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Flutter Entertainment (Flutter Entertainment) Cyclically Adjusted Revenue per Share : $0.00 (As of Dec. 2023)


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What is Flutter Entertainment Cyclically Adjusted Revenue per Share?

Note: As Cyclically Adjusted Revenue per Share is a main component used to calculate Cyclically Adjusted PS Ratio. If the month end stock price for this stock is zero, result may not be accurate due to the exchange rate between different shares and the data will not be stored into our database. Selected historical data showed in the calculation section below is only for demostration purpose.

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

Flutter Entertainment's adjusted revenue per share data for the fiscal year that ended in Dec. 2023 was $33.477. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is $0.00 for the trailing ten years ended in Dec. 2023.

During the past 12 months, Flutter Entertainment's average Cyclically Adjusted Revenue Growth Rate was 17.70% per year. During the past 3 years, the average Cyclically Adjusted Revenue Growth Rate was 19.40% per year. During the past 5 years, the average Cyclically Adjusted Revenue Growth Rate was 17.80% per year. During the past 10 years, the average Cyclically Adjusted Revenue Growth Rate was 16.20% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

During the past 13 years, the highest 3-Year average Cyclically Adjusted Revenue Growth Rate of Flutter Entertainment was 20.90% per year. The lowest was 2.40% per year. And the median was 16.10% per year.

As of today (2024-05-21), Flutter Entertainment's current stock price is $ 103.75. Flutter Entertainment's Cyclically Adjusted Revenue per Share for the fiscal year that ended in Dec. 2023 was $0.00. Flutter Entertainment's Cyclically Adjusted PS Ratio of today is .

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Flutter Entertainment was 11.17. The lowest was 3.43. And the median was 5.59.


Flutter Entertainment Cyclically Adjusted Revenue per Share Historical Data

The historical data trend for Flutter Entertainment's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Flutter Entertainment Cyclically Adjusted Revenue per Share Chart

Flutter Entertainment Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Cyclically Adjusted Revenue per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 11.04 12.99 15.17 16.47 -

Flutter Entertainment Semi-Annual Data
Jun14 Dec14 Jun15 Dec15 Jun16 Dec16 Jun17 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23
Cyclically Adjusted Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 15.17 - 16.47 - -

Competitive Comparison of Flutter Entertainment's Cyclically Adjusted Revenue per Share

For the Gambling subindustry, Flutter Entertainment's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Flutter Entertainment's Cyclically Adjusted PS Ratio Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, Flutter Entertainment's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Flutter Entertainment's Cyclically Adjusted PS Ratio falls into.



Flutter Entertainment Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Flutter Entertainment's adjusted Revenue per Share data for the fiscal year that ended in Dec. 2023 was:

Adj_RevenuePerShare=Revenue per Share /CPI of Dec. 2023 (Change)*Current CPI (Dec. 2023)
=33.477/120.7486*120.7486
=33.477

Current CPI (Dec. 2023) = 120.7486.

Flutter Entertainment Annual Data

Revenue per Share CPI Adj_RevenuePerShare
201412 10.828 99.576 13.130
201512 12.609 99.676 15.275
201612 11.384 99.676 13.791
201712 13.606 100.075 16.417
201812 13.950 100.773 16.715
201912 17.465 102.068 20.661
202012 22.640 101.072 27.048
202112 23.632 106.653 26.755
202212 26.757 115.436 27.988
202312 33.477 120.749 33.477

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.


Flutter Entertainment  (OTCPK:PDYPY) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Flutter Entertainment was 11.17. The lowest was 3.43. And the median was 5.59.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


Flutter Entertainment Cyclically Adjusted Revenue per Share Related Terms

Thank you for viewing the detailed overview of Flutter Entertainment's Cyclically Adjusted Revenue per Share provided by GuruFocus.com. Please click on the following links to see related term pages.


Flutter Entertainment (Flutter Entertainment) Business Description

Traded in Other Exchanges
Address
Beech Hill Road, Belfield Office Park, Clonskeagh, Dublin, IRL, 4
Flutter Entertainment PLC is a global sports betting, gaming, and entertainment provider. The company's segments include PBB Online, which provides betting apps in over 100 countries as well as business-to-business risk and trading services; Australia, which consists of the Sportsbet Australian brand for betting on national sporting events; U.S., which includes betting apps, retail-only betting, and daily fantasy sports; and PBB Retail, which includes betting shops in the U.K. and Ireland and an accompanying app. PBB Online makes up the largest revenue segment.