GURUFOCUS.COM » STOCK LIST » Technology » Hardware » XR Immersive Tech Inc (XCNQ:VRAI) » Definitions » Inventory Turnover

XR Immersive Tech (XCNQ:VRAI) Inventory Turnover : 0.00 (As of Sep. 2023)


View and export this data going back to 2021. Start your Free Trial

What is XR Immersive Tech Inventory Turnover?

Inventory Turnover measures how fast the company turns over its inventory within a year. It is calculated as Cost of Goods Sold divided by Total Inventories. XR Immersive Tech's Cost of Goods Sold for the three months ended in Sep. 2023 was C$0.00 Mil. XR Immersive Tech's Average Total Inventories for the quarter that ended in Sep. 2023 was C$0.00 Mil.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. XR Immersive Tech's Days Inventory for the three months ended in Sep. 2023 was 0.00.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. XR Immersive Tech's Inventory-to-Revenue for the quarter that ended in Sep. 2023 was 0.00.


XR Immersive Tech Inventory Turnover Historical Data

The historical data trend for XR Immersive Tech's Inventory Turnover can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

XR Immersive Tech Inventory Turnover Chart

XR Immersive Tech Annual Data
Trend Dec20 Dec21 Dec22
Inventory Turnover
- 0.67 4.39

XR Immersive Tech Quarterly Data
Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23
Inventory Turnover Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.56 0.49 0.09 - -

XR Immersive Tech Inventory Turnover Calculation

XR Immersive Tech's Inventory Turnover for the fiscal year that ended in Dec. 2022 is calculated as

Inventory Turnover (A: Dec. 2022 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (A: Dec. 2022 ) / ((Total Inventories (A: Dec. 2021 ) + Total Inventories (A: Dec. 2022 )) / count )
=0.413 / ((0.144 + 0.044) / 2 )
=0.413 / 0.094
=4.39

XR Immersive Tech's Inventory Turnover for the quarter that ended in Sep. 2023 is calculated as

Inventory Turnover (Q: Sep. 2023 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (Q: Sep. 2023 ) / ((Total Inventories (Q: Jun. 2023 ) + Total Inventories (Q: Sep. 2023 )) / count )
=0.001 / ((0 + 0) / 1 )
=0.001 / 0
=N/A

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


XR Immersive Tech  (XCNQ:VRAI) Inventory Turnover Explanation

Inventory Turnover measures how fast the company turns over its inventory within a year. A higher Inventory Turnover means the company has light inventory. Therefore the company spends less money on storage, write downs, and obsolete inventory. If the inventory is too light, it may affect sales because the company may not have enough to meet demand.

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

XR Immersive Tech's Days Inventory for the three months ended in Sep. 2023 is calculated as:

Days Inventory =Average Total Inventories (Q: Sep. 2023 )/Cost of Goods Sold (Q: Sep. 2023 )*Days in Period
=0/0.001*365 / 4
=0.00

2. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

XR Immersive Tech's Inventory to Revenue for the quarter that ended in Sep. 2023 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Sep. 2023 ) / Revenue (Q: Sep. 2023 )
=0 / 0.187
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Usually retailers pile up their inventories at holiday seasons to meet the stronger demand. Therefore, the inventory of a particular quarter of a year should not be used to calculate Inventory Turnover. An average inventory is a better indication.


XR Immersive Tech Inventory Turnover Related Terms

Thank you for viewing the detailed overview of XR Immersive Tech's Inventory Turnover provided by GuruFocus.com. Please click on the following links to see related term pages.


XR Immersive Tech (XCNQ:VRAI) Business Description

Traded in Other Exchanges
Address
750 West Pender Street, Suite 401, Vancouver, BC, CAN, V6C 2T7
XR Immersive Tech Inc is a Virtual Reality and Augmented Reality entertainment and attractions manufacturer blending amusement park engineering and video game development to create custom experiences through its flagship hyper-immersive multiplayer VR attraction Uncontained.

XR Immersive Tech (XCNQ:VRAI) Headlines