OOOOF (OOOOO Entertainment Commerce) Enterprise Value: $0.00 Mil (As of Aug. 07, 2026) ***

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What is OOOOO Entertainment Commerce Enterprise Value?

OOOOO Entertainment Commerce OOOOF Enterprise Value is $0.00 Mil as of Aug. 07, 2026.

Think of Enterprise Value as the theoretical takeover price. It is more comprehensive than market capitalization (Market Cap), which only includes common equity. Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.

EV-to-EBIT is calculated as Enterprise Value divided by its EBIT. As of today, OOOOO Entertainment Commerce's Enterprise Value is $0.00 Mil. OOOOO Entertainment Commerce's EBIT for the trailing twelve months (TTM) ended in Jul. 2023 was $-0.58 Mil. Therefore, OOOOO Entertainment Commerce's EV-to-EBIT ratio for today is 0.00.

EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA. As of today, OOOOO Entertainment Commerce's Enterprise Value is $0.00 Mil. OOOOO Entertainment Commerce's EBITDA for the trailing twelve months (TTM) ended in Jul. 2023 was $-0.66 Mil. Therefore, OOOOO Entertainment Commerce's EV-to-EBITDA ratio for today is 0.00.

EV-to-Revenue is calculated as Enterprise Value divided by its Revenue. As of today, OOOOO Entertainment Commerce's Enterprise Value is $0.00 Mil. OOOOO Entertainment Commerce's Revenue for the trailing twelve months (TTM) ended in Jul. 2023 was $-0.00 Mil. Therefore, OOOOO Entertainment Commerce's EV-to-Revenue ratio for today is 0.00.

EV-to-OCF is calculated as Enterprise Value divided by its Cash Flow from Operations. As of today, OOOOO Entertainment Commerce's Enterprise Value is $0.00 Mil. OOOOO Entertainment Commerce's Cash Flow from Operations for the trailing twelve months (TTM) ended in Jul. 2023 was $-1.19 Mil. Therefore, OOOOO Entertainment Commerce's EV-to-OCF ratio for today is 0.00.

EV-to-FCF is calculated as Enterprise Value divided by its Free Cash Flow. As of today, OOOOO Entertainment Commerce's Enterprise Value is $0.00 Mil. OOOOO Entertainment Commerce's Free Cash Flow for the trailing twelve months (TTM) ended in Jul. 2023 was $-0.93 Mil. Therefore, OOOOO Entertainment Commerce's EV-to-FCF ratio for today is 0.00.

*** Please note that the current Enterprise Value is calculated using the current market capitalization and the most recently available financial data. If key financial fields—Long-Term Debt & Capital Lease Obligation and Short-Term Debt & Capital Lease Obligation—are recorded as null in the latest reporting period, our data vendor will default to using data from the prior period with valid entries.


OOOOO Entertainment Commerce  (OTCPK:OOOOF) Enterprise Value Explanation

When an investor buy a company, the investor needs to pay not only the common shares, he/she also needs to pay the shareholders of Preferred Stocks. He also assumes the debt of the company, and receives the cash on the company's balance sheet.

If a company has more cash than debt, the investor actually pays less than the Market Cap because he immediately owns the cash once the transaction goes through.

The market value of Preferred Stock needs to be added to the market value of common stocks in the calculation of Enterprise Value.

For the companies with the same Market Cap, the smaller the Enterprise Value is, the cheaper the company is.

Enterprise Value can be negative when the company's net cash is more than its Market Cap. In this case the investor is basically getting the company for free and get paid for that.

1. EV-to-EBIT is calculated as Enterprise Value divided by its EBIT.

OOOOO Entertainment Commerce's EV-to-EBIT for today is

EV-to-EBIT=Enterprise Value (Today)/EBIT (TTM)
=0.000/-0.581
=0.00

OOOOO Entertainment Commerce's current Enterprise Value is $0.00 Mil.
OOOOO Entertainment Commerce's EBIT for the trailing twelve months (TTM) ended in Jul. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $-0.58 Mil.

2. EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA.

OOOOO Entertainment Commerce's EV-to-EBITDA for today is:

EV-to-EBITDA=Enterprise Value (Today)/EBITDA(TTM)
=0.000/-0.658
=0.00

OOOOO Entertainment Commerce's current Enterprise Value is $0.00 Mil.
OOOOO Entertainment Commerce's EBITDA for the trailing twelve months (TTM) ended in Jul. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $-0.66 Mil.

3. EV-to-Revenue is calculated as Enterprise Value divided by its Revenue.

OOOOO Entertainment Commerce's EV-to-Revenue for today is:

EV-to-Revenue=Enterprise Value (Today)/Revenue (TTM)
=0.000/-0.004
=0.00

OOOOO Entertainment Commerce's current Enterprise Value is $0.00 Mil.
OOOOO Entertainment Commerce's Revenue for the trailing twelve months (TTM) ended in Jul. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $-0.00 Mil.

