Switch to:
Also traded in: Germany, Switzerland, UK

GuruFocus Financial Strength Rank measures how strong a company’s financial situation is. It is based on these factors

1. The debt burden that the company has as measured by its Interest coverage (current year).
2. Debt to revenue ratio. The lower, the better
3. Altman Z-score.

A company ranks high with financial strength is likely to withstand any business slowdowns and recessions.

Financial Strength : 9/10

vs
industry
vs
history
Cash-to-Debt No Debt
ZNGA's Cash-to-Debt is ranked higher than
82% of the 1921 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 10.13 vs. ZNGA: No Debt )
Ranked among companies with meaningful Cash-to-Debt only.
ZNGA' s Cash-to-Debt Range Over the Past 10 Years
Min: 12.17  Med: No Debt Max: No Debt
Current: No Debt
Equity-to-Asset 0.85
ZNGA's Equity-to-Asset is ranked higher than
85% of the 1830 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 0.60 vs. ZNGA: 0.85 )
Ranked among companies with meaningful Equity-to-Asset only.
ZNGA' s Equity-to-Asset Range Over the Past 10 Years
Min: 0.43  Med: 0.81 Max: 0.86
Current: 0.85
0.43
0.86
Interest Coverage No Debt
ZNGA's Interest Coverage is ranked higher than
82% of the 1467 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 173.79 vs. ZNGA: No Debt )
Ranked among companies with meaningful Interest Coverage only.
ZNGA' s Interest Coverage Range Over the Past 10 Years
Min: N/A  Med: No Debt Max: No Debt
Current: No Debt
N/A
No Debt
Piotroski F-Score: 4
Altman Z-Score: 6.01
Beneish M-Score: -2.73
WACC vs ROIC
4.21%
-12.83%
WACC
ROIC
GuruFocus Profitability Rank ranks how profitable a company is and how likely the company’s business will stay that way. It is based on these factors:

1. Operating Margin
2. Trend of the Operating Margin (5-year average). The company with an uptrend profit margin has a higher rank.
••3. Consistency of the profitability
4. Piotroski F-Score
5. Predictability Rank•

The maximum rank is 10. A rank of 7 or higher means a higher profitability and may stay that way. A rank of 3 or lower indicates that the company has had trouble to make a profit.

Profitability Rank is not directly related to the Financial Strength Rank. But if a company is consistently profitable, its financial strength will be stronger.

Profitability & Growth : 2/10

vs
industry
vs
history
Operating Margin % -12.86
ZNGA's Operating Margin % is ranked lower than
80% of the 1862 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 4.84 vs. ZNGA: -12.86 )
Ranked among companies with meaningful Operating Margin % only.
ZNGA' s Operating Margin % Range Over the Past 10 Years
Min: -43.45  Med: -17.26 Max: 21
Current: -12.86
-43.45
21
Net Margin % -12.16
ZNGA's Net Margin % is ranked lower than
78% of the 1863 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 3.19 vs. ZNGA: -12.16 )
Ranked among companies with meaningful Net Margin % only.
ZNGA' s Net Margin % Range Over the Past 10 Years
Min: -43.49  Med: -16.12 Max: 15.16
Current: -12.16
-43.49
15.16
ROE % -5.60
ZNGA's ROE % is ranked lower than
73% of the 1803 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 6.16 vs. ZNGA: -5.60 )
Ranked among companies with meaningful ROE % only.
ZNGA' s ROE % Range Over the Past 10 Years
Min: -36.23  Med: -6.6 Max: 12.11
Current: -5.6
-36.23
12.11
ROA % -4.74
ZNGA's ROA % is ranked lower than
71% of the 1927 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.92 vs. ZNGA: -4.74 )
Ranked among companies with meaningful ROA % only.
ZNGA' s ROA % Range Over the Past 10 Years
Min: -22.28  Med: -6.83 Max: 13.21
Current: -4.74
-22.28
13.21
ROC (Joel Greenblatt) % -35.71
ZNGA's ROC (Joel Greenblatt) % is ranked lower than
74% of the 1883 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 23.13 vs. ZNGA: -35.71 )
Ranked among companies with meaningful ROC (Joel Greenblatt) % only.
ZNGA' s ROC (Joel Greenblatt) % Range Over the Past 10 Years
Min: -252.17  Med: -51.25 Max: 228.58
Current: -35.71
-252.17
228.58
3-Year Revenue Growth Rate -8.20
ZNGA's 3-Year Revenue Growth Rate is ranked lower than
79% of the 1454 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 5.30 vs. ZNGA: -8.20 )
Ranked among companies with meaningful 3-Year Revenue Growth Rate only.
ZNGA' s 3-Year Revenue Growth Rate Range Over the Past 10 Years
Min: 0  Med: -21.5 Max: -8.2
Current: -8.2
3-Year EPS without NRI Growth Rate 33.90
ZNGA's 3-Year EPS without NRI Growth Rate is ranked higher than
80% of the 1098 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 7.70 vs. ZNGA: 33.90 )
Ranked among companies with meaningful 3-Year EPS without NRI Growth Rate only.
ZNGA' s 3-Year EPS without NRI Growth Rate Range Over the Past 10 Years
Min: 0  Med: -32.75 Max: 33.9
Current: 33.9
0
33.9
GuruFocus has detected 5 Warning Signs with Zynga Inc $ZNGA.
More than 500,000 people have already joined GuruFocus to track the stocks they follow and exchange investment ideas.
» ZNGA's 30-Y Financials

