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Activision Blizzard (FRA:AIY) Cyclically Adjusted Revenue per Share : €9.43 (As of Jun. 2023)


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What is Activision Blizzard Cyclically Adjusted Revenue per Share?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

Activision Blizzard's adjusted revenue per share for the three months ended in Jun. 2023 was €2.566. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is €9.43 for the trailing ten years ended in Jun. 2023.

During the past 12 months, Activision Blizzard's average Cyclically Adjusted Revenue Growth Rate was 10.40% per year. During the past 3 years, the average Cyclically Adjusted Revenue Growth Rate was 13.40% per year. During the past 5 years, the average Cyclically Adjusted Revenue Growth Rate was 13.00% per year. During the past 10 years, the average Cyclically Adjusted Revenue Growth Rate was 13.30% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

During the past 13 years, the highest 3-Year average Cyclically Adjusted Revenue Growth Rate of Activision Blizzard was 19.50% per year. The lowest was 5.80% per year. And the median was 13.40% per year.

As of today (2024-05-25), Activision Blizzard's current stock price is €89.65. Activision Blizzard's Cyclically Adjusted Revenue per Share for the quarter that ended in Jun. 2023 was €9.43. Activision Blizzard's Cyclically Adjusted PS Ratio of today is 9.51.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Activision Blizzard was 13.39. The lowest was 6.91. And the median was 9.82.


Activision Blizzard Cyclically Adjusted Revenue per Share Historical Data

The historical data trend for Activision Blizzard's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Activision Blizzard Cyclically Adjusted Revenue per Share Chart

Activision Blizzard Annual Data
Trend Dec13 Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22
Cyclically Adjusted Revenue per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 5.66 6.21 6.18 7.92 9.23

Activision Blizzard Quarterly Data
Sep18 Dec18 Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23
Cyclically Adjusted Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 9.09 10.08 9.23 9.27 9.43

Competitive Comparison of Activision Blizzard's Cyclically Adjusted Revenue per Share

For the Electronic Gaming & Multimedia subindustry, Activision Blizzard's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Activision Blizzard's Cyclically Adjusted PS Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Activision Blizzard's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Activision Blizzard's Cyclically Adjusted PS Ratio falls into.



Activision Blizzard Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Activision Blizzard's adjusted Revenue per Share data for the three months ended in Jun. 2023 was:

Adj_RevenuePerShare= Revenue per Share /CPI of Jun. 2023 (Change)*Current CPI (Jun. 2023)
=2.566/128.7287*128.7287
=2.566

Current CPI (Jun. 2023) = 128.7287.

Activision Blizzard Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201309 0.456 98.790 0.594
201312 1.460 98.326 1.911
201403 1.116 99.695 1.441
201406 0.985 100.560 1.261
201409 0.814 100.428 1.043
201412 1.752 99.070 2.277
201503 1.615 99.621 2.087
201506 1.266 100.684 1.619
201509 1.194 100.392 1.531
201512 1.659 99.792 2.140
201603 1.744 100.470 2.235
201606 1.856 101.688 2.350
201609 1.848 101.861 2.335
201612 2.522 101.863 3.187
201703 2.121 102.862 2.654
201706 1.900 103.349 2.367
201709 1.772 104.136 2.190
201712 2.236 104.011 2.767
201803 2.070 105.290 2.531
201806 1.824 106.317 2.209
201809 1.681 106.507 2.032
201812 2.715 105.998 3.297
201903 2.098 107.251 2.518
201906 1.604 108.070 1.911
201909 1.510 108.329 1.794
201912 2.309 108.420 2.742
202003 2.091 108.902 2.472
202006 2.211 108.767 2.617
202009 2.130 109.815 2.497
202012 2.539 109.897 2.974
202103 2.441 111.754 2.812
202106 2.434 114.631 2.733
202109 2.247 115.734 2.499
202112 2.442 117.630 2.672
202203 2.042 121.301 2.167
202206 1.974 125.017 2.033
202209 2.281 125.227 2.345
202212 2.782 125.222 2.860
202303 2.810 127.348 2.840
202306 2.566 128.729 2.566

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.


Activision Blizzard  (FRA:AIY) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

Activision Blizzard's Cyclically Adjusted PS Ratio of today is calculated as

Cyclically Adjusted PS Ratio=Share Price/Cyclically Adjusted Revenue per Share
=89.65/9.43
=9.51

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Activision Blizzard was 13.39. The lowest was 6.91. And the median was 9.82.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


Activision Blizzard Cyclically Adjusted Revenue per Share Related Terms

Thank you for viewing the detailed overview of Activision Blizzard's Cyclically Adjusted Revenue per Share provided by GuruFocus.com. Please click on the following links to see related term pages.


Activision Blizzard (FRA:AIY) Business Description

Traded in Other Exchanges
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Address
2701 Olympic Boulevard, Building B, Santa Monica, CA, USA, 90404
Activision Blizzard was formed in 2008 by the merger of Activision, one of the largest console video game publishers, and Blizzard, one of largest PC video game publishers. The combined firm remains one of the world's largest video game publishers. Activision's impressive franchise portfolio includes World of Warcraft, which boasts more than $8 billion of lifetime sales, and Call of Duty, which has sold over 175 million copies across 14 titles over 12 years.

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