4. EV-to-OCF is calculated as Enterprise Value divided by its Cash Flow from Operations.

OOOOO Entertainment Commerce's EV-to-OCF for today is:

EV-to-OCF=Enterprise Value (Today)/Cash Flow from Operations (TTM)
=0.000/-1.189
=0.00

OOOOO Entertainment Commerce's current Enterprise Value is $0.00 Mil.
OOOOO Entertainment Commerce's Cash Flow from Operations for the trailing twelve months (TTM) ended in Jul. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $-1.19 Mil.

5. EV-to-FCF is calculated as Enterprise Value divided by its Free Cash Flow.

OOOOO Entertainment Commerce's EV-to-FCF for today is:

EV-to-FCF=Enterprise Value (Today)/Free Cash Flow (TTM)
=0.000/-0.927
=0.00

OOOOO Entertainment Commerce's current Enterprise Value is $0.00 Mil.
OOOOO Entertainment Commerce's Free Cash Flow for the trailing twelve months (TTM) ended in Jul. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $-0.93 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


OOOOO Entertainment Commerce Enterprise Value Related Terms


OOOOO Entertainment Commerce Enterprise Value Historical Data

* Premium members only.

The historical data trend for OOOOO Entertainment Commerce's Enterprise Value can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

OOOOO Entertainment Commerce Enterprise Value Chart

OOOOO Entertainment Commerce Annual Data
Trend Jul13 Jul14 Jul15 Jul16 Jul17 Jul18 Jul19 Jul20 Oct21 Oct22
Enterprise Value
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.00 0.00 0.00 48.39 4.01

OOOOO Entertainment Commerce Quarterly Data
Jul18 Oct18 Jan19 Apr19 Jul19 Oct19 Jan20 Apr20 Jul20 Oct20 Jan21 Apr21 Oct21 Jan22 Apr22 Jul22 Oct22 Jan23 Apr23 Jul23
Enterprise Value Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 7.46 4.01 4.24 4.35 4.21

OOOOF vs GOOGL, META, BIDU: Enterprise Value Comparison

For the Internet Content & Information subindustry, OOOOO Entertainment Commerce's Enterprise Value, along with its competitors' market caps and Enterprise Value data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


OOOOO Entertainment Commerce Enterprise Value vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, OOOOO Entertainment Commerce's Enterprise Value distribution charts can be found below:

* The bar in red indicates where OOOOO Entertainment Commerce's Enterprise Value falls into.



OOOOO Entertainment Commerce Enterprise Value Calculation

Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.

OOOOO Entertainment Commerce's Enterprise Value for the fiscal year that ended in Oct. 2022 is calculated as

OOOOO Entertainment Commerce's Enterprise Value for the quarter that ended in Jul. 2023 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Enterprise Value →
What does a Enterprise Value of $0.00 Mil mean?
OOOOO Entertainment Commerce (OOOOF) has a Enterprise Value of $0.00 Mil as of Aug. 07, 2026. Enterprise value equals the sum of market cap, debt and preferred shares less cash and equivalents. View historical data on OOOOO Entertainment Commerce and its competitors.
Is OOOOO Entertainment Commerce's Enterprise Value too high?
OOOOO Entertainment Commerce's current Enterprise Value is $0.00 Mil.
How does OOOOO Entertainment Commerce's Enterprise Value compare to GOOGL and META?
OOOOO Entertainment Commerce's Enterprise Value of $0.00 Mil can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Enterprise Value for an Interactive Media company?
A good Enterprise Value depends on the Interactive Media industry context. However, Enterprise Value should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Enterprise Value mean?
A high Enterprise Value can signal that a stock is expensive relative to its fundamentals. Enterprise value equals the sum of market cap, debt and preferred shares less cash and equivalents. View historical data on OOOOO Entertainment Commerce and its competitors. OOOOO Entertainment Commerce's current Enterprise Value is $0.00 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is OOOOO Entertainment Commerce stock overvalued right now?
OOOOO Entertainment Commerce (OOOOF) has a current Enterprise Value of $0.00 Mil. The current Enterprise Value is $0.00 Mil. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Enterprise Value calculated?
Enterprise Value is calculated from a company's financial statements. For OOOOO Entertainment Commerce (OOOOF), the current Enterprise Value is $0.00 Mil as of Aug. 07, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

OOOOO Entertainment Commerce Business Description

Address C/O 1000 - 925 West Georgia Street, Vancouver, BC, CAN, V6C 3L2
OOOOO Entertainment Commerce Ltd operates a technology platform that enables retailers, brands, and entrepreneurs to share product-based opinions directly to consumers through live, interactive, shoppable videos. The platform also offers gamification and social features which reward the community for helping to grow the user base, reducing the need for traditional ad networks.