GURUFOCUS.COM » STOCK LIST » Consumer Cyclical » Travel & Leisure » BANDAI NAMCO Holdings Inc (OTCPK:NCBDF) » Definitions » Total Inventories

BANDAI NAMCO Holdings (BANDAI NAMCO Holdings) Total Inventories : $1,109 Mil (As of Dec. 2023)


View and export this data going back to 2013. Start your Free Trial

What is BANDAI NAMCO Holdings Total Inventories?

BANDAI NAMCO Holdings's total inventories for the quarter that ended in Dec. 2023 was $1,109 Mil. BANDAI NAMCO Holdings's average total inventories from the quarter that ended in Sep. 2023 to the quarter that ended in Dec. 2023 was $1,147 Mil.

In Ben Graham's calculation of Net-Net Working Capital, inventory is only considered worth half of its book value. BANDAI NAMCO Holdings's Net-Net Working Capital per share for the quarter that ended in Dec. 2023 was $1.60.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. BANDAI NAMCO Holdings's Days Inventory for the three months ended in Dec. 2023 was 81.69.

Inventory Turnover measures how fast the company turns over its inventory within a year. BANDAI NAMCO Holdings's Inventory Turnover for the quarter that ended in Dec. 2023 was 1.12.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. BANDAI NAMCO Holdings's Inventory-to-Revenue for the quarter that ended in Dec. 2023 was 0.61.


BANDAI NAMCO Holdings Total Inventories Historical Data

The historical data trend for BANDAI NAMCO Holdings's Total Inventories can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

BANDAI NAMCO Holdings Total Inventories Chart

BANDAI NAMCO Holdings Annual Data
Trend Mar14 Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23
Total Inventories
Get a 7-Day Free Trial Premium Member Only Premium Member Only 585.46 713.21 983.31 1,047.82 1,138.84

BANDAI NAMCO Holdings Quarterly Data
Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23
Total Inventories Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 1,150.58 1,138.84 1,165.25 1,185.40 1,108.64

BANDAI NAMCO Holdings Total Inventories Calculation

Total Inventories includes the raw materials, work-in-process goods and completely finished goods of a company. It is a portion of a company's current assets.


BANDAI NAMCO Holdings  (OTCPK:NCBDF) Total Inventories Explanation

Inventory control is an important part of business operation. If a company does not have enough inventory, it may not be able to meet customers' required delivery time. If it has too much inventory, the cost of holding the inventory can be high.

1. In Ben Graham's calculation of Net-Net Working Capital (NNWC), inventory is only considered worth half of its book value.

BANDAI NAMCO Holdings's Net-Net Working Capital Per Share for the quarter that ended in Dec. 2023 is

Net-Net Working Capital Per Share (Q: Dec. 2023 )
=(Cash And Cash Equivalents+0.75 * Accounts Receivable+0.5 * Total Inventories-Total Liabilities
-Preferred Stock-Minority Interest)/Shares Outstanding (EOP)
=(1586.364+0.75 * 964.506+0.5 * 1108.635-1803.891
-0-3.042)/660.186
=1.60

2. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

BANDAI NAMCO Holdings's Days Inventory for the three months ended in Dec. 2023 is calculated as:

Days Inventory=Average Total Inventories (Q: Dec. 2023 )/Cost of Goods Sold (Q: Dec. 2023 )*Days in Period
=1147.0195/1281.227*365 / 4
=81.69

3. Inventory Turnover measures how fast the company turns over its inventory within a year.

BANDAI NAMCO Holdings's Inventory Turnover for the quarter that ended in Dec. 2023 is calculated as

Inventory Turnover=Cost of Goods Sold (Q: Dec. 2023 ) / Average Total Inventories (Q: Dec. 2023 )
=1281.227 / 1147.0195
=1.12

4. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

BANDAI NAMCO Holdings's Inventory to Revenue for the quarter that ended in Dec. 2023 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Dec. 2023 ) / Revenue (Q: Dec. 2023 )
=1147.0195 / 1875.47
=0.61

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Manufacturers with durable competitive advantages have the advantage that the products they sell do not change, and therefore will never become obsolete. Buffett likes this advantage.

When identifying manufacturers with durable competitive advantage, look for inventory and net earnings that rise correspondingly. This indicates that the company is finding profitable ways to increase sales which called for an increase in inventory.

Manufacturers with inventories that spike up and down are indicative of competitive industries subject to boom and bust.


BANDAI NAMCO Holdings Total Inventories Related Terms

Thank you for viewing the detailed overview of BANDAI NAMCO Holdings's Total Inventories provided by GuruFocus.com. Please click on the following links to see related term pages.


BANDAI NAMCO Holdings (BANDAI NAMCO Holdings) Business Description

Traded in Other Exchanges
Address
5-37-8, Shiba, Minato-ku, Tokyo, JPN, 108-0014
BANDAI NAMCO Holdings Inc owns a range of leisure related businesses in Japan. The company's primary business segments are Network Entertainment and Toys. The Network Entertainment segment represents a higher portion of revenues than that of Toys. It is known for developing and marketing home video game software, arcade game machines and management of amusement facilities. The Toys segment is concerned with selling vending machine capsule toys and other collectibles. Additionally, the company offers interactive media products in the form of music software and on-demand video content. Bandai Namco's revenue primarily depends on its domestic businesses and to a lesser extent on its activities in America, Europe and other Asian regions.

BANDAI NAMCO Holdings (BANDAI NAMCO Holdings) Headlines