacy and protection of player data, including the collection of data from minors.
» More Articles for NAS:ZNGA

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