CEOA (CEO America) Margin of Safety % (DCF Earnings Based): N/A (As of Jun. 25, 2026)


What is CEO America Margin of Safety % (DCF Earnings Based)?

Margin of Safety % (DCF Earnings Based) = (Intrinsic Value: DCF (Earnings Based) - Current Price) / Intrinsic Value: DCF (Earnings Based).

Note: Discounted Earnings model is only suitable for predictable companies (Business Predictability Rank higher than 1-Star). If the company's Predictability Rank is 1-Star or Not Rated, result may not be accurate due to the low predictability of business and the data will not be stored into our database.

CEO America's Predictability Rank is Not Rated. Thus, the DCF related results in the screener and portfolio will appear as zero and Margin of Safety % (DCF Earnings Based) is not calculated.


CEOA vs IVFZF, PPMT, ASAE: Margin of Safety % (DCF Earnings Based) Comparison

For the Specialty Business Services subindustry, CEO America's Margin of Safety % (DCF Earnings Based), along with its competitors' market caps and Margin of Safety % (DCF Earnings Based) data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


CEO America Margin of Safety % (DCF Earnings Based) vs Business Services Industry

For the Business Services industry and Industrials sector, CEO America's Margin of Safety % (DCF Earnings Based) distribution charts can be found below:

* The bar in red indicates where CEO America's Margin of Safety % (DCF Earnings Based) falls into.



CEO America Business Description

Address 5940 South Rainbow Boulevard, Las Vegas, NV, USA, 89118
CEO America Inc is the exclusive licensee's of the CREDITZ Digital Currency System in the United States and Canada. CREDITZ is a marketing and loyalty payment system. The primary targets are online retailers, social networks, gaming and micro payments for content providers.