XR Immersive Tech (FRA:79W) Total Inventories: €0.00 Mil (As of Mar. 2026)


FRA:79W XR Immersive Tech Inc FRA:79W
31 GF Score
Price €0.18
! 2 Warning Signs
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What is XR Immersive Tech Total Inventories?

XR Immersive Tech FRA:79W 31 Total Inventories is €0.00 Mil as of Mar. 2026. GuruFocus rates FRA:79W with a GF Score™ of 31/100. The stock has 2 warning signs investors should review.

XR Immersive Tech's total inventories for the quarter that ended in Mar. 2026 was €0.00 Mil. XR Immersive Tech's average total inventories from the quarter that ended in Dec. 2025 to the quarter that ended in Mar. 2026 was €0.00 Mil.

In Ben Graham's calculation of Net-Net Working Capital, inventory is only considered worth half of its book value. XR Immersive Tech's Net-Net Working Capital per share for the quarter that ended in Mar. 2026 was €-0.25.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Inventory Turnover measures how fast the company turns over its inventory within a year.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.


XR Immersive Tech  (FRA:79W) Total Inventories Explanation

Inventory control is an important part of business operation. If a company does not have enough inventory, it may not be able to meet customers' required delivery time. If it has too much inventory, the cost of holding the inventory can be high.

1. In Ben Graham's calculation of Net-Net Working Capital (NNWC), inventory is only considered worth half of its book value.

XR Immersive Tech's Net-Net Working Capital Per Share for the quarter that ended in Mar. 2026 is

Net-Net Working Capital Per Share (Q: Mar. 2026 )
=(Cash And Cash Equivalents+0.75 * Accounts Receivable+0.5 * Total Inventories-Total Liabilities
-Preferred Stock-Minority Interest)/Shares Outstanding (EOP)
=(0.004+0.75 * 0+0.5 * 0-4.67
-0-0)/19.003
=-0.25

2. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

XR Immersive Tech's Days Inventory for the three months ended in Mar. 2026 is calculated as:

Days Inventory=Average Total Inventories (Q: Mar. 2026 )/Cost of Goods Sold (Q: Mar. 2026 )*Days in Period
=0/0*365 / 4
=

3. Inventory Turnover measures how fast the company turns over its inventory within a year.

XR Immersive Tech's Inventory Turnover for the quarter that ended in Mar. 2026 is calculated as

Inventory Turnover=Cost of Goods Sold (Q: Mar. 2026 ) / Average Total Inventories (Q: Mar. 2026 )
=0 / 0
=N/A

4. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

XR Immersive Tech's Inventory to Revenue for the quarter that ended in Mar. 2026 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Mar. 2026 ) / Revenue (Q: Mar. 2026 )
=0 / 0
=

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Manufacturers with durable competitive advantages have the advantage that the products they sell do not change, and therefore will never become obsolete. Buffett likes this advantage.

When identifying manufacturers with durable competitive advantage, look for inventory and net earnings that rise correspondingly. This indicates that the company is finding profitable ways to increase sales which called for an increase in inventory.

Manufacturers with inventories that spike up and down are indicative of competitive industries subject to boom and bust.


XR Immersive Tech Total Inventories Related Terms


XR Immersive Tech Total Inventories Historical Data

* Premium members only.

The historical data trend for XR Immersive Tech's Total Inventories can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

XR Immersive Tech Total Inventories Chart

XR Immersive Tech Annual Data
Trend Dec20 Dec21 Dec22 Dec23 Dec24 Dec25
Total Inventories
Get a 7-Day Free Trial 0.10 0.03 0.00 0.00 0.00

XR Immersive Tech Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Total Inventories Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00
FRA:79W
31GF Score
XR Immersive Tech Inc FRA:79W
Total Inventories is just one metric. See GF Score™, valuation, warning signs, and more.
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XR Immersive Tech Total Inventories Calculation

Total Inventories includes the raw materials, work-in-process goods and completely finished goods of a company. It is a portion of a company's current assets.

Frequently Asked Questions Learn more about Total Inventories →
What does a Total Inventories of €0.00 Mil mean?
XR Immersive Tech (FRA:79W) has a Total Inventories of €0.00 Mil as of Mar. 2026. The total amount of inventory as recorded on a company's balance sheet. View historical data for XR Immersive Tech and its competitors.
Is XR Immersive Tech's Total Inventories too high?
XR Immersive Tech's current Total Inventories is €0.00 Mil. Overall, XR Immersive Tech has a GF Score™ of 31/100, reflecting its overall financial health beyond just this single metric.
How does XR Immersive Tech's Total Inventories compare to ANET and DELL?
XR Immersive Tech's Total Inventories of €0.00 Mil can be compared against companies in the Hardware industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Total Inventories for a Hardware company?
A good Total Inventories depends on the Hardware industry context. However, Total Inventories should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Total Inventories mean?
A high Total Inventories can signal that a stock is expensive relative to its fundamentals. The total amount of inventory as recorded on a company's balance sheet. View historical data for XR Immersive Tech and its competitors. XR Immersive Tech's current Total Inventories is €0.00 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is XR Immersive Tech stock overvalued right now?
XR Immersive Tech (FRA:79W) has a current Total Inventories of €0.00 Mil. The current Total Inventories is €0.00 Mil. XR Immersive Tech's overall GF Score™ is 31/100 with 2 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Total Inventories calculated?
Total Inventories is calculated from a company's financial statements. For XR Immersive Tech (FRA:79W), the current Total Inventories is €0.00 Mil as of Mar. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

XR Immersive Tech Business Description

Address 789 West Pender Street, Suite 480, Vancouver, BC, CAN, V6C 1H2
XR Immersive Tech Inc is a Virtual Reality (VR) and Artificial Intelligence (AI) entertainment platform building the tools and experiences for the future of entertainment and content creation. The Company offers a platform serving the location-based virtual reality (LBVR) segment and operates in the U.S., Canadian, and international markets. Its platform is provided to LBVR operators on a subscription basis, with fees customized to customer needs and based on platform utilization and available content, including content licensed through game licenses with various developers.
31GF Score

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Total Inventories is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

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