Enthusiast Gaming Holdings (TSX:EGLX) Inventory Turnover: 0.00 (As of Mar. 2026)

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What is Enthusiast Gaming Holdings Inventory Turnover?

Enthusiast Gaming Holdings TSX:EGLX -16.67% Inventory Turnover is 0.00 as of Mar. 2026. The stock has 5 warning signs investors should review.

Inventory Turnover measures how fast the company turns over its inventory within a year. It is calculated as Cost of Goods Sold divided by Total Inventories. Enthusiast Gaming Holdings's Cost of Goods Sold for the three months ended in Mar. 2026 was C$1.42 Mil. Enthusiast Gaming Holdings's Average Total Inventories for the quarter that ended in Mar. 2026 was C$0.00 Mil.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. Enthusiast Gaming Holdings's Days Inventory for the three months ended in Mar. 2026 was 0.00.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Enthusiast Gaming Holdings's Inventory-to-Revenue for the quarter that ended in Mar. 2026 was 0.00.


Enthusiast Gaming Holdings  (TSX:EGLX) Inventory Turnover Explanation

Inventory Turnover measures how fast the company turns over its inventory within a year. A higher Inventory Turnover means the company has light inventory. Therefore the company spends less money on storage, write downs, and obsolete inventory. If the inventory is too light, it may affect sales because the company may not have enough to meet demand.

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Enthusiast Gaming Holdings's Days Inventory for the three months ended in Mar. 2026 is calculated as:

Days Inventory =Average Total Inventories (Q: Mar. 2026 )/Cost of Goods Sold (Q: Mar. 2026 )*Days in Period
=0/1.416*365 / 4
=0.00

2. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Enthusiast Gaming Holdings's Inventory to Revenue for the quarter that ended in Mar. 2026 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Mar. 2026 ) / Revenue (Q: Mar. 2026 )
=0 / 9.445
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Usually retailers pile up their inventories at holiday seasons to meet the stronger demand. Therefore, the inventory of a particular quarter of a year should not be used to calculate Inventory Turnover. An average inventory is a better indication.


Enthusiast Gaming Holdings Inventory Turnover Related Terms


Enthusiast Gaming Holdings Inventory Turnover Historical Data

* Premium members only.

The historical data trend for Enthusiast Gaming Holdings's Inventory Turnover can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Enthusiast Gaming Holdings Inventory Turnover Chart

Enthusiast Gaming Holdings Annual Data
Trend Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24 Dec25
Inventory Turnover
Get a 7-Day Free Trial 0.00 0.00 0.00 0.00 0.00

Enthusiast Gaming Holdings Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Inventory Turnover Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

Enthusiast Gaming Holdings Inventory Turnover Calculation

Enthusiast Gaming Holdings's Inventory Turnover for the fiscal year that ended in Dec. 2025 is calculated as

Inventory Turnover (A: Dec. 2025 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (A: Dec. 2025 ) / ((Total Inventories (A: Dec. 2024 ) + Total Inventories (A: Dec. 2025 )) / count )
=4.033 / ((0 + 0) / 1 )
=4.033 / 0
=N/A

Enthusiast Gaming Holdings's Inventory Turnover for the quarter that ended in Mar. 2026 is calculated as

Inventory Turnover (Q: Mar. 2026 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (Q: Mar. 2026 ) / ((Total Inventories (Q: Dec. 2025 ) + Total Inventories (Q: Mar. 2026 )) / count )
=1.416 / ((0 + 0) / 1 )
=1.416 / 0
=N/A

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Inventory Turnover →
What does a Inventory Turnover of 0.00 mean?
Enthusiast Gaming Holdings (TSX:EGLX) has a Inventory Turnover of 0.00 as of Mar. 2026. Inventory turnover equals current-period cost of goods sold divided by average two-period total inventories. View historical data on Enthusiast Gaming Holdings and its competitors.
Is Enthusiast Gaming Holdings' Inventory Turnover too high?
Enthusiast Gaming Holdings' current Inventory Turnover is 0.00.
How does Enthusiast Gaming Holdings' Inventory Turnover compare to GOOGL and META?
Enthusiast Gaming Holdings' Inventory Turnover of 0.00 can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Inventory Turnover for an Interactive Media company?
A good Inventory Turnover depends on the Interactive Media industry context. However, Inventory Turnover should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Inventory Turnover mean?
A high Inventory Turnover can signal that a stock is expensive relative to its fundamentals. Inventory turnover equals current-period cost of goods sold divided by average two-period total inventories. View historical data on Enthusiast Gaming Holdings and its competitors. Enthusiast Gaming Holdings's current Inventory Turnover is 0.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Enthusiast Gaming Holdings stock overvalued right now?
Based on GuruFocus' analysis, Enthusiast Gaming Holdings (TSX:EGLX) is currently considered Fairly Valued. The stock's GF Value™ is C$0.05, compared to a current price of C$0.05 — trading right at its estimated fair value. The current Inventory Turnover is 0.00. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Inventory Turnover calculated?
Inventory Turnover is calculated from a company's financial statements. For Enthusiast Gaming Holdings (TSX:EGLX), the current Inventory Turnover is 0.00 as of Mar. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Enthusiast Gaming Holdings Business Description

Other Exchanges EGLXF:USA2AV:Germany
Address 2 St. Clair West, Suite 1000, Toronto, ON, CAN, M4V 1L5
Enthusiast Gaming Holdings Inc operates in the digital media products and events industry segment. The company's principal business activities include media and content, events and subscriptions. Its digital media platform is centered around a portfolio of flagship video gaming related products, including owned and operated websites and casual games, through which the company derives its media and content revenue. The company's events business is comprised of Pocket Gamer Connects, a mobile gaming events series. Its subscription revenue includes owned and operated video gaming related products such as The Sims Resource. The company operates in four geographic locations, namely the USA, England and Wales, Canada and all other countries, with the maximum revenue derived from the USA.