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Gaming Innovation Group (OSL:GIG) EBIT : kr364.4 Mil (TTM As of Mar. 2024)


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What is Gaming Innovation Group EBIT?

Gaming Innovation Group's earnings before interest and taxes (EBIT) for the three months ended in Mar. 2024 was kr118.8 Mil. Its earnings before interest and taxes (EBIT) for the trailing twelve months (TTM) ended in Mar. 2024 was kr364.4 Mil.

EBIT or Operating Income is linked to Return on Capital for both regular definition and Joel Greenblatt's definition. Gaming Innovation Group's annualized ROC % for the quarter that ended in Mar. 2024 was 17.92%. Gaming Innovation Group's annualized ROC (Joel Greenblatt) % for the quarter that ended in Mar. 2024 was 49.06%.

EBIT is also linked to Joel Greenblatt's definition of earnings yield. Gaming Innovation Group's Earnings Yield (Joel Greenblatt) % for the quarter that ended in Mar. 2024 was 7.01%.


Gaming Innovation Group EBIT Historical Data

The historical data trend for Gaming Innovation Group's EBIT can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gaming Innovation Group EBIT Chart

Gaming Innovation Group Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
EBIT
Get a 7-Day Free Trial Premium Member Only Premium Member Only -241.76 -91.79 62.47 225.32 300.95

Gaming Innovation Group Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
EBIT Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 69.50 76.65 77.34 91.55 118.81

Competitive Comparison of Gaming Innovation Group's EBIT

For the Gambling subindustry, Gaming Innovation Group's EV-to-EBIT, along with its competitors' market caps and EV-to-EBIT data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Gaming Innovation Group's EV-to-EBIT Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, Gaming Innovation Group's EV-to-EBIT distribution charts can be found below:

* The bar in red indicates where Gaming Innovation Group's EV-to-EBIT falls into.



Gaming Innovation Group EBIT Calculation

EBIT, sometimes also called Earnings Before Interest and Taxes, is a measure of a firm's profit that includes all expenses except interest and income tax expenses. It is the difference between operating revenues and operating expenses. When a firm does not have non-operating income, then Operating Income is sometimes used as a synonym for EBIT and operating profit.

EBIT for the trailing twelve months (TTM) ended in Mar. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was kr364.4 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Gaming Innovation Group  (OSL:GIG) EBIT Explanation

1. EBIT or Operating Income is linked to Return on Capital for both regular definition and Joel Greenblatt's definition.

Gaming Innovation Group's annualized ROC % for the quarter that ended in Mar. 2024 is calculated as:

ROC % (Q: Mar. 2024 )
=NOPAT/Average Invested Capital
=Operating Income * ( 1 - Tax Rate % )/( (Invested Capital (Q: Dec. 2023 ) + Invested Capital (Q: Mar. 2024 ))/ count )
=475.236 * ( 1 - 0.01% )/( (2789.288 + 2513.049)/ 2 )
=475.1884764/2651.1685
=17.92 %

where

Invested Capital(Q: Dec. 2023 )
=Total Assets - Accounts Payable & Accrued Expense - Excess Cash
=Total Assets - Accounts Payable & Accrued Expense - ( Cash, Cash Equivalents, Marketable Securities - max(0, Total Current Liabilities - Total Current Assets+Cash, Cash Equivalents, Marketable Securities))
=3136.474 - 169.02 - ( 178.166 - max(0, 784.394 - 1899.203+178.166))
=2789.288

Invested Capital(Q: Mar. 2024 )
=Total Assets - Accounts Payable & Accrued Expense - Excess Cash
=Total Assets - Accounts Payable & Accrued Expense - ( Cash, Cash Equivalents, Marketable Securities - max(0, Total Current Liabilities - Total Current Assets+Cash, Cash Equivalents, Marketable Securities))
=3064.798 - 483.716 - ( 68.033 - max(0, 821.33 - 1807.517+68.033))
=2513.049

Note: The Operating Income data used here is four times the quarterly (Mar. 2024) data.

2. Joel Greenblatt's definition of Return on Capital:

Gaming Innovation Group's annualized ROC (Joel Greenblatt) % for the quarter that ended in Mar. 2024 is calculated as:

ROC (Joel Greenblatt) %(Q: Mar. 2024 )
=EBIT/Average of (Net fixed Assets + Net Working Capital)
=EBIT/Average of (Property, Plant and Equipment+Net Working Capital)
     Q: Dec. 2023  Q: Mar. 2024
=EBIT/( ( (Property, Plant and Equipment + Net Working Capital) + (Property, Plant and Equipment + Net Working Capital) )/ count )
=475.236/( ( (35.882 + max(968.28, 0)) + (0 + max(933.357, 0)) )/ 2 )
=475.236/( ( 1004.162 + 933.357 )/ 2 )
=475.236/968.7595
=49.06 %

where Working Capital is:

Working Capital(Q: Dec. 2023 )
=(Accounts Receivable + Total Inventories + Other Current Assets) - (Accounts Payable & Accrued Expense + Defer. Rev. + Other Current Liabilities)
=(187.519 + 0 + 1529.204) - (169.02 + 0 + 579.423)
=968.28

Working Capital(Q: Mar. 2024 )
=(Accounts Receivable + Total Inventories + Other Current Assets) - (Accounts Payable & Accrued Expense + Defer. Rev. + Other Current Liabilities)
=(262.523 + 0 + 1476.961) - (483.716 + 0 + 322.411)
=933.357

When net working capital is negative, 0 is used.

Note: The EBIT data used here is four times the quarterly (Mar. 2024) EBIT data.

3. It is also linked to Joel Greenblatt's definition of Earnings Yield:

Gaming Innovation Group's Earnings Yield (Joel Greenblatt) % for today is calculated as:

Earnings Yield (Joel Greenblatt) %=EBIT (TTM)/Enterprise Value (Q: Mar. 2024 )
=364.35/5199.632
=7.01 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Gaming Innovation Group EBIT Related Terms

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Gaming Innovation Group (OSL:GIG) Business Description

Traded in Other Exchanges
Address
Golden Mile Business Centre, Triq Id-Dragunara, St Julian’s, MLT, 3148
Gaming Innovation Group Inc is an iGaming technology company, providing solutions, products and services to iGaming Operators. It operates iGamingCloud.com, a cloud-based platform as a software-as-a-service. It also offers business-to-consumer casino and sports betting services through its online gaming Websites and online performance marketing services. The company's vision is to be the industry leading platform and media provider delivering world class solutions to iGaming partners and their customers'. Its mission is to drive sustainable growth and profitability of partners through product innovation, scalable technology and quality of service.

Gaming Innovation Group (OSL:GIG) Headlines