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Gameforge Berlin AG (STU:FRG) Return-on-Tangible-Asset : 0.00% (As of . 20)


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What is Gameforge Berlin AG Return-on-Tangible-Asset?

Return-on-Tangible-Asset is calculated as Net Income divided by its average total tangible assets. Total tangible assets equals to Total Assets minus Intangible Assets. Gameforge Berlin AG's annualized Net Income for the quarter that ended in . 20 was € Mil. Gameforge Berlin AG's average total tangible assets for the quarter that ended in . 20 was € Mil. Therefore, Gameforge Berlin AG's annualized Return-on-Tangible-Asset for the quarter that ended in . 20 was 0.00%.

The historical rank and industry rank for Gameforge Berlin AG's Return-on-Tangible-Asset or its related term are showing as below:

STU:FRG's Return-on-Tangible-Asset is not ranked *
in the Interactive Media industry.
Industry Median: -2.025
* Ranked among companies with meaningful Return-on-Tangible-Asset only.

Gameforge Berlin AG Return-on-Tangible-Asset Historical Data

The historical data trend for Gameforge Berlin AG's Return-on-Tangible-Asset can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gameforge Berlin AG Return-on-Tangible-Asset Chart

Gameforge Berlin AG Annual Data
Trend
Return-on-Tangible-Asset

Gameforge Berlin AG Quarterly Data
Return-on-Tangible-Asset

Competitive Comparison of Gameforge Berlin AG's Return-on-Tangible-Asset

For the Electronic Gaming & Multimedia subindustry, Gameforge Berlin AG's Return-on-Tangible-Asset, along with its competitors' market caps and Return-on-Tangible-Asset data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Gameforge Berlin AG's Return-on-Tangible-Asset Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Gameforge Berlin AG's Return-on-Tangible-Asset distribution charts can be found below:

* The bar in red indicates where Gameforge Berlin AG's Return-on-Tangible-Asset falls into.



Gameforge Berlin AG Return-on-Tangible-Asset Calculation

Gameforge Berlin AG's annualized Return-on-Tangible-Asset for the fiscal year that ended in . 20 is calculated as:

Return-on-Tangible-Asset=Net Income/( (Total Tangible Assets+Total Tangible Assets)/ count )
(A: . 20 )  (A: . 20 )(A: . 20 )
=Net Income/( (Total Assets - Intangible Assets+Total Assets - Intangible Assets)/ count )
(A: . 20 )  (A: . 20 )(A: . 20 )
=/( (+)/ )
=/
= %

Gameforge Berlin AG's annualized Return-on-Tangible-Asset for the quarter that ended in . 20 is calculated as:

Return-on-Tangible-Asset=Net Income/( (Total Tangible Assets+Total Tangible Assets)/ count )
(Q: . 20 )  (Q: . 20 )(Q: . 20 )
=Net Income/( (Total Assets - Intangible Assets+Total Assets - Intangible Assets)/ count )
(Q: . 20 )  (Q: . 20 )(Q: . 20 )
=/( (+)/ )
=/
= %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

In the calculation of annual Return-on-Tangible-Asset, the net income of the last fiscal year and the average total tangible assets over the fiscal year are used. In calculating the quarterly data, the Net Income data used here is four times the quarterly (. 20) net income data.


Gameforge Berlin AG  (STU:FRG) Return-on-Tangible-Asset Explanation

Return-on-Tangible-Asset measures the rate of return on the average total tangible assets (total assets minus intangible assets). Tangible means physical in nature. Intangible Assets are assets that are not physical in nature, and typically "derive their value from legal or intellectual rights." Return-on-Tangible-Asset measures a firm's efficiency at generating profits from its tangible assets. It shows how well a company uses what it has to generate earnings. Return-on-Tangible-Assets can vary drastically across industries. Therefore, Return-on-Tangible-Asset should not be used to compare companies in different industries.


Be Aware

Like ROE and ROA, Return-on-Tangible-Asset is calculated with only 12 months data. Fluctuations in the company’s earnings or business cycles can affect the ratio drastically. It is important to look at the ratio from a long term perspective. Return-on-Tangible-Asset can be affected by events such as stock buyback or issuance, and by a company’s tax rate and its interest payment. Return-on-Tangible-Asset may not reflect the true earning power of the assets. A more accurate measurement is ROC % (ROC).

Many analysts argue the higher return the better. Buffett states that really high Return-on-Tangible-Asset may indicate vulnerability in the durability of the competitive advantage.


Gameforge Berlin AG Return-on-Tangible-Asset Related Terms

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Gameforge Berlin AG (STU:FRG) Business Description

Traded in Other Exchanges
N/A
Address
Gameforge Berlin AG is engaged in developing & publishing online computer games. It focuses on the marketing and operation of virtual worlds and massively multiplayer online games which are called as MMO's. It operates in Germany, America and Oceania.

Gameforge Berlin AG (STU:FRG) Headlines

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