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InterAmerican Gaming (InterAmerican Gaming) Cyclically Adjusted Revenue per Share : $0.00 (As of Sep. 2012)


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What is InterAmerican Gaming Cyclically Adjusted Revenue per Share?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

InterAmerican Gaming's adjusted revenue per share data for the fiscal year that ended in Sep. 2012 was $0.000. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is $0.00 for the trailing ten years ended in Sep. 2012.

Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

As of today (2024-05-27), InterAmerican Gaming's current stock price is $ 0.0005. InterAmerican Gaming's Cyclically Adjusted Revenue per Share for the fiscal year that ended in Sep. 2012 was $0.00. InterAmerican Gaming's Cyclically Adjusted PS Ratio of today is .


InterAmerican Gaming Cyclically Adjusted Revenue per Share Historical Data

The historical data trend for InterAmerican Gaming's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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InterAmerican Gaming Cyclically Adjusted Revenue per Share Chart

InterAmerican Gaming Annual Data
Trend Sep03 Sep04 Sep05 Sep06 Sep07 Sep08 Sep09 Sep10 Sep11 Sep12
Cyclically Adjusted Revenue per Share
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InterAmerican Gaming Quarterly Data
Dec07 Mar08 Jun08 Sep08 Dec08 Mar09 Jun09 Sep09 Dec09 Mar10 Jun10 Sep10 Dec10 Mar11 Jun11 Sep11 Dec11 Mar12 Jun12 Sep12
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Competitive Comparison of InterAmerican Gaming's Cyclically Adjusted Revenue per Share

For the Gambling subindustry, InterAmerican Gaming's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


InterAmerican Gaming's Cyclically Adjusted PS Ratio Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, InterAmerican Gaming's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where InterAmerican Gaming's Cyclically Adjusted PS Ratio falls into.



InterAmerican Gaming Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, InterAmerican Gaming's adjusted Revenue per Share data for the fiscal year that ended in Sep. 2012 was:

Adj_RevenuePerShare=Revenue per Share /CPI of Sep. 2012 (Change)*Current CPI (Sep. 2012)
=0/96.3919*96.3919
=0.000

Current CPI (Sep. 2012) = 96.3919.

InterAmerican Gaming Annual Data

Revenue per Share CPI Adj_RevenuePerShare
200309 0.290 81.459 0.343
200409 0.249 82.960 0.289
200509 0.000 85.647 0.000
200609 0.005 86.279 0.006
200709 0.000 88.412 0.000
200809 0.000 91.414 0.000
200909 0.000 90.624 0.000
201009 0.000 92.362 0.000
201109 0.000 95.286 0.000
201209 0.000 96.392 0.000

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.


InterAmerican Gaming  (OTCPK:IAGM) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


InterAmerican Gaming Cyclically Adjusted Revenue per Share Related Terms

Thank you for viewing the detailed overview of InterAmerican Gaming's Cyclically Adjusted Revenue per Share provided by GuruFocus.com. Please click on the following links to see related term pages.


InterAmerican Gaming (InterAmerican Gaming) Business Description

Traded in Other Exchanges
N/A
Address
InterAmerican Gaming, Inc., was incorporated on 2 September 1999 in the State of Nevada. The Company develops international gaming operations. The Company leased video lottery terminal slot machines from a related party and began deploying the assets in non-owned gaming locations. In 2009, the Company installed slot machines at Fantasy Club Del Peru SA locations, operating under various brands throughout the country Slot City in Chiclayo, Colibri Dorado in Chincha and Monos Dorados in Huacho and Huaral.

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