NYSE:SE (Singapore) Also trade in: Germany

Sea Ltd

$ 30.59 0 (0%)
Volume: 6,177,453 Avg Vol (1m): 4,861,488
Market Cap $: 13.61 Bil Enterprise Value $: 11.84 Bil
P/E (TTM): 0.00 P/B: 7.41
Earnings Power Value 0
Net Current Asset Value 2.14
Tangible Book 4.01
Projected FCF 0
Median P/S Value 23.36
Graham Number 0
Peter Lynch Value 0
DCF (FCF Based) 0
DCF (Earnings Based) 0
1Y (-%)

Financial Strength : 3/10

GuruFocus Financial Strength Rank measures how strong a company's financial situation is . It is based on these factors
1. The debt burden that the company has as measured by its Interest coverage (current year).
2. Debt to revenue ratio. The lower, the better
3. Altman Z-score.
A company ranks high with financial strength is likely to withstand any business slowdowns and recessions.
Current vs industry vs history
Cash-to-Debt 4.05
Cash-To-Debt ranked lower than
69.31% of 2180 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 52661, Med: 5.23, Min: 0.01
SE: 4.05
Ranked among companies with meaningful Cash-To-Debt only.
Cash-To-Debt range over the past 10 years
Min: 0.86, Med: 1.57, Max: 10000
Current: 4.05
0.86
10000
Equity-to-Asset 0.39
Equity-to-Asset ranked lower than
94.94% of 2115 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 1.55, Med: 0.6, Min: -56.05
SE: 0.39
Ranked among companies with meaningful Equity-to-Asset only.
Equity-to-Asset range over the past 10 years
Min: -0.38, Med: 0.01, Max: 0.39
Current: 0.39
-0.38
0.39
Debt-to-Equity 0.38
Debt-to-Equity ranked lower than
99.84% of 1267 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 248.23, Med: 0.27, Min: 0.01
SE: 0.38
Ranked among companies with meaningful Debt-to-Equity only.
Debt-to-Equity range over the past 10 years
Min: -8.48, Med: 0.18, Max: 44.47
Current: 0.38
-8.48
44.47
Debt-to-EBITDA -0.42
Debt-to-EBITDA ranked lower than
100.00% of 1112 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 5506.28, Med: 1.26, Min: 0.01
SE: -0.42
Ranked among companies with meaningful Debt-to-EBITDA only.
Debt-to-EBITDA range over the past 10 years
Min: -1.52, Med: -0.64, Max: -0.01
Current: -0.42
-1.52
-0.01
Altman Z-Score 2.07
DISTRESS
GREY
SAFE

Profitability & Growth : 3/10

GuruFocus Profitability Rank ranks how profitable a company is and how likely the company's business will stay that way.
Current vs industry vs history
Operating Margin % -100.59
Operating Margin ranked lower than
92.02% of 2144 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 678.59, Med: 4.91, Min: -510650
SE: -100.59
Ranked among companies with meaningful Operating Margin only.
Operating Margin range over the past 10 years
Min: -121.29, Med: -59.42, Max: -28.43
Current: -100.59
-121.29
-28.43
Net Margin % -140.26
Net Margin ranked lower than
91.46% of 2144 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 990.53, Med: 3.58, Min: -307550
SE: -140.26
Ranked among companies with meaningful Net Margin only.
Net Margin range over the past 10 years
Min: -135.32, Med: -64.47, Max: -35.38
Current: -140.26
-135.32
-35.38
ROE % -392.54
ROE ranked lower than
99.03% of 2062 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 1271.48, Med: 6.36, Min: -234428.57
SE: -392.54
Ranked among companies with meaningful ROE only.
ROE range over the past 10 years
Min: -851.09, Med: -510.5, Max: -326.48
Current: -392.54
-851.09
-326.48
ROA % -56.54
ROA ranked lower than
90.22% of 2199 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 3269.23, Med: 2.95, Min: -16416.67
SE: -56.54
Ranked among companies with meaningful ROA only.
N/A
ROC (Joel Greenblatt) % -879.29
ROC (Joel Greenblatt) ranked lower than
89.98% of 2165 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 85250, Med: 23.63, Min: -99999999.99
SE: -879.29
Ranked among companies with meaningful ROC (Joel Greenblatt) only.
ROC (Joel Greenblatt) range over the past 10 years
Min: -989.86, Med: -615.21, Max: -309.37
Current: -879.29
-989.86
-309.37
3-Year Total Revenue Growth Rate 41.50
3-Year Revenue Growth Rate ranked higher than
93.82% of 1829 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 1196.4, Med: 6.3, Min: -100
SE: 29.8
Ranked among companies with meaningful 3-Year Revenue Growth Rate only.
3-Year Revenue Growth Rate range over the past 10 years
Min: 26.2, Med: 28, Max: 29.8
Current: 29.8
26.2
29.8
3-Year Total EBITDA Growth Rate -143.90
3-Year EBITDA Growth Rate ranked lower than
98.30% of 1588 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 1165.1, Med: 9.1, Min: -450.9
SE: -123.6
Ranked among companies with meaningful 3-Year EBITDA Growth Rate only.
3-Year EBITDA Growth Rate range over the past 10 years
Min: -123.6, Med: -99.75, Max: -75.9
Current: -123.6
-123.6
-75.9

» SE's 30-Y Financials

Financials (Next Earnings Date: 2019-08-21)

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Business Description

Industry Application Software » Electronic Gaming & Multimedia    NAICS : 511210    SIC : 7372
Compare NAS:TTWO ASX:ALL XPAR:UBI TSE:3659 XKRX:251270 XKRX:036570 TSE:9766 SZSE:002558 WAR:CDR NAS:ZNGA TSE:9684 HKSE:03888 TSE:6460 SZSE:300459 SZSE:002174 SZSE:300418 TSE:9697 SHSE:603444 TSE:3635 OSTO:THQN B
Traded in other countries 931.Germany
Address 1 Fusionopolis Place, No. 17-10, Galaxis, Singapore, SGP, 138522
Sea Ltd is an internet company. It has developed an integrated platform consisting of digital entertainment, e-commerce, and digital financial services. The company operates through three segments viz. Digital entertainment, E-commerce, and Digital financial services. Digital entertainment segment offers users easy access to exclusive content online through Garena digital entertainment platform. E-commerce segment operates a third-party marketplace through the Shopee mobile app and websites that connect buyers and sellers. Digital financial services segment provides a variety of financial services to including e-wallet and payment services through the AirPay mobile app and AirPay counter applications on mobile phones or computers. Most of the company's revenue comes from Thailand.

Ratios

Current vs industry vs history
PB Ratio 7.41
PB Ratio ranked lower than
99.69% of 2262 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 5500, Med: 2.93, Min: 0.01
SE: 7.41
Ranked among companies with meaningful PB Ratio only.
PB Ratio range over the past 10 years
Min: 5.57, Med: 12.69, Max: 197.3
Current: 7.41
5.57
197.3
PS Ratio 10.45
PS Ratio ranked lower than
80.60% of 2268 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 285714.29, Med: 2.86, Min: 0
SE: 10.45
Ranked among companies with meaningful PS Ratio only.
PS Ratio range over the past 10 years
Min: 4.4, Med: 7.98, Max: 10.82
Current: 10.45
4.4
10.82
EV-to-EBIT -8.54
EV-to-EBIT ranked lower than
100.00% of 1537 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 119475.88, Med: 18.1, Min: 0.05
SE: -8.54
Ranked among companies with meaningful EV-to-EBIT only.
EV-to-EBIT range over the past 10 years
Min: -7.7, Med: -5.15, Max: -4
Current: -8.54
-7.7
-4
EV-to-EBITDA -8.54
EV-to-EBITDA ranked lower than
100.00% of 1661 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 64649.64, Med: 14.06, Min: 0.01
SE: -8.54
Ranked among companies with meaningful EV-to-EBITDA only.
EV-to-EBITDA range over the past 10 years
Min: -7.7, Med: -5.15, Max: -4
Current: -8.54
-7.7
-4
EV-to-Revenue 11.56
EV-to-Revenue ranked lower than
78.34% of 2327 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 295554.27, Med: 2.52, Min: 0.01
SE: 11.56
Ranked among companies with meaningful EV-to-Revenue only.
N/A
Current Ratio 2.26
Current Ratio ranked lower than
50.60% of 2075 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 672.73, Med: 1.93, Min: 0.01
SE: 2.26
Ranked among companies with meaningful Current Ratio only.
Current Ratio range over the past 10 years
Min: 0.75, Med: 1.93, Max: 2.7
Current: 2.26
0.75
2.7
Quick Ratio 2.25
Quick Ratio ranked higher than
52.58% of 2075 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 672.73, Med: 1.78, Min: 0.01
SE: 2.25
Ranked among companies with meaningful Quick Ratio only.
Quick Ratio range over the past 10 years
Min: 0.74, Med: 1.91, Max: 2.68
Current: 2.25
0.74
2.68
Days Inventory 8.47
Days Inventory ranked higher than
65.91% of 1270 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 73152.82, Med: 16.77, Min: 0.01
SE: 8.47
Ranked among companies with meaningful Days Inventory only.
Days Inventory range over the past 10 years
Min: 4.01, Med: 6.3, Max: 10.67
Current: 8.47
4.01
10.67
Days Sales Outstanding 52.62
Days Sales Outstanding ranked higher than
85.54% of 2082 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 989.79, Med: 66.86, Min: 0.02
SE: 52.62
Ranked among companies with meaningful Days Sales Outstanding only.
Days Sales Outstanding range over the past 10 years
Min: 37.04, Med: 49.51, Max: 71.77
Current: 52.62
37.04
71.77
Days Payable 14.22
Days Payable ranked lower than
83.58% of 1870 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 2567.37, Med: 44.89, Min: 0.02
SE: 14.22
Ranked among companies with meaningful Days Payable only.
Days Payable range over the past 10 years
Min: 9.4, Med: 15.63, Max: 17.63
Current: 14.22
9.4
17.63

Dividend & Buy Back

Current vs industry vs history
3-Year Share Buyback Rate -9.00
3-Year Share Buyback Rate ranked lower than
67.55% of 1507 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 100, Med: -3.3, Min: -1487.4
SE: -9
Ranked among companies with meaningful 3-Year Share Buyback Rate only.
3-Year Share Buyback Rate range over the past 10 years
Min: -9, Med: -8.8, Max: -8.6
Current: -9
-9
-8.6

Valuation & Return

Current vs industry vs history
Price-to-Tangible-Book 7.64
Price-to-Tangible-Book ranked lower than
100.00% of 2013 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 5500, Med: 4.54, Min: 0.01
SE: 7.64
Ranked among companies with meaningful Price-to-Tangible-Book only.
Price-to-Tangible-Book range over the past 10 years
Min: 11.15, Med: 16.82, Max: 29.88
Current: 7.64
11.15
29.88
Earnings Yield (Joel Greenblatt) % -11.71
Earnings Yield (Greenblatt) ranked lower than
87.32% of 2413 companies
in the Electronic Gaming & Multimedia industry.
Industry Max: 2103.44, Med: 2.07, Min: -5000
SE: -11.71
Ranked among companies with meaningful Earnings Yield (Greenblatt) only.
Earnings Yield (Greenblatt) range over the past 10 years
Min: -24.8, Med: -19.45, Max: -13
Current: -11.71
-24.8
-13

More Statistics

Revenue (TTM) (Mil) $ 1,023.79
EPS (TTM) $ -4.06
Beta 0
Volatility % 70.53
52-Week Range $ 10.52 - 32
Shares Outstanding (Mil) 444.97

Analyst Estimate

Piotroski F-Score Details

Piotroski F-Score 0
Positive ROA N
Positive CFROA N
Higher ROA yoy N
CFROA > ROA N
Lower Leverage yoy N
Higher Current Ratio yoy N
Less Shares Outstanding yoy N
Higher Gross Margin yoy N
Higher Asset Turnover yoy N