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SharpLink Gaming (FRA:771) Inventory-to-Revenue : 0.00 (As of Mar. 2024)


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What is SharpLink Gaming Inventory-to-Revenue?

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. SharpLink Gaming's Average Total Inventories for the quarter that ended in Mar. 2024 was €0.00 Mil. SharpLink Gaming's Revenue for the three months ended in Mar. 2024 was €0.90 Mil. SharpLink Gaming's Inventory-to-Revenue for the quarter that ended in Mar. 2024 was 0.00.

SharpLink Gaming's Inventory-to-Revenue for the quarter that ended in Mar. 2024 stayed the same from Dec. 2023 (0.00) to Dec. 2023 (0.00)

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. SharpLink Gaming's Days Inventory for the three months ended in Mar. 2024 was 0.00.

Inventory Turnover measures how fast the company turns over its inventory within a year.


SharpLink Gaming Inventory-to-Revenue Historical Data

The historical data trend for SharpLink Gaming's Inventory-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

SharpLink Gaming Inventory-to-Revenue Chart

SharpLink Gaming Annual Data
Trend Dec19 Dec20 Dec21 Dec22 Dec23
Inventory-to-Revenue
- - - - -

SharpLink Gaming Quarterly Data
Dec19 Jun20 Dec20 Jun21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
Inventory-to-Revenue Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - - - - -

Competitive Comparison of SharpLink Gaming's Inventory-to-Revenue

For the Gambling subindustry, SharpLink Gaming's Inventory-to-Revenue, along with its competitors' market caps and Inventory-to-Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


SharpLink Gaming's Inventory-to-Revenue Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, SharpLink Gaming's Inventory-to-Revenue distribution charts can be found below:

* The bar in red indicates where SharpLink Gaming's Inventory-to-Revenue falls into.



SharpLink Gaming Inventory-to-Revenue Calculation

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

SharpLink Gaming's Inventory-to-Revenue for the fiscal year that ended in Dec. 2023 is calculated as

Inventory-to-Revenue (A: Dec. 2023 )
=Average Total Inventories / Revenue
=( (Total Inventories (A: Dec. 2022 ) + Total Inventories (A: Dec. 2023 )) / count ) / Revenue (A: Dec. 2023 )
=( (0 + 0) / 1 ) / 4.542
=0 / 4.542
=0.00

SharpLink Gaming's Inventory-to-Revenue for the quarter that ended in Mar. 2024 is calculated as

Inventory-to-Revenue (Q: Mar. 2024 )
=Average Total Inventories / Revenue
=( (Total Inventories (Q: Dec. 2023 ) + Total Inventories (Q: Mar. 2024 )) / count ) / Revenue (Q: Mar. 2024 )
=( (0 + 0) / 1 ) / 0.898
=0 / 0.898
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


SharpLink Gaming  (FRA:771) Inventory-to-Revenue Explanation

An increase in Inventory-to-Revenue from one quarter to the next indicates that one of the following is happening:

1. investment in inventory is growing more rapidly than revenue
2. revenue are dropping
No matter which situation is causing the problem, an increase in the Inventory-to-Revenue may signal an oncoming cash flow problem.

Likewise, a decrease in the Inventory-to-Revenue from one quarter to next indicates that one of these is occurring:

1. investment in inventory is shrinking in relation to revenue
2. revenue are increasing
No matter which situation is causing the reduction in the Inventory-to-Revenue, either one suggests that business's inventory levels and its cash flow are effectively managed.

More Related Terms:

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

SharpLink Gaming's Days Inventory for the three months ended in Mar. 2024 is calculated as:

Days Inventory=Average Total Inventories (Q: Mar. 2024 )/Cost of Goods Sold (Q: Mar. 2024 )*Days in Period
=0/0.634*365 / 4
=0.00

2. Inventory Turnover measures how fast the company turns over its inventory within a year.

SharpLink Gaming's Inventory Turnover for the quarter that ended in Mar. 2024 is calculated as

Inventory Turnover=Cost of Goods Sold (Q: Mar. 2024 ) / Average Total Inventories (Q: Mar. 2024 )
=0.634 / 0
=

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


SharpLink Gaming Inventory-to-Revenue Related Terms

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SharpLink Gaming (FRA:771) Business Description

Traded in Other Exchanges
Address
333 Washington Avenue North, Suite 104, Minneapolis, MN, USA, 55401
SharpLink Gaming Ltd is a online technology company that connects sports fans, leagues and sports websites to relevant and timely sports betting content. The Company has four operating segments: Affiliate Marketing Services-United States, Sports Gaming Client Services, Enterprise Telecom Expense Management (TEM) and Affiliate Marketing Services-International. Most of the revenue earned is from United states.

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