GURUFOCUS.COM » STOCK LIST » Communication Services » Interactive Media » Activision Blizzard Inc (XTER:AIY) » Definitions » Return-on-Tangible-Asset

Activision Blizzard (XTER:AIY) Return-on-Tangible-Asset : 13.78% (As of Jun. 2023)


View and export this data going back to 2016. Start your Free Trial

What is Activision Blizzard Return-on-Tangible-Asset?

Return-on-Tangible-Asset is calculated as Net Income divided by its average total tangible assets. Total tangible assets equals to Total Assets minus Intangible Assets. Activision Blizzard's annualized Net Income for the quarter that ended in Jun. 2023 was €2,167 Mil. Activision Blizzard's average total tangible assets for the quarter that ended in Jun. 2023 was €15,723 Mil. Therefore, Activision Blizzard's annualized Return-on-Tangible-Asset for the quarter that ended in Jun. 2023 was 13.78%.

The historical rank and industry rank for Activision Blizzard's Return-on-Tangible-Asset or its related term are showing as below:

XTER:AIY' s Return-on-Tangible-Asset Range Over the Past 10 Years
Min: 3.85   Med: 15.05   Max: 25.07
Current: 13.53

During the past 13 years, Activision Blizzard's highest Return-on-Tangible-Asset was 25.07%. The lowest was 3.85%. And the median was 15.05%.

XTER:AIY's Return-on-Tangible-Asset is not ranked
in the Interactive Media industry.
Industry Median: -1.88 vs XTER:AIY: 13.53

Activision Blizzard Return-on-Tangible-Asset Historical Data

The historical data trend for Activision Blizzard's Return-on-Tangible-Asset can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Activision Blizzard Return-on-Tangible-Asset Chart

Activision Blizzard Annual Data
Trend Dec13 Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22
Return-on-Tangible-Asset
Get a 7-Day Free Trial Premium Member Only Premium Member Only 25.07 18.05 19.00 20.43 10.07

Activision Blizzard Quarterly Data
Sep18 Dec18 Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23
Return-on-Tangible-Asset Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 7.89 12.14 9.92 17.97 13.78

Competitive Comparison of Activision Blizzard's Return-on-Tangible-Asset

For the Electronic Gaming & Multimedia subindustry, Activision Blizzard's Return-on-Tangible-Asset, along with its competitors' market caps and Return-on-Tangible-Asset data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Activision Blizzard's Return-on-Tangible-Asset Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Activision Blizzard's Return-on-Tangible-Asset distribution charts can be found below:

* The bar in red indicates where Activision Blizzard's Return-on-Tangible-Asset falls into.



Activision Blizzard Return-on-Tangible-Asset Calculation

Activision Blizzard's annualized Return-on-Tangible-Asset for the fiscal year that ended in Dec. 2022 is calculated as:

Return-on-Tangible-Asset=Net Income/( (Total Tangible Assets+Total Tangible Assets)/ count )
(A: Dec. 2022 )  (A: Dec. 2021 )(A: Dec. 2022 )
=Net Income/( (Total Assets - Intangible Assets+Total Assets - Intangible Assets)/ count )
(A: Dec. 2022 )  (A: Dec. 2021 )(A: Dec. 2022 )
=1428.272/( (12920.115+15454.224)/ 2 )
=1428.272/14187.1695
=10.07 %

Activision Blizzard's annualized Return-on-Tangible-Asset for the quarter that ended in Jun. 2023 is calculated as:

Return-on-Tangible-Asset=Net Income/( (Total Tangible Assets+Total Tangible Assets)/ count )
(Q: Jun. 2023 )  (Q: Mar. 2023 )(Q: Jun. 2023 )
=Net Income/( (Total Assets - Intangible Assets+Total Assets - Intangible Assets)/ count )
(Q: Jun. 2023 )  (Q: Mar. 2023 )(Q: Jun. 2023 )
=2167.204/( (15322.27+16122.964)/ 2 )
=2167.204/15722.617
=13.78 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

In the calculation of annual Return-on-Tangible-Asset, the net income of the last fiscal year and the average total tangible assets over the fiscal year are used. In calculating the quarterly data, the Net Income data used here is four times the quarterly (Jun. 2023) net income data.


Activision Blizzard  (XTER:AIY) Return-on-Tangible-Asset Explanation

Return-on-Tangible-Asset measures the rate of return on the average total tangible assets (total assets minus intangible assets). Tangible means physical in nature. Intangible Assets are assets that are not physical in nature, and typically "derive their value from legal or intellectual rights." Return-on-Tangible-Asset measures a firm's efficiency at generating profits from its tangible assets. It shows how well a company uses what it has to generate earnings. Return-on-Tangible-Assets can vary drastically across industries. Therefore, Return-on-Tangible-Asset should not be used to compare companies in different industries.


Be Aware

Like ROE and ROA, Return-on-Tangible-Asset is calculated with only 12 months data. Fluctuations in the company’s earnings or business cycles can affect the ratio drastically. It is important to look at the ratio from a long term perspective. Return-on-Tangible-Asset can be affected by events such as stock buyback or issuance, and by a company’s tax rate and its interest payment. Return-on-Tangible-Asset may not reflect the true earning power of the assets. A more accurate measurement is ROC % (ROC).

Many analysts argue the higher return the better. Buffett states that really high Return-on-Tangible-Asset may indicate vulnerability in the durability of the competitive advantage.


Activision Blizzard Return-on-Tangible-Asset Related Terms

Thank you for viewing the detailed overview of Activision Blizzard's Return-on-Tangible-Asset provided by GuruFocus.com. Please click on the following links to see related term pages.


Activision Blizzard (XTER:AIY) Business Description

Traded in Other Exchanges
N/A
Address
2701 Olympic Boulevard, Building B, Santa Monica, CA, USA, 90404
Activision Blizzard was formed in 2008 by the merger of Activision, one of the largest console video game publishers, and Blizzard, one of largest PC video game publishers. The combined firm remains one of the world's largest video game publishers. Activision's impressive franchise portfolio includes World of Warcraft, which boasts more than $8 billion of lifetime sales, and Call of Duty, which has sold over 175 million copies across 14 titles over 12 years.

Activision Blizzard (XTER:AIY) Headlines

No Headlines