XONI (Xtreme One Entertainment) Total Inventories: $0.01 Mil (As of Dec. 2025)


What is Xtreme One Entertainment Total Inventories?

Xtreme One Entertainment XONI -9.09% Total Inventories is $0.01 Mil as of Dec. 2025. The stock has 2 warning signs investors should review.

Xtreme One Entertainment's total inventories for the quarter that ended in Dec. 2025 was $0.01 Mil. Xtreme One Entertainment's average total inventories from the quarter that ended in Dec. 2024 to the quarter that ended in Dec. 2025 was $0.01 Mil.

In Ben Graham's calculation of Net-Net Working Capital, inventory is only considered worth half of its book value. Xtreme One Entertainment's Net-Net Working Capital per share for the quarter that ended in Dec. 2025 was $-0.09.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. Xtreme One Entertainment's Days Inventory for the six months ended in Dec. 2025 was 3.56.

Inventory Turnover measures how fast the company turns over its inventory within a year. Xtreme One Entertainment's Inventory Turnover for the quarter that ended in Dec. 2025 was 51.24.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Xtreme One Entertainment's Inventory-to-Revenue for the quarter that ended in Dec. 2025 was 0.05.


Xtreme One Entertainment  (OTCPK:XONI) Total Inventories Explanation

Inventory control is an important part of business operation. If a company does not have enough inventory, it may not be able to meet customers' required delivery time. If it has too much inventory, the cost of holding the inventory can be high.

1. In Ben Graham's calculation of Net-Net Working Capital (NNWC), inventory is only considered worth half of its book value.

Xtreme One Entertainment's Net-Net Working Capital Per Share for the quarter that ended in Dec. 2025 is

Net-Net Working Capital Per Share (Q: Dec. 2025 )
=(Cash And Cash Equivalents+0.75 * Accounts Receivable+0.5 * Total Inventories-Total Liabilities
-Preferred Stock-Minority Interest)/Shares Outstanding (EOP)
=(0.021+0.75 * 0.018+0.5 * 0.01-12.336
-0.002-0)/144.523
=-0.09

2. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Xtreme One Entertainment's Days Inventory for the six months ended in Dec. 2025 is calculated as:

Days Inventory=Average Total Inventories (Q: Dec. 2025 )/Cost of Goods Sold (Q: Dec. 2025 )*Days in Period
=0.0105/0.538*365 / 2
=3.56

3. Inventory Turnover measures how fast the company turns over its inventory within a year.

Xtreme One Entertainment's Inventory Turnover for the quarter that ended in Dec. 2025 is calculated as

Inventory Turnover=Cost of Goods Sold (Q: Dec. 2025 ) / Average Total Inventories (Q: Dec. 2025 )
=0.538 / 0.0105
=51.24

4. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Xtreme One Entertainment's Inventory to Revenue for the quarter that ended in Dec. 2025 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Dec. 2025 ) / Revenue (Q: Dec. 2025 )
=0.0105 / 0.193
=0.05

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Manufacturers with durable competitive advantages have the advantage that the products they sell do not change, and therefore will never become obsolete. Buffett likes this advantage.

When identifying manufacturers with durable competitive advantage, look for inventory and net earnings that rise correspondingly. This indicates that the company is finding profitable ways to increase sales which called for an increase in inventory.

Manufacturers with inventories that spike up and down are indicative of competitive industries subject to boom and bust.


Xtreme One Entertainment Total Inventories Related Terms


Xtreme One Entertainment Total Inventories Historical Data

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The historical data trend for Xtreme One Entertainment's Total Inventories can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Xtreme One Entertainment Total Inventories Chart

Xtreme One Entertainment Annual Data
Trend Dec24 Dec25
Total Inventories
0.01 0.01

Xtreme One Entertainment Semi-Annual Data
Dec24 Dec25
Total Inventories 0.01 0.01

Xtreme One Entertainment Total Inventories Calculation

Total Inventories includes the raw materials, work-in-process goods and completely finished goods of a company. It is a portion of a company's current assets.

Frequently Asked Questions Learn more about Total Inventories →
What does a Total Inventories of $0.01 Mil mean?
Xtreme One Entertainment (XONI) has a Total Inventories of $0.01 Mil as of Dec. 2025. The total amount of inventory as recorded on a company's balance sheet. View historical data for Xtreme One Entertainment and its competitors.
Is Xtreme One Entertainment's Total Inventories too high?
Xtreme One Entertainment's current Total Inventories is $0.01 Mil.
How does Xtreme One Entertainment's Total Inventories compare to BAOS and YDKG?
Xtreme One Entertainment's Total Inventories of $0.01 Mil can be compared against companies in the Media - Diversified industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Total Inventories for a Media - Diversified company?
A good Total Inventories depends on the Media - Diversified industry context. However, Total Inventories should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Total Inventories mean?
A high Total Inventories can signal that a stock is expensive relative to its fundamentals. The total amount of inventory as recorded on a company's balance sheet. View historical data for Xtreme One Entertainment and its competitors. Xtreme One Entertainment's current Total Inventories is $0.01 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Xtreme One Entertainment stock overvalued right now?
Xtreme One Entertainment (XONI) has a current Total Inventories of $0.01 Mil. The current Total Inventories is $0.01 Mil. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Total Inventories calculated?
Total Inventories is calculated from a company's financial statements. For Xtreme One Entertainment (XONI), the current Total Inventories is $0.01 Mil as of Dec. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Xtreme One Entertainment Business Description

Address 47 Commerce Avenue SW, Grand Rapids, MI, USA, 49503
Xtreme One Entertainment Inc is a diversified holding company, that focuses on live sports, media, and entertainment, specifically specializing in mixed martial arts (MMA). Through its subsidiary XFC Global, Inc., it owns the Xtreme Fighting Championships (XFC), promoting televised professional MMA events. The company generates revenue through sponsorships, ticket sales, media rights, and merchandising.