Financials (Next Earnings Date: 2017-08-04 Est.)


Revenue & Net Income
Cash & Debt
Operating Cash Flow & Free Cash Flow
Operating Cash Flow & Net Income

» Details

Guru Trades

Q2 2016

ZNGA Guru Trades in Q2 2016

Steven Cohen 1,501,600 sh (New)
Jim Simons 17,558,000 sh (+84.40%)
RS Investment Management Sold Out
Paul Tudor Jones 82,170 sh (-52.52%)
» More
Q3 2016

ZNGA Guru Trades in Q3 2016

Paul Tudor Jones 341,867 sh (+316.05%)
Jim Simons 19,767,600 sh (+12.58%)
Steven Cohen 1,307,300 sh (-12.94%)
» More
Q4 2016

ZNGA Guru Trades in Q4 2016

Leon Cooperman 1,000,000 sh (New)
Paul Tudor Jones 363,429 sh (+6.31%)
Steven Cohen Sold Out
Jim Simons 17,360,300 sh (-12.18%)
» More
Q1 2017

ZNGA Guru Trades in Q1 2017

Steven Cohen 2,943,800 sh (New)
Leon Cooperman 7,067,100 sh (+606.71%)
Jim Simons 17,250,600 sh (-0.63%)
Paul Tudor Jones 105,613 sh (-70.94%)
» More
» Details

Insider Trades

Latest Guru Trades with ZNGA

(List those with share number changes of more than 20%, or impact to portfolio more than 0.1%)

No Entry found in the selected group of Gurus. You can
  • 1. Modify your Personalized List of Gurus, or
  • 2. Click on Premium Premium Tools above to check out all the Gurus, or
  • 3. Click on Premium Plus Premium Plus above for the stocks picks of all the institutional investment advisors (>4000)
» Interactive Charts

Peter Lynch Chart ( What is Peter Lynch Charts )

Business Description

Industry: Application Software » Electronic Gaming & Multimedia    NAICS: 541511    SIC: 7371
Compare:OTCPK:SGAMY, OTCPK:SQNXF, NAS:CYOU, OTCPK:IGGGF, OTCPK:NTNTY, OTCPK:CCOEY, OTCPK:TGRVF, NAS:KZ, NAS:GLUU, NAS:AVID, OTCPK:PDSSF, NAS:RNWK, OTCPK:UBSFY, OTCPK:NXXYF, OTCPK:FCMKF, NAS:GRVY, OTCPK:TSCRF, OTCPK:FNTYF, OTCPK:VTSI, NAS:GIGM » details
Traded in other countries:ZY3.Germany, ZNGA.Switzerland, 0R0J.UK,
Headquarter Location:USA
Zynga Inc provides social game services. The Company develops, markets and operates social games as live services played on mobile platforms such as iOS and Android and social networking sites such as Facebook.

Zynga Inc. is a U.S.-based company that develops, markets, and operates social games as live services played on mobile platforms, such as iOS and Android, and social networking sites, such as Facebook. Zynga generates revenue through mobile game downloads, in-games sales of virtual goods, and advertising services. Zynga's revenue is divided between Online game and Advertising and other, where Online game accounts for the vast majority of total revenue. The firm's top three games account for the majority of its online game revenue. The company invests in several game categories, such as Social Casino, including Zynga Poker; Casual, including Words With Friends; Action Strategy, including Empires & Allies; and Invest Express, including Farmville.

Top Ranked Articles about Zynga Inc

Zynga to Present at the Cowen and Company Technology, Media and Telecom Conference
Zynga Partners With USC to Support Diversity, Inclusive Game Production and the Creation of Innovative Social Mobile Gameplay
Zynga Announces First Quarter 2017 Financial Results
Zynga and Time Inc.’s People® Partner for the Debut of Crosswords With Friends
P-L-A-Y Your Way to Victory in Words With Friends on Messenger
Battle of the GIFs! Zynga Launches GIFs Against Friends on the App Store for iMessage
Zynga to Discuss First Quarter 2017 Financial Results on May 4, 2017
Grab Your Word Dice! Zynga Launches Boggle With Friends Worldwide

Exciting Mobile Experience Brings a Fresh Twist to the Classic Word Puzzle Game

SAN FRANCISCO, March 16, 2017 (GLOBE NEWSWIRE) -- Zynga (NASDAQ:ZNGA), a leading social game developer, today announced the launch of Boggle With Friends, the company’s latest addition to their With Friends games collection, which includes Words With Friends, one of the world’s most popular word games. Developed in collaboration with Hasbro, Inc., (HAS), the free-to-play game is available today on the App Store for iPhone and iPad and on Google Play for Android devices. A photo accompanying this announcement is available at http://www.globenewswire.com/NewsRoom/AttachmentNg/a5357dc4-76d3-4222-9952-b56cffb18baf “BOGGLE is an iconic, family favorite brand spanning generations and geographies, and we’re excited to introduce Boggle With Friends to word fans everywhere,” said Scott Koenigsberg, Senior Vice President of Casual Games at Zynga. “Boggle With Friends reimagines everyone’s favorite classic game with innovative matching word play, dynamic themes and brand-new social features. As a part of Zynga’s family of word and puzzle games, including one of the world’s most popular word games, Words With Friends, Boggle With Friends gives players a whole new way to socialize with one of the most beloved puzzle games of all time.” From the team who brought Words With Friends to hundreds of millions of players around the globe, Boggle With Friends blends the fun of the original BOGGLE game with new, puzzling twists. As players spell and match their way through the game, they can chat and challenge with family and friends in their quest to find words and earn bragging rights. For the first time ever in a BOGGLE mobile game, players can compete in head-to-head live tournaments and lightning fast single round tournaments to show off their wordie skills and earn rewards and advantages along the way. “We are thrilled to team up with Zynga to bring Boggle With Friends to fans globally,” said Mark Blecher, Senior Vice President of Digital Gaming and Corporate Development at Hasbro. “This exciting mobile experience gives fans a dynamic and social way to enjoy the BOGGLE game that is competitive, challenging and fun.” For players looking to sharpen their word skills, a fast-paced solo play mode allows BOGGLE fans to climb the rankings ladder through new themes and challenges, all while preparing for their next live match. With the ability to demonstrate their word prowess even in offline mode, players can now experience the fun of BOGGLE anytime and anywhere. Boggle With Friends is the latest addition to Zynga’s portfolio of word and puzzle games, joining the pop culture favorite, Words With Friends. Launched in 2009, Words With Friends has been installed more than 200 million times and is one of the App Store's Top 10 free games of all time. An estimated 55 million active Words With Friends matches are played around the world at any moment, and more than 75 million words are played every day.  Boggle With Friends is available to download for free today on the App Store and Google Play. For more information about Boggle With Friends, visit the game’s community channels on Facebook and Twitter. Boggle is a trademark of Hasbro and is used with permission. © 2017 Hasbro.  All Rights Reserved.  Licensed by Hasbro. Game logo and images can be found here: https://zynga.box.com/s/2mjt3tgkso8d075npldqo4vpmd5cwxnt About Zynga Inc.
Since its founding in 2007, Zynga's mission has been to connect the world through games. To-date, more than 1 billion people have played Zynga's games across Web and mobile, including FarmVille, Zynga Poker, Words With Friends, Hit it Rich! Slots and CSR Racing. Zynga's games are available on a number of global platforms including Apple iOS, Google Android, Facebook and Zynga.com. The company is headquartered in San Francisco, Calif., and has additional offices in the U.S., Canada, Finland, U.K., Ireland and India. Learn more about Zynga at http://blog.zynga.com or follow us on Twitter and Facebook. About Hasbro
Hasbro (HAS) is a global play and entertainment company committed to Creating the World's Best Play Experiences. From toys and games to television, movies, digital gaming and consumer products, Hasbro offers a variety of ways for audiences to experience its iconic brands, including NERF, MY LITTLE PONY, TRANSFORMERS, PLAY-DOH, MONOPOLY, LITTLEST PET SHOP and MAGIC: THE GATHERING, as well as premier partner brands. The Company's Hasbro Studios and its film label, Allspark Pictures, are building its brands globally through great storytelling and content on all screens. Through its commitment to corporate social responsibility and philanthropy, Hasbro is helping to make the world a better place for children and their families. Learn more at www.hasbro.com, and follow us on Twitter (@Hasbro & @HasbroNews) and Instagram (@Hasbro). Contact
Erin Smith-Cheng
[email protected]
(650) 224-2462 Forward Looking Statements
This press release contains forward-looking statements, including those statements relating to, among other things, the launch of Boggle With Friends, the game's success and the game's features (including gameplay, characters and social features).  Forward-looking statements often include words such as "outlook," "projected," "intends," "will," "anticipate," "believe," "target," "expect," and statements in the future tense are generally forward-looking. The achievement or success of the matters covered by such forward-looking statements involves significant risks, uncertainties, and assumptions. Undue reliance should not be placed on such forward-looking statements, which are based on information available to us on the date hereof.  We assume no obligation to update such statements.  More information about these risks, uncertainties, and assumptions are or will be described in greater detail in our public filings with the Securities and Exchange Commission (the "SEC"), copies of which may be obtained by visiting our Investor Relations web site at http://investor.zynga.com or the SEC's web site at www.sec.gov.


Read more...
Zynga and McLaren Put CSR Racing 2 Players in the Driver’s Seat of the New McLaren 720S

For the First Time Ever, Players Can Experience the McLaren 720S from Their Mobile Device

SAN FRANCISCO, March 09, 2017 (GLOBE NEWSWIRE) -- Zynga (NASDAQ:ZNGA), a leading social game developer, today announced the exclusive release of the new McLaren 720S in CSR Racing 2 (CSR2), a mobile racing game developed by Zynga's UK-based studio, NaturalMotion. The McLaren 720S was publicly announced earlier this week by McLaren at the Geneva International Motor Show on March 7, and marks the first time a supercar has been added to the vehicle lineup in CSR2 the same week as the car’s worldwide unveiling.
“McLaren is a leader in the automotive industry, combining cutting edge technology and precision design to create some of the most advanced sports and supercars in the world,” said Torsten Reil, CEO of NaturalMotion. “We’re incredibly proud to be working with McLaren to give CSR2 mobile game players a chance to see and experience the new McLaren 720S the same week as the car’s real-world debut. Players can now add the McLaren 720S to their CSR2 garage, adding to their collection of other McLaren favorites like the iconic McLaren P1™ and the P1™ GTR, as well as the 650S, 675LT and 570S.” "We’re big fans of the CSR Racing franchise and are excited to deliver McLaren fans around the world a console quality experience on mobile that beautifully represents the new McLaren 720S,” said Hayley Robinson, Licensing Manager at McLaren Automotive. “The NaturalMotion team’s high level of detail and execution is hugely impressive, and we are pleased to be working with this global franchise that puts players in the driving seat of their own McLaren.” Beginning today, CSR2 players can compete and race their way towards a chance to win an in-game McLaren 720S. The sports car will be up for grabs as a Season Prize for players who participate in the Crew Milestone Ladder. The top three crews in the Crew Milestone Ladder will win a purple starred, super rare in-game version of the McLaren 720S, while other crews that complete the Crew Milestone Ladder will win a rare in-game version of the car. For players who want a sneak peek of the new McLaren 720S, for a limited time all players will be able to visit the CSR2 dealership to take the car for an in-game test drive. For players not competing in the Crew Milestone Ladder, the in-game McLaren 720S can also be acquired at the game’s Rare Imports lot. CSR2 players can now experience getting behind the wheel of the McLaren 720S from their mobile phone or tablet. CSR2 is available globally on the App Store for iPhone and iPad and Google Play for Android devices. For more information about CSR2, visit the game's community channels on Facebook, Twitter, Instagram and YouTube. Game icon and images can be found here: https://zynga.box.com/s/9f1z9dv7avzu4ghmjk3xji9g2zuq2xy1 About Zynga Inc.
Since its founding in 2007, Zynga's mission has been to connect the world through games. To-date, more than 1 billion people have played Zynga's games across Web and mobile, including FarmVille, Zynga Poker, Words With Friends, Hit it Rich! Slots and CSR Racing. Zynga's games are available on a number of global platforms including Apple iOS, Google Android, Facebook and Zynga.com. The company is headquartered in San Francisco, Calif., and has additional offices in the U.S., Canada, Finland, U.K., Ireland and India. Learn more about Zynga at http://blog.zynga.com or follow us on Twitter and Facebook. About McLaren Automotive
McLaren Automotive is a British manufacturer of luxury, high-performance sports and super cars, located at the McLaren Technology Centre (MTC) in Woking, Surrey. For the past 30 years, McLaren has pioneered the use of carbon fibre in vehicle production and since introducing a carbon chassis into racing and road cars with the 1981 McLaren MP4/1 and 1993 McLaren F1 respectively, McLaren has not built a car without a carbon fibre chassis. Following the global launch of McLaren Automotive in 2010, the groundbreaking 12C was revealed in 2011, the 12C Spider in 2012, and the limited-run McLaren P1™ went into production in 2013. In keeping with its plan to introduce a new model each year, the company unveiled the 650S, in Coupé and Spider form in 2014, while 2015 proved to be a year of unprecedented growth of the product portfolio with five new models launched across the full range. The strictly limited edition 675LT Coupé premiered at the Geneva Motor Show alongside the track-only McLaren P1™ GTR which, with 1,000PS, became the most powerful model ever produced by the brand. The much-anticipated Sports Series became the third – and final – model tier in the McLaren range with the 570S Coupé and 540C Coupé debuting in New York and Shanghai respectively, less than one month apart. The end of 2015 saw the launch of the fifth model, the 675LT Spider, which was as a direct response to customer demand. The year also saw the end of production for the first model in the Ultimate Series as the 375th McLaren P1™ was completed, closing what had become a defining year for the British brand. 2016 continued where 2015 had left off with the introduction of the 570GT - a second body style for the Sports Series and the most luxurious car McLaren has ever built, as well as the 570S GT4 and 570S Sprint track variants. 2016 also marked the introduction of the company’s new business plan, Track22, which sees the company investing £1B in Research and Development to deliver 15 all new cars or derivatives by the end of 2022, of which at least 50% will feature hybrid technology. The uplift in sales in 2016 also saw the launch of the second shift at the McLaren Production Centre as well as the company’s third year of profitability in just six years of trading.
Contacts Zynga Communications
Kelly Pakula
[email protected] 
M: (415) 245-4462 McLaren Automotive Communications
Paul Chadderton
[email protected]
T: 44 (0) 1483 258 213
M: 44 (0) 7990 776 749 Forward Looking Statements
This press release contains forward-looking statements, including those statements relating to, among other things, the addition of certain McLaren cars to CSR2.  Forward-looking statements often include words such as "outlook," "projected," "intends," "will," "anticipate," "believe," "target," "expect," and statements in the future tense are generally forward-looking. The achievement or success of the matters covered by such forward-looking statements involves significant risks, uncertainties, and assumptions. Undue reliance should not be placed on such forward-looking statements, which are based on information available to us on the date hereof.  We assume no obligation to update such statements.  More information about these risks, uncertainties, and assumptions are or will be described in greater detail in our public filings with the Securities and Exchange Commission (the “SEC”), copies of which may be obtained by visiting our Investor Relations web site at http://investor.zynga.com or the SEC's web site at www.sec.gov. References to game ratings contained in this press release are as of the date of this press release and are for all of the game’s releases or updates in the applicable platform or app store.


Read more...

Ratios

vs
industry
vs
history
Forward PE Ratio 54.64
ZNGA's Forward PE Ratio is ranked lower than
90% of the 535 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 20.20 vs. ZNGA: 54.64 )
Ranked among companies with meaningful Forward PE Ratio only.
N/A
PB Ratio 1.97
ZNGA's PB Ratio is ranked higher than
75% of the 1789 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.97 vs. ZNGA: 1.97 )
Ranked among companies with meaningful PB Ratio only.
ZNGA' s PB Ratio Range Over the Past 10 Years
Min: 0.89  Med: 1.4 Max: 6.05
Current: 1.97
0.89
6.05
PS Ratio 4.13
ZNGA's PS Ratio is ranked lower than
61% of the 1780 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 2.34 vs. ZNGA: 4.13 )
Ranked among companies with meaningful PS Ratio only.
ZNGA' s PS Ratio Range Over the Past 10 Years
Min: 0.94  Med: 3.09 Max: 5.85
Current: 4.13
0.94
5.85
Price-to-Free-Cash-Flow 63.49
ZNGA's Price-to-Free-Cash-Flow is ranked lower than
78% of the 677 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 24.32 vs. ZNGA: 63.49 )
Ranked among companies with meaningful Price-to-Free-Cash-Flow only.
ZNGA' s Price-to-Free-Cash-Flow Range Over the Past 10 Years
Min: 18.28  Med: 55.89 Max: 717.5
Current: 63.49
18.28
717.5
Price-to-Operating-Cash-Flow 52.10
ZNGA's Price-to-Operating-Cash-Flow is ranked lower than
82% of the 856 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 17.68 vs. ZNGA: 52.10 )
Ranked among companies with meaningful Price-to-Operating-Cash-Flow only.
ZNGA' s Price-to-Operating-Cash-Flow Range Over the Past 10 Years
Min: 3.05  Med: 30.73 Max: 239.17
Current: 52.1
3.05
239.17
EV-to-EBIT -23.69
ZNGA's EV-to-EBIT is ranked lower than
99.99% of the 1770 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 17.68 vs. ZNGA: -23.69 )
Ranked among companies with meaningful EV-to-EBIT only.
ZNGA' s EV-to-EBIT Range Over the Past 10 Years
Min: -4455.6  Med: -10.7 Max: -0.5
Current: -23.69
-4455.6
-0.5
EV-to-EBITDA -40.39
ZNGA's EV-to-EBITDA is ranked lower than
99.99% of the 1910 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 13.76 vs. ZNGA: -40.39 )
Ranked among companies with meaningful EV-to-EBITDA only.
ZNGA' s EV-to-EBITDA Range Over the Past 10 Years
Min: -459.3  Med: -12.6 Max: 48.2
Current: -40.39
-459.3
48.2
Current Ratio 3.54
ZNGA's Current Ratio is ranked higher than
80% of the 1750 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.94 vs. ZNGA: 3.54 )
Ranked among companies with meaningful Current Ratio only.
ZNGA' s Current Ratio Range Over the Past 10 Years
Min: 1.59  Med: 3.31 Max: 5.44
Current: 3.54
1.59
5.44
Quick Ratio 3.54
ZNGA's Quick Ratio is ranked higher than
81% of the 1750 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.79 vs. ZNGA: 3.54 )
Ranked among companies with meaningful Quick Ratio only.
ZNGA' s Quick Ratio Range Over the Past 10 Years
Min: 1.59  Med: 3.31 Max: 5.44
Current: 3.54
1.59
5.44
Days Sales Outstanding 42.02
ZNGA's Days Sales Outstanding is ranked higher than
81% of the 1492 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 68.98 vs. ZNGA: 42.02 )
Ranked among companies with meaningful Days Sales Outstanding only.
ZNGA' s Days Sales Outstanding Range Over the Past 10 Years
Min: 21.51  Med: 38.02 Max: 48.86
Current: 42.02
21.51
48.86
Days Payable 57.76
ZNGA's Days Payable is ranked higher than
69% of the 1330 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 43.37 vs. ZNGA: 57.76 )
Ranked among companies with meaningful Days Payable only.
ZNGA' s Days Payable Range Over the Past 10 Years
Min: 24.15  Med: 62.44 Max: 138.41
Current: 57.76
24.15
138.41

Buy Back

vs
industry
vs
history
3-Year Average Share Buyback Ratio -2.30
ZNGA's 3-Year Average Share Buyback Ratio is ranked higher than
51% of the 1148 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: -2.60 vs. ZNGA: -2.30 )
Ranked among companies with meaningful 3-Year Average Share Buyback Ratio only.
ZNGA' s 3-Year Average Share Buyback Ratio Range Over the Past 10 Years
Min: -36.2  Med: -5.1 Max: 0
Current: -2.3
-36.2
0

Valuation & Return

vs
industry
vs
history
Price-to-Net-Cash 6.71
ZNGA's Price-to-Net-Cash is ranked higher than
77% of the 524 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 11.68 vs. ZNGA: 6.71 )
Ranked among companies with meaningful Price-to-Net-Cash only.
ZNGA' s Price-to-Net-Cash Range Over the Past 10 Years
Min: 2.81  Med: 4.43 Max: 41.09
Current: 6.71
2.81
41.09
Price-to-Net-Current-Asset-Value 5.21
ZNGA's Price-to-Net-Current-Asset-Value is ranked higher than
70% of the 1066 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 7.31 vs. ZNGA: 5.21 )
Ranked among companies with meaningful Price-to-Net-Current-Asset-Value only.
ZNGA' s Price-to-Net-Current-Asset-Value Range Over the Past 10 Years
Min: 2.43  Med: 3.66 Max: 13.42
Current: 5.21
2.43
13.42
Price-to-Tangible-Book 3.46
ZNGA's Price-to-Tangible-Book is ranked higher than
65% of the 1488 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 4.38 vs. ZNGA: 3.46 )
Ranked among companies with meaningful Price-to-Tangible-Book only.
ZNGA' s Price-to-Tangible-Book Range Over the Past 10 Years
Min: 1.16  Med: 2.21 Max: 6.69
Current: 3.46
1.16
6.69
Price-to-Intrinsic-Value-Projected-FCF 2.59
ZNGA's Price-to-Intrinsic-Value-Projected-FCF is ranked higher than
51% of the 771 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.97 vs. ZNGA: 2.59 )
Ranked among companies with meaningful Price-to-Intrinsic-Value-Projected-FCF only.
ZNGA' s Price-to-Intrinsic-Value-Projected-FCF Range Over the Past 10 Years
Min: 1.12  Med: 1.49 Max: 2.67
Current: 2.59
1.12
2.67
Price-to-Median-PS-Value 1.33
ZNGA's Price-to-Median-PS-Value is ranked higher than
54% of the 1498 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 1.15 vs. ZNGA: 1.33 )
Ranked among companies with meaningful Price-to-Median-PS-Value only.
ZNGA' s Price-to-Median-PS-Value Range Over the Past 10 Years
Min: 0.42  Med: 1.02 Max: 1.46
Current: 1.33
0.42
1.46
Earnings Yield (Greenblatt) % -4.21
ZNGA's Earnings Yield (Greenblatt) % is ranked lower than
81% of the 2521 Companies
in the Global Electronic Gaming & Multimedia industry.

( Industry Median: 3.23 vs. ZNGA: -4.21 )
Ranked among companies with meaningful Earnings Yield (Greenblatt) % only.
ZNGA' s Earnings Yield (Greenblatt) % Range Over the Past 10 Years
Min: -329.85  Med: 0 Max: 0
Current: -4.21
-329.85
0

More Statistics

Revenue (TTM) (Mil) $749.0
EPS (TTM) $ -0.11
Beta0.33
Short Percentage of Float2.48%
52-Week Range $2.27 - 3.63
Shares Outstanding (Mil)860.10

Analyst Estimate

Dec17 Dec18 Dec19
Revenue (Mil $) 840 947 1,045
EPS ($) 0.07 0.10 0.13
EPS without NRI ($) 0.07 0.10 0.13
EPS Growth Rate
(Future 3Y To 5Y Estimate)
N/A
Dividends per Share ($)
» More Articles for ZNGA

Headlines

Articles On GuruFocus.com
Zynga to Present at the Cowen and Company Technology, Media and Telecom Conference May 23 2017 
Zynga Partners With USC to Support Diversity, Inclusive Game Production and the Creation of Innovati May 09 2017 
Zynga Announces First Quarter 2017 Financial Results May 04 2017 
Zynga and Time Inc.’s People® Partner for the Debut of Crosswords With Friends May 04 2017 
P-L-A-Y Your Way to Victory in Words With Friends on Messenger May 02 2017 
Battle of the GIFs! Zynga Launches GIFs Against Friends on the App Store for iMessage Apr 20 2017 
Zynga to Discuss First Quarter 2017 Financial Results on May 4, 2017 Apr 13 2017 
Grab Your Word Dice! Zynga Launches Boggle With Friends Worldwide Mar 16 2017 
Zynga and McLaren Put CSR Racing 2 Players in the Driver’s Seat of the New McLaren 720S Mar 09 2017 
Weekly CEO Sells Highlights Jun 21 2016 

More From Other Websites
Post Earnings Coverage as Electronic Arts' Q4 Top-line Rose 17% Y-o-Y May 25 2017
Zynga to Present at the Cowen and Company Technology, Media and Telecom Conference May 23 2017
ETFs with exposure to Zynga, Inc. : May 22, 2017 May 22 2017
5 Worst Ideas Zynga Ever Had (ZNGA) May 19 2017
Zynga (ZNGA) Shares March Higher, Can It Continue? May 18 2017
Top Gainers in the Tech Sector during the Week Ended May 5 May 15 2017
Videogame Stock Roundup: EA, NTES Earnings, Glu Mobile Announces Update to Gordon Ramsay Dash May 12 2017
The top iPhone and iPad apps on App Store May 09 2017
​Airbnb in talks for San Francisco expansion as it snaps up space for urban campus May 09 2017
Zynga, Inc. :ZNGA-US: Earnings Analysis: Q1, 2017 By the Numbers : May 9, 2017 May 09 2017
Zynga Partners With USC to Support Diversity, Inclusive Game Production and the Creation of... May 09 2017
Edited Transcript of ZNGA earnings conference call or presentation 4-May-17 9:30pm GMT May 08 2017
Key Takeaways From Zynga's Q1 Earnings May 08 2017
Can Zynga Keep Going After Last Week's 11% Pop? May 08 2017
Videogame Stock Roundup: ATVI, ZNGA, GLUU, SNE Earnings, Nintendo Announces 2DS XL May 05 2017
Why Zynga Inc Stock Popped Today May 05 2017
Zynga Stock Upgraded on Earnings Beat: What You Need to Know May 05 2017
Zynga (remember them?) gets a boost as bookings get better May 05 2017
Zynga Stock Jumps on Strong Current Quarter Guidance May 05 2017

Personalized Checklist

Checklist has been moved to "Checklist" tab.

Get WordPress Plugins for easy affiliate links on Stock Tickers and Guru Names | Earn affiliate commissions by embedding GuruFocus Charts
GuruFocus Affiliate Program: Earn up to $400 per referral. ( Learn More)