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Mad Catz Interactive (TSX:MCZ) Intangible Assets : C$2.12 Mil (As of Dec. 2016)


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What is Mad Catz Interactive Intangible Assets?

Intangible assets are defined as identifiable non-monetary assets that cannot be seen, touched or physically measured. Mad Catz Interactive's intangible assets for the quarter that ended in Dec. 2016 was C$2.12 Mil.


Mad Catz Interactive Intangible Assets Historical Data

The historical data trend for Mad Catz Interactive's Intangible Assets can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Mad Catz Interactive Intangible Assets Chart

Mad Catz Interactive Annual Data
Trend Mar07 Mar08 Mar09 Mar10 Mar11 Mar12 Mar13 Mar14 Mar15 Mar16
Intangible Assets
Get a 7-Day Free Trial Premium Member Only Premium Member Only 15.01 3.77 3.36 3.26 3.00

Mad Catz Interactive Quarterly Data
Mar12 Jun12 Sep12 Dec12 Mar13 Jun13 Sep13 Dec13 Mar14 Jun14 Sep14 Dec14 Mar15 Jun15 Sep15 Dec15 Mar16 Jun16 Sep16 Dec16
Intangible Assets Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 3.26 3.00 2.78 2.21 2.12

Mad Catz Interactive Intangible Assets Calculation

Intangible assets are defined as identifiable non-monetary assets that cannot be seen, touched or physically measured. Examples of intangible assets include trade secrets, copyrights, patents, trademarks. If a company acquires assets at the prices above the book value, it may carry goodwill on its balance sheet. Goodwill reflects the difference between the price the company paid and the book value of the assets.


Mad Catz Interactive  (TSX:MCZ) Intangible Assets Explanation

If a company (company A) received a patent through their own work, though it has value, it does not show up on its balance sheet as an intangible asset. However, if company A sells this patent to company B, it will show up on company B's balance sheet as an intangible asset.

The same applies to brand names, trade secrets etc. For instance, Coca-Cola's brand is extremely valuable, but the brand does not appear on its balance sheet, because the brand was never acquired.

Some intangibles are amortized. Amortization is the depreciation of intangible assets.

Many intangibles are not amortized. They may still be written down when the company decides the asset is impaired.

Whenever you see an increase in goodwill over a number of years, you can assume it's because the company is out buying other businesses above book value. GOOD if buying businesses with durable competitive advantage.

If goodwill stays the same, the company when acquiring other companies is either paying less than book value or not acquiring. Businesses with moats never sell for less than book value.

Intangibles acquired are on balance sheet at fair value.

Internally developed brand names (Coke, Wrigleys, Band-Aid) however are not reflected on the balance sheet.

One of the reasons competitive advantage power can remain hidden for so long.


Be Aware

Companies may change the way intangible assets are amortized, and this will affect their reported earnings.


Mad Catz Interactive Intangible Assets Related Terms

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Mad Catz Interactive (TSX:MCZ) Business Description

Traded in Other Exchanges
N/A
Address
181 Bay Street, Suite 4400, Toronto, ON, CAN, M5J 2T3
Mad Catz Interactive Inc is a Canadian company which is engaged in designing, manufacturing, marketing and distributing interactive entertainment products marketed under Mad Catz (gaming), Tritton (audio), and Saitek (simulation) brands. The company's products include headsets, mice, keyboards, controllers, specialty controllers, and other accessories. It caters to gamers and simulation enthusiast across multiple platforms including in-home gaming consoles, handheld gaming consoles, PC (Personal Computers) and Mac computers, smartphones, tablets and other smart devices. The company distributes its products through various retailers around the globe. Mad Catz derives the majority of its revenue from Americas.